Difference between revisions of "Makerom"

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(Added brief format overview so people better understand what it is they're making.)
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makerom is a tool which can be used to create [[NCCH]], [[NCSD|CCI]], and [[CIA]] files.
 
makerom is a tool which can be used to create [[NCCH]], [[NCSD|CCI]], and [[CIA]] files.
 +
 +
== Format Overviews ==
 +
=== NCCH ===
 +
The native format storing code binaries and data archives for the 3DS is [[NCCH]]. [[NCCH]] files are comprised of:
 +
* code/exheader/plainregion (used for code execution) (plainregion just lists included SDK library add-ons)
 +
* icon (app title text, icon, homemenu settings, see [[SMDH|here]]
 +
* banner (cbmd + cwav, i.e. the upper screen banner/sound shown on the homemenu)
 +
* logo (the splash screen displayed after an application is launched from the homemenu)
 +
* romfs (read-only filesystem used to store resources)
 +
 +
Typical uses for NCCH files include:
 +
* Executable image (code+exheader+icon+banner+logo+romfs)
 +
* e-Manual archive (accessed from homemenu) (romfs)
 +
* [[Download Play|DLP]] child CIA archive (accessed from application) (romfs)
 +
* Update Data archive (romfs)
 +
* Standalone data archive (romfs)
 +
* DLC index archive (icon+romfs)
 +
* DLC archive (romfs)
 +
 +
=== CCI ===
 +
The native format for gamecard images is [[NCSD|CCI]] and is a NCCH container format. CCI files are limited to containing 8 NCCH files, and can contain NCCH files for applications titles only.
 +
==== NCCH configuration for CCI ====
 +
{| class="wikitable"
 +
|-
 +
! NCCH
 +
! Required
 +
! Index
 +
|-
 +
| Executable image
 +
| YES
 +
| 0
 +
|-
 +
| e-Manual archive
 +
| NO
 +
| 1
 +
|-
 +
| DLP child CIA archive
 +
| NO
 +
| 2
 +
|-
 +
| Update Data archive
 +
| NO
 +
| 7
 +
|}
 +
 +
=== CIA ===
 +
The native format for packaging NCCH files for install is [[CIA]], which is also a NCCH container format. CIA files are limited to containing 65535 NCCH files and can be used to contain NCCH files for any title type. CIA files also contain data used by the 3DS for general title management and DRM. Installing custom CIA files on a 3DS which also uses eShop/SysUpdates is unwise as conflicts will likely occur.
 +
 +
==== NCCH configurations for CIA ====
 +
Applications (Application/DlpChild/Demo/Patch/SystemApplication):
 +
{| class="wikitable"
 +
|-
 +
! NCCH
 +
! Required
 +
! Index
 +
|-
 +
| Executable image
 +
| YES
 +
| 0
 +
|-
 +
| e-Manual archive
 +
| NO
 +
| 1
 +
|-
 +
| DLP child CIA archive
 +
| NO
 +
| 2
 +
|}
 +
 +
System Applet/Module:
 +
{| class="wikitable"
 +
|-
 +
! NCCH
 +
! Required
 +
! Index
 +
|-
 +
| Executable image
 +
| YES
 +
| 0
 +
|}
 +
 +
System Data Archives:
 +
{| class="wikitable"
 +
|-
 +
! NCCH
 +
! Required
 +
! Index
 +
|-
 +
| Data archive
 +
| YES
 +
| 0
 +
|}
 +
 +
DLC:
 +
 +
The number of DLC data archives in DLC varies for each DLC.
 +
{| class="wikitable"
 +
|-
 +
! NCCH
 +
! Required
 +
! Index
 +
|-
 +
| DLC index archive
 +
| YES
 +
| 0
 +
|-
 +
| DLC data archive
 +
| YES
 +
| Varies
 +
|}
  
 
== Using Makerom ==
 
== Using Makerom ==
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=== Creating ELF files ===
 
=== Creating ELF files ===
ELF files that are created using the official SDK can be used with makerom. ELF files created using [https://github.com/smealum/ctrulib ctrulib] can be used, provided they are linked with this linker script: [https://gist.github.com/yellows8/6da7984a80a825b10294 download]
+
DevKitARM used in conjunction with [https://github.com/smealum/ctrulib ctrulib] can create ELF files compatible with makerom, provided they are linked with [https://gist.github.com/yellows8/6da7984a80a825b10294 this linker script], and striped.
 +
 
 +
ELF files that are created using the official SDK are also supported by makerom.
  
 
== Compiling Source ==
 
== Compiling Source ==
For Windows use MinGW, 64bit versions of MinGW are supported also.
+
For Windows a MinGW/MSYS build setup is required.  
  
 
For Linux, gcc/g++/make must be installed.
 
For Linux, gcc/g++/make must be installed.
  
All additional libraries used by makerom are included in the source, and are linked statically.
+
All additional libraries used by makerom (polarssl/libyaml) are included in the source, and are linked statically.
  
 
== Issues ==
 
== Issues ==
  
* Proper ticket index generation isn't complete (CIA tickets are valid for only one content)
 
 
* RomFS hasn't been completely implemented (but valid pre-built RomFS can be used as substitute)
 
* RomFS hasn't been completely implemented (but valid pre-built RomFS can be used as substitute)

Revision as of 06:43, 22 November 2014

makerom
General
Author(s)3dsguy
TypePC utility
Version0.8
Links
Download
Source


makerom is a tool which can be used to create NCCH, CCI, and CIA files.

Format Overviews

NCCH

The native format storing code binaries and data archives for the 3DS is NCCH. NCCH files are comprised of:

  • code/exheader/plainregion (used for code execution) (plainregion just lists included SDK library add-ons)
  • icon (app title text, icon, homemenu settings, see here
  • banner (cbmd + cwav, i.e. the upper screen banner/sound shown on the homemenu)
  • logo (the splash screen displayed after an application is launched from the homemenu)
  • romfs (read-only filesystem used to store resources)

Typical uses for NCCH files include:

  • Executable image (code+exheader+icon+banner+logo+romfs)
  • e-Manual archive (accessed from homemenu) (romfs)
  • DLP child CIA archive (accessed from application) (romfs)
  • Update Data archive (romfs)
  • Standalone data archive (romfs)
  • DLC index archive (icon+romfs)
  • DLC archive (romfs)

CCI

The native format for gamecard images is CCI and is a NCCH container format. CCI files are limited to containing 8 NCCH files, and can contain NCCH files for applications titles only.

NCCH configuration for CCI

NCCH Required Index
Executable image YES 0
e-Manual archive NO 1
DLP child CIA archive NO 2
Update Data archive NO 7

CIA

The native format for packaging NCCH files for install is CIA, which is also a NCCH container format. CIA files are limited to containing 65535 NCCH files and can be used to contain NCCH files for any title type. CIA files also contain data used by the 3DS for general title management and DRM. Installing custom CIA files on a 3DS which also uses eShop/SysUpdates is unwise as conflicts will likely occur.

NCCH configurations for CIA

Applications (Application/DlpChild/Demo/Patch/SystemApplication):

NCCH Required Index
Executable image YES 0
e-Manual archive NO 1
DLP child CIA archive NO 2

System Applet/Module:

NCCH Required Index
Executable image YES 0

System Data Archives:

NCCH Required Index
Data archive YES 0

DLC:

The number of DLC data archives in DLC varies for each DLC.

NCCH Required Index
DLC index archive YES 0
DLC data archive YES Varies

Using Makerom

Command line

Since CCI and CIA are NCCH containers, makerom was built so CXIs could be built stand alone or straight into a container format. It is also possible rebuild CXIs from an ELF file. As a result there are many combinations which can be used; for simplicity, specific functions will be explained by breaking them up into argument groups:

Creating CXIs from scratch:

-elf <elf path> -rsf <rsf path> [-icon <icon path> -banner <banner path>]

Rebuilding CXIs:

-code <decompressed exefs .code> -exheader <exheader from original CXI> -rsf <rsf path> [-icon <icon path> -banner <banner path> -romfs <cleartext romfs binary>]

Creating CFAs:

-f cfa -rsf <rsf path> [-icon <icon path> -romfs <romfs binary>]

Creating CCIs:

-f cci [-content <path>:<index> ...]

Creating CIAs:

-f cia [-content <path>:<index>:<id> ...]

Using Desc presets:

-desc <app type>:<firm version>
  • 'app type' can be SDApp / ECApp / Demo / DlpChild
  • 'firm version' is the target kernel version minor for the intended 3DS system.

Examples: Create a CCI, using a manual CFA, and a desc preset:

makerom -f cci -elf homebrew.elf -rsf app.rsf -desc sdapp:33 -icon homebrew.icn -banner homebrew.bnr -content manual.cfa:1 -o homebrew.cci

Create a CIA using an already built application CXI and manual CFA:

makerom -f cia -content homebrew.cxi:0:0 -content manual.cfa:1:1 -o homebrew.cia

Rebuild a CXI:

makerom -code code.bin -exheader exheader.bin -icon icon.bin -banner banner.bin -romfs romfs.bin -rsf app.rsf -desc sdapp:33 -o rebuild.cxi


Creating RSF files

Inspired by Nintendo's format for their makerom, a yaml configuration file is required for creating NCCH files. CIA/CCI can be created without using a RSF file, but default settings will be used.

For CXI, RSF files can be used to specify permissions, and access control settings. Makerom can use default settings by use of the "-desc" option, which removes the requirement for specifying them in the RSF file.

Sample RSF to be used with "-desc": download

Sample RSF to be used without "-desc": download

Creating ELF files

DevKitARM used in conjunction with ctrulib can create ELF files compatible with makerom, provided they are linked with this linker script, and striped.

ELF files that are created using the official SDK are also supported by makerom.

Compiling Source

For Windows a MinGW/MSYS build setup is required.

For Linux, gcc/g++/make must be installed.

All additional libraries used by makerom (polarssl/libyaml) are included in the source, and are linked statically.

Issues

  • RomFS hasn't been completely implemented (but valid pre-built RomFS can be used as substitute)