Difference between revisions of "CSND Shared Memory"
Line 361: | Line 361: | ||
| 0x14 | | 0x14 | ||
| 4 | | 4 | ||
− | | Physical address for the audio data | + | | Physical address for the beginning of the audio data. |
|- | |- | ||
| 0x18 | | 0x18 | ||
| 4 | | 4 | ||
− | | Physical address for the | + | | Physical address for the loop point of the sample. |
|- | |- | ||
| 0x1C | | 0x1C | ||
| 4 | | 4 | ||
− | | Total byte-size for the audio data | + | | Total byte-size for the audio data (one-shot), for the looped section (looped) |
|} | |} | ||
− | This initializes the [[CSND]] channel registers located at: 0x1EC03400 + (channel_index*0x20). | + | This initializes the [[CSND]] channel registers located at: 0x1EC03400 + (channel_index*0x20). It is unknown how to use stereo samples. When looping is enabled, audio playback initially begins with playing from the first physical address (its length depends on bit14 of parameter 0x8, see below). Once the initial audio playback finishes, the looped section begins at the second physical address. The length of the loop is the byte-size specified at 0x1C. |
===Parameter word 0x8=== | ===Parameter word 0x8=== | ||
Line 384: | Line 384: | ||
|- | |- | ||
| 6 | | 6 | ||
− | | 0 = disable linear interpolation, 1 = enable linear interpolation | + | | 0 = disable linear interpolation, 1 = enable linear interpolation. |
|- | |- | ||
| 9-7 | | 9-7 | ||
| ? | | ? | ||
|- | |- | ||
− | | | + | | 10 |
− | | | + | | 0 = disable looping (one-shot sample), 1 = enable looping. |
+ | |- | ||
+ | | 11 | ||
+ | | ? | ||
|- | |- | ||
| 13-12 | | 13-12 | ||
| This sets the encoding, some of the names for the following encodings are from [https://github.com/3dshax/ctr/blob/master/ctrtool/cwav.h here]. 0 = PCM8, 1 = PCM16, 2 = IMA-ADPCM. 3 = PSG, similar to DS. | | This sets the encoding, some of the names for the following encodings are from [https://github.com/3dshax/ctr/blob/master/ctrtool/cwav.h here]. 0 = PCM8, 1 = PCM16, 2 = IMA-ADPCM. 3 = PSG, similar to DS. | ||
|- | |- | ||
− | | 15 | + | | 14 |
− | | ? | + | | 0 = the non-looped section has the same length as the looped section, 1 = the non-looped section has length address2 - address1 |
+ | |- | ||
+ | | 15 | ||
+ | | ? | ||
|- | |- | ||
| 31-16 | | 31-16 |
Revision as of 20:08, 2 January 2015
This page describes the structure of the CSND shared memory.
Type0 Command Structure
Index Byte | Size | Description |
---|---|---|
0x0 | 2 | Offset in shared-memory for the command to process immediately after this one, when not 0xFFFF. |
0x2 | 2 | CommandID |
0x4 | 1 | This is initially zero when this command data is written by the user process, once the CSND module finishes processing the command this is set to 0x1. This flag is only set to value 1 for the first command(once processing for the entire command chain is finished) at the offset specified in the service command, not all type0 commands in the chain. |
0x5 | 3 | Padding? |
0x8 | 4 | The low 5-bits for this field is the the channel-index. This word is used for command parameters as well. |
0xC | 0x14 | Command parameters |
Type0 Commands
Command 0x0
Index Byte | Size | Description |
---|---|---|
0x2 | 2 | CmdID 0x0 |
0xC | 4 | Value |
0x10 | 0x10 | Unused, all-zero. |
Value=1 begins audio playback. Value=0 stops audio playback, and also seems to reset the audio channel CSND registers so that those registers need re-initialized before audio can be played from this channel again.
Command 0x1
Index Byte | Size | Description |
---|---|---|
0x2 | 2 | CmdID 0x1 |
0xC | 4 | Value |
0x10 | 0x10 | Unused, all-zero. |
This command starts playing the audio channel with value=1. Once the audio channel is playing, value=0 pauses the audio channel playback, and value=1 resumes the audio channel playback. Value=1 has no affect when the audio channel is already playing, likewise for value=0 when the audio channel is not playing.
Command 0x2
Index Byte | Size | Description |
---|---|---|
0x2 | 2 | CmdID 0x2 |
0xC | 1 | Encoding, this is the same as the values used with command 0xE. |
0x10 | 0x10 | Unused, all-zero. |
This sets the encoding field in the CSND channel CNT register(that field is cleared to zero first), command 0xE also sets this field.
Command 0x3
Index Byte | Size | Description |
---|---|---|
0x2 | 2 | CmdID 0x3 |
0xC | 4 | Physical address of the first audio sample in the loop. |
0x10 | 4 | Total byte-size of the loop sample-data. |
This initializes state for looping, when looping is used. This command is used immediately after command 0x8. CSND module writes these fields to the channel register for the second physical-address, and the channel register for the byte-size.
Command 0x4
Index Byte | Size | Description |
---|---|---|
0x2 | 2 | CmdID 0x4 |
0xC | 1 | Looping value, this is the same as the values used with command 0xE. |
0x10 | 0x10 | Unused, all-zero. |
This is the same as cmd2 except for the looping field. CSND will only write to this channel CNT register for updating the looping field if bit15 in the channel CNT register is value zero.
Command 0x5
Index Byte | Size | Description |
---|---|---|
0x2 | 2 | CmdID 0x4 |
0xC | 4 | Value |
0x10 | 0x10 | Unused, all-zero. |
When value=0, CSND module will clear bit7 in the channel CNT register. Otherwise, CSND module sets bit7 in the channel CNT register.
Command 0x6
Index Byte | Size | Description |
---|---|---|
0x2 | 2 | CmdID 0x4 |
0xC | 4 | Value |
0x10 | 0x10 | Unused, all-zero. |
This is the same as cmd5, except this updates channel CNT bit6 instead. CSND module will only update CNT here if bit15=0 in CNT.
Command 0x7
Index Byte | Size | Description |
---|---|---|
0x2 | 2 | CmdID 0x4 |
0xC | 1 | Value |
0x10 | 0x10 | Unused, all-zero. |
This is similar to cmd2, except this updates channel CNT bit1-bit0.
Command 0x8
Index Byte | Size | Description |
---|---|---|
0x2 | 2 | CmdID 0x8 |
0xC | 4 | s32 value = (s32)(6.7027964E+07f / ((float)samplerate * 1.0f)) |
This sets the sample rate. This value is written to the channel CNT high-u16, which command 0xE also writes to. This command is used immediately after command 0xE.
Command 0x9
Index Byte | Size | Description |
---|---|---|
0x2 | 2 | CmdID 0x9 |
0xC | 2 | Left volume |
0xE | 2 | Right volume |
0x10 | 0x10 | Usually zero? |
This sets the playback volumes for the specified channel. This command must be used after command 0x8(user processes use cmd8 a second time before using this command). The parameter values seem to have no affect when not using IMA-ADPCM encoding?
Command 0xA
Index Byte | Size | Description |
---|---|---|
0x2 | 2 | CmdID 0xA |
0xC | 4 | Main physical address |
0x10 | 0x4 | Audio data byte-size |
0x14 | 0xC | Unused, all-zero. |
Like command 0xE, this writes the specified parameters to the CSND channel slot registers for the main audio-data physical address, and the register for the data byte-size.
Command 0xB
Index Byte | Size | Description |
---|---|---|
0x2 | 2 | CmdID 0xB |
0xC | 2 | User processes set this to: cwav_imaadpcminfo.data |
0x10 | 1 | User processes set this to: cwav_imaadpcminfo.tableindex |
0x11 | 0xF | Unused, all-zero. |
This command is used for initializing IMA-ADPCM state(when IMA-ADPCM encoding is used), prior to using command 0xE. CSND channelslotregister+0x18 = (u16)cmdword[3] | ((cmdword[4] & 0xFF)<<16). CSND channelslotregister+0x1C = 0.
Command 0xC
Index Byte | Size | Description |
---|---|---|
0x2 | 2 | CmdID 0xB |
0xC | 2 | User processes set this to: cwav_imaadpcminfo.loopdata |
0x10 | 1 | User processes set this to: cwav_imaadpcminfo.looptableindex |
0x11 | 0xF | Unused, all-zero. |
This is used for initializing looping state for IMA-ADPCM encoding. channelslotregister+0x18 = (1<<31) | (u16)cmdword[3] | ((cmdword[4] & 0xFF)<<16).
Command 0xD
Unknown.
Command 0xE
Index Byte | Size | Description |
---|---|---|
0x2 | 2 | CmdID 0xE |
0x8 | 4 | See below. |
0xC | 4 | See below. Usually zero? |
0x10 | 4 | See below. Usually zero? |
0x14 | 4 | Physical address for the beginning of the audio data. |
0x18 | 4 | Physical address for the loop point of the sample. |
0x1C | 4 | Total byte-size for the audio data (one-shot), for the looped section (looped) |
This initializes the CSND channel registers located at: 0x1EC03400 + (channel_index*0x20). It is unknown how to use stereo samples. When looping is enabled, audio playback initially begins with playing from the first physical address (its length depends on bit14 of parameter 0x8, see below). Once the initial audio playback finishes, the looped section begins at the second physical address. The length of the loop is the byte-size specified at 0x1C.
Parameter word 0x8
Bit | Description |
---|---|
5-0 | Channel index |
6 | 0 = disable linear interpolation, 1 = enable linear interpolation. |
9-7 | ? |
10 | 0 = disable looping (one-shot sample), 1 = enable looping. |
11 | ? |
13-12 | This sets the encoding, some of the names for the following encodings are from here. 0 = PCM8, 1 = PCM16, 2 = IMA-ADPCM. 3 = PSG, similar to DS. |
14 | 0 = the non-looped section has the same length as the looped section, 1 = the non-looped section has length address2 - address1 |
15 | ? |
31-16 | Sample rate clamped to the following range(by the user process): 0x42-0xFFFF. This is the same value used with Cmd 0x8, except clamped. |
PSG: Channels 8 through 13 play a square tone that is 16 samples long. Channels 14 and 15 play noise. It is currently unknown how to set the duty of the square tones.
Parameter word 0xC
Bit | Description |
---|---|
15-0 | Unknown, this value is clamped to the following range(by the user process): 0x0-0x8000. |
31-16 | Unknown, this value is clamped to the following range(by the user process): 0x0-0x8000. |
Parameter word 0x10
Bit | Description |
---|---|
15-0 | Unknown, this value is clamped to the following range(by the user process): 0x0-0x8000. |
31-16 | Unknown, this value is clamped to the following range(by the user process): 0x0-0x8000. |
Command 0xF
Unknown.
Command 0x100
Writes bit15 of (u16*)(0x1EC03800+16*X).
Command 0x101
Writes bit0 of (u16*)(0x1EC03800+16*X).
Command 0x102
Writes bit1 of (u16*)(0x1EC03800+16*X).
Command 0x103
Writes bit2 of (u16*)(0x1EC03800+16*X).
Command 0x104
Sets (u16*)(0x1EC03800+16*X+4) = Y.
Command 0x105
Sets (u32*)(0x1EC03800+16*X+8) = Y, and (u32*)(0x1EC03800+16*X+12) = Z.
Command 0x106
Does the same thing as all 0x100-0x106 combined.
Command 0x200
Sends some interrupt to the DSP?
Command 0x300
Index Byte | Size | Description |
---|---|---|
0x2 | 2 | CmdID 0x300 |
0x8 | 0x18 | Unused, all-zero. |
CSND module writes state info(including state from CSND registers) for each audio channel to shared-memory for this command.
Offset1
This section describes the structure of the data located at offset1(from CSND:Initialize) in shared-memory. This data is updated by command 0x300, and by commands which update the channel physical address registers. The following describes the format of the entries located here.
Entry Format
Index Byte | Size | Description |
---|---|---|
0x0 | 1 | 0 = audio channel is not playing, 1 = audio channel is playing. CSND module sets this field to zero when bit14-bit15 in the channel CNT register are all-zero, otherwise CSND module sets this to value 1. |
0x1 | 3 | Padding |
0x4 | 2 | This is from the low 16-bits from chanregisterslot+0x18(see type0 cmd 0xB). |
0x6 | 1 | Value = (*(chanregisterslot+0x18) & 0x7F0000) >> 16(see type0 cmd 0xB). |
0x7 | 1 | Padding |
0x8 | 4 | This is the physical address from the main physical address channel-slot register. When the audio channel is playing, this is the address of the sample-data that was being played at the time this address was written here by CSND module. |