Difference between revisions of "Home Menu/Themes"
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(Created page with "This page describes the formats/structure of the data stored in RomFS for Home Menu DLC, for themes. =Control Content= The control content has content-index 0. It's unknown ...") |
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Revision as of 00:18, 13 November 2014
This page describes the formats/structure of the data stored in RomFS for Home Menu DLC, for themes.
Control Content
The control content has content-index 0. It's unknown what if any of this is Home Menu specific.
RomFS structure:
- "MetaDataContentHeader.bin": Unknown, size is 0x44-bytes.
- "ContentInfoArchive_<region>_<lang>.bin" Contains the list of all DLC content available under this DLC title(which can include DLC that's not yet accessible via the shop). <region> can be "USA", etc. <lang>, for the US title: "en", "es", "fr", and "pt".
- "icons/<decimal_id>.icn" Contains the raw DLC icon image data, without any header.
ContentInfoArchive entry format, size 0xC8(this file contains the following entry for each of the DLC content):
Relative offset | Size | Description |
---|---|---|
0x0 | 0x4 | Content index - 1 |
0x4 | 0x4 | 0x0 = disabled, 0x1 = enabled. |
0x8 | 0x40 | char string for the title text. |
0x48 | 0x88 | char string for the description text. |
The first entry is a "header": contentindex val=1, second word = <total DLC content excluding DLC control content>. The two strings are set to dummy text.
Theme Content
RomFS structure:
- "bgm.bcstm": Background music, see here.
- "body_LZ.bin": LZ11 compressed blob containing the rest of the theme data(graphics + optional CWAVs).
Built-in themes
The built-in themes are stored at Home Menu RomFS:/theme/<Color>_LZ.bin, the format appears to be the same as body_LZ.bin in the theme DLC content.