Difference between revisions of "User:FPC3DS"
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(Three-DS computer desktop, Draft members?) |
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https://github.com/kennyd-lee/ctru-pas | https://github.com/kennyd-lee/ctru-pas | ||
− | Ps. Xerpi, your honest opinion Re: tutorial means a lot to me! | + | Ps. Xerpi, your honest opinion Re: the tutorial means a lot to me! |
A tutorial on "Nintendo 3DS Canvas / Graphic Device interface (GDI)" [http://flying-dutchmen.github.io/3DS-Sails/ Xerpi-Berg, humpherdink] | A tutorial on "Nintendo 3DS Canvas / Graphic Device interface (GDI)" [http://flying-dutchmen.github.io/3DS-Sails/ Xerpi-Berg, humpherdink] | ||
− | & the reply; to Khrono's, Citro3D, SF2D, Pica200; Free-Pascal final solution [https://github.com/Parx-3DS/Parx-Pas the, Lady Zürich] | + | & the reply; to Khrono's, Citro3D, SF2D, Pica200; the Free-Pascal final solution [https://github.com/Parx-3DS/Parx-Pas the, Lady Zürich] |
note the ; ; punctuation as it implies (non amplified, Pre-GPU & u'r trick-a-re)! Pascal's is lose friends, go quickly! | note the ; ; punctuation as it implies (non amplified, Pre-GPU & u'r trick-a-re)! Pascal's is lose friends, go quickly! |
Revision as of 00:37, 26 March 2016
are laymen &or Generals, Haskell, Perl or Python in the audience?
Three-3DS computers, FreePascal in the year0097ic
https://github.com/kennyd-lee/ctru-pas
Ps. Xerpi, your honest opinion Re: the tutorial means a lot to me!
A tutorial on "Nintendo 3DS Canvas / Graphic Device interface (GDI)" Xerpi-Berg, humpherdink
& the reply; to Khrono's, Citro3D, SF2D, Pica200; the Free-Pascal final solution the, Lady Zürich
note the ; ; punctuation as it implies (non amplified, Pre-GPU & u'r trick-a-re)! Pascal's is lose friends, go quickly!