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333 bytes added ,  20:38, 7 April 2016
Line 504: Line 504:  
| 0x8
 
| 0x8
 
| 0x14
 
| 0x14
| The first 0x18-bytes from BlkID 0x000A0000 in the [[Config_Savegame|system-config]] loaded via [[CfgS:GetConfigInfoBlk2]] is written here by user-processes. However, the data at +0x14 is written by NWM-module later.
+
| The first 0x18-bytes from BlkID 0x000A0000 in the [[Config_Savegame|system-config]] loaded via [[CfgS:GetConfigInfoBlk2]] is written here by user-processes. However, the data at +0x14(absolute offset 0x1C) is written by NWM-module later.
 
|-
 
|-
 
| 0x1C
 
| 0x1C
| 0x4
+
| 0x2
|  
+
| u16, unknown. Set to 0x0 with the output from [[NWMUDS:DecryptBeaconData]].
 +
|-
 +
| 0x1E
 +
| 0x1
 +
| Set to 0x1 when this NodeInfo structure is initialized, 0x0 otherwise.
 +
|-
 +
| 0x1F
 +
| 0x1
 +
| Padding?
 
|-
 
|-
 
| 0x20
 
| 0x20
Line 519: Line 527:  
|}
 
|}
   −
The data starting at offset 0x8 is only initialized by NWM-module.
+
The first 0x20-bytes are written by the user-process before using this structure with [[NWMUDS:InitializeWithVersion]]. The data starting at offset 0x8 is only initialized by NWM-module.
    
== UDS Beacons ==
 
== UDS Beacons ==

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