Difference between revisions of "NWM Services"

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UDS is used for 3DS<>3DS local-WLAN communications, and for 3DS<>Wii U communications. The latter is mainly only used for multi-player in games.
 
UDS is used for 3DS<>3DS local-WLAN communications, and for 3DS<>Wii U communications. The latter is mainly only used for multi-player in games.
  
All local-WLAN communications have the CCMP key for data encryption generated via NWM module. The [[StreetPass]] CCMP key is generated this way as well, the input "passphrase" is generated by the CECD module. The input data used with [[Process_Services|EncryptDecryptAes]] with [[PSPXI:EncryptDecryptAes|keytype1]] is a MD5 hash over an input passphrase. This input passphrase is fixed for [[Download Play]], it's unique per local-WLAN protocol. The CTR is a MD5 hash over the below 0x10-byte structure. The output from encrypting that data with AES-CTR is the final CCMP key.
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All UDS local-WLAN communications have the CCMP key for data encryption generated via NWM module. The CCMP key passed to nwm::CEC commands(stored in a 0x44-byte input structure) for [[StreetPass]] is generated by the CECD module. The input data used with [[Process_Services|EncryptDecryptAes]] with [[PSPXI:EncryptDecryptAes|keytype1]] is a MD5 hash over an input passphrase. This input passphrase is fixed for [[Download Play]], it's unique per local-WLAN protocol. The CTR is a MD5 hash over the below 0x10-byte structure. The output from encrypting that data with AES-CTR is the final CCMP key.
  
 
==Structure used for generating the CTR==
 
==Structure used for generating the CTR==

Revision as of 06:14, 2 June 2013


These NWM services are used for local-WLAN communications, NWM module handles regular wifi APs as well. These services are used for creating/connecting to networks, and for sending/receiving data over the network etc. NWM module uses the wifi SDIO hardware via the IO registers for this.

NWM local-WLAN service "nwm::UDS"

NWM service "nwm::INF"

NWM service "nwm::SOC"

NWM service "nwm::SAP"

NWM local-WLAN StreetPass service "nwm::CEC"

NWM service "nwm::EXT"

NWM service "nwm::TST"

Local-WLAN

UDS is used for 3DS<>3DS local-WLAN communications, and for 3DS<>Wii U communications. The latter is mainly only used for multi-player in games.

All UDS local-WLAN communications have the CCMP key for data encryption generated via NWM module. The CCMP key passed to nwm::CEC commands(stored in a 0x44-byte input structure) for StreetPass is generated by the CECD module. The input data used with EncryptDecryptAes with keytype1 is a MD5 hash over an input passphrase. This input passphrase is fixed for Download Play, it's unique per local-WLAN protocol. The CTR is a MD5 hash over the below 0x10-byte structure. The output from encrypting that data with AES-CTR is the final CCMP key.

Structure used for generating the CTR

Offset Size Description
0x0 0x4 Little-endian local-WLAN communication ID, normally this is the user process' UniqueID from the titleID. For Download Play, this is always 0x2810 on retail.
0x4 0x4 Little-endian u32 networkID, randomly-generated when creating the network. The network SSID used when a client connects to the network is sprintf(out, "%08X", networkID).
0x8 0x6 Host MAC address.
0xE 0x2 Little-endian ID, for Download Play this is 0x55.