Difference between revisions of "Homebrew Libraries and Tools"
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| [http://devkitpro.org/ devkitARM] | | [http://devkitpro.org/ devkitARM] | ||
− | | GCC-based toolchain tuned for homebrew development for ARM-based | + | | GCC-based toolchain tuned for homebrew development for ARM-based consoles. |
| [https://github.com/WinterMute WinterMute] et al. | | [https://github.com/WinterMute WinterMute] et al. | ||
| [[Setting_up_Development_Environment|See here]] | | [[Setting_up_Development_Environment|See here]] |
Revision as of 17:29, 23 August 2015
This is a list of libraries and tools that can be used to develop 3DS Homebrew.
List
Libraries
Name | Description | Author | Download | Open-Source |
---|---|---|---|---|
ctrulib | C library for writing user mode arm11 code for the 3DS (CTR) | smea et al. | See here | Yes |
sf2dlib | Simple and Fast 2D library for the Nintendo 3DS (using ctrulib) | xerpi | Here | Yes |
gl3ds | OpenGL implementation for Nintendo 3DS using ctrulib | Cruel et al. | Here | Yes |
Caelina | An OpenGL implementation for (N)3DS | machinamentum | Here | Yes |
libkhax | Library for modifying kernel memory on a certain handheld game console. | Myria et al. | Here | Yes |
Tools
Name | Description | Author | Download | Open-Source |
---|---|---|---|---|
devkitARM | GCC-based toolchain tuned for homebrew development for ARM-based consoles. | WinterMute et al. | See here | Yes |
aemstro | set of tools used to disassemble and assemble shader code for DMP's MAESTRO shader extension used in the 3DS's PICA200 GPU | smea | Here | Yes |
picasso | Homebrew PICA200 shader assembler | fincs | Here | Yes |
nihstro | 3DS shader assembler and disassembler | neobrain | Here | Yes |
3ds-cmake | CMake files for devkitArm and 3DS homebrew development | Lectem | Here | Yes |