Difference between revisions of "EShop"

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The Nintendo 3DS eShop was added in the June 2011 Update for JP/EUR/USA.
+
{{DISPLAYTITLE:eShop}}
 +
The Nintendo 3DS eShop was added in the June 2011 update for JP/EUR/USA.
  
From here you can download Virtual Console games, 3D Classics, DSiware software, view screenshots and 3D trailers for upcoming 3DS titles.
+
From here, you can download Virtual Console games, 3D Classics, DSiware software, view screenshots, and 3D trailers for upcoming 3DS titles.
  
eShop uses the following domains over HTTPS: cp3s-auth.c.shop.nintendowifi.net and a248.e.akamai.net. These domains are used by [[NIM_Services|NIM]]: nus.c.shop.nintendowifi.net, ecs.c.shop.nintendowifi.net, and cas.c.shop.nintendowifi.net.
+
While eShop is loading, eShop will use command [[NIMS:CheckSysupdateAvailableSOAP]]. If a system update is available where title installation for system titles still needs finalized (or when the updated titles were not downloaded at all), eShop will then display the "system update is available" message.
  
While eShop is loading, eShop will use command [[NIMS:CheckSysupdateAvailableSOAP]]. If a system update is available where title installation for system titles still needs finalized,(or when the updated titles were not downloaded at all) eShop will then display the "System update is available" message.
+
The eShop application uses command [[AMNet:FinishInstallToMedia]] to finalize the SD title install (if the whole title is downloaded while eShop is still running), however, before using that command the eShop application also uses [[AMNet:FinishInstallToMedia]] to finalize installing all system titles (from system updates).
  
The eShop application uses command [[AMNet:FinishInstallToMedia]] to finalize the SD title install(if the whole title is downloaded while eShop is still running), however before using that command the eShop application also uses [[AMNet:FinishInstallToMedia]] to finalize installing all system titles(from system updates).
+
== eShop QR Codes ==
 +
eShop QR Codes can be scanned with the camera, allowing one to quickly navigate to the desired eShop title with just two clicks. The QR Codes themselves is a simple text/url QR, started with "ESHOP://" string followed by a decimal eShop content link id(same IDs used internally by eShop for all content) and then some special data, delimited by a dot symbol, which can be ommited.
  
== EShop QR Codes ==
+
In order for the QR-code string data to be valid for eShop, it must begin with "ESHOP://5", with the first ID being all decimal.
Eshop QR Codes can be scanned with the camera, allowing one to quickly navigate to the desired eshop title with just two clicks. The QR Codes itself is a simple text/url QR, started with "ESHOP://" string followed by a eshop title link id and then some special data, delimited by a dot symbol, which can be ommited.  
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 18: Line 19:
 
! Title
 
! Title
 
! Serial
 
! Serial
! Title Id
+
! Title ID
 
|-
 
|-
| ESHOP://50010000000201.PEAALL000000 || EUR || Nintendogs & Cats Demo || ADA/B/C || 0004000200030c01
+
| ESHOP://50010000000201.PEAALL000000 || EUR || nintendogs + cats: Golden Retriever & New Friends || ADAP || 0004000000030C00
 
|-
 
|-
| ESHOP://50010000007870.PEAALL000000 || EUR || Crush 3D || A??P || 00040002
+
| ESHOP://50010000007463.J00101Z00061 || JPN || Pushmo || JCAJ || 0004000000068D00
 
|-
 
|-
| ESHOP://50010000008009.PEAALL000000 || EUR || Resident Evil Revelations Demo || ABRE || 000400020005ee01
+
| ESHOP://50010000007870.PEAALL000000 || EUR || Crush 3D || ACRP || 0004000000040400
 
|-
 
|-
| ESHOP://50010000008123.J00101Z00095 || JPN || Rhythm Thief & the Emperor's Treasure Demo || ARTJ || 00040002
+
| ESHOP://50010000008009.PEAALL000000 || EUR || Resident Evil Revelations || ABRE || 000400000005EE00
 
|-
 
|-
| ESHOP://50010000008404.PEAALL000000 || EUR || Mario & Sonic at the London 2012 Olympic Games Demo || ACMP [http://mediacontent.nintendo-europe.com/NOE/images/game_content/ACMP-MarioAndSonicAtTheLondon2012OlympicGames-QRCode-EA_ALL_000_001.bmp] || 00040002
+
| ESHOP://50010000008123.J00101Z00095 || JPN || Rhythm Kaitou R: Koutei Napoleon no Isan || ARTJ || 0004000000078100
 
|-
 
|-
| ESHOP://50010000008447.J00101Z00094 || JPN || Resident Evil Revelations Demo || ABRJ || 00040002
+
| ESHOP://50010000008404.PEAALL000000 || EUR || Mario & Sonic at the London 2012 Olympic Games || ACMP || 0004000000054900
 
|-
 
|-
| ESHOP://50010000008449.J00101Z00082 || JPN || Swapnote || JFRJ ||
+
| ESHOP://50010000008447.J00101Z00094 || JPN || Biohazard Revelations || ABRJ || 0004000000053B00
 +
|-
 +
| ESHOP://50010000008449.J00101Z00082 || JPN || Itsu no Ma ni Koukan Nikki || JFRJ || 0004000000051600
 
|-
 
|-
 
| ESHOP://50010000008561 || USA || Swapnote || JFRE || 0004000000051700
 
| ESHOP://50010000008561 || USA || Swapnote || JFRE || 0004000000051700
 
|-
 
|-
| ESHOP://50010000008647.J00101Z00096 || JPN || MGS Snake Eater 3D Demo || AMGJ || 0004000200048101
+
| ESHOP://50010000008647.J00101Z00096 || JPN || Metal Gear Solid Snake Eater 3D || AMGJ || 000400000007A000
 +
|-
 +
| ESHOP://50010000008648.J00101Z00097 || JPN || Theatrythm Final Fantasy || ATHJ || 0004000000078200
 +
|-
 +
| ESHOP://50010000008782.PEAALL000000 || EUR || Metal Gear Solid Snake Eater 3D || AMGE || 0004000000082400
 
|-
 
|-
| ESHOP://50010000008648.J00101Z00097 || JPN || Theatrythm Final Fantasy || ATHJ ||  
+
| ESHOP://50010000008842.PEAALL000000 || EUR || Rhythm Thief And The Emperor's Treasure || ARTP || 000400000006DA00
 
|-
 
|-
| ESHOP://50010000008782.PEAALL000000 || EUR || MGS Snake Eater 3D Demo || AMGE || 0004000200082401
+
| ESHOP://50010000009084.J00101Z00121 || JPN || Hatsune Miku And Future Stars: Project Mirai || AM9J || 0004000000048000
 
|-
 
|-
| ESHOP://50010000008842.PEAALL000000 || EUR || Rhythm Thief & the Emperor's Treasure Demo || ARTP [http://mediacontent.nintendo-europe.com/NOE/images/game_content/ARTP-RhythmThief_TheEmperorsTreasure-QRCode-EA_ALL_000_001.bmp] || 00040002
+
| ESHOP://50010000009102.J00101Z00106 || JPN || Denpa Ningen no RPG || JD8J || 0004000000077E00
 
|-
 
|-
| ESHOP://50010000009084.J00101Z00121 || JPN || Hatsune Miku and Future Stars: Project Mirai Demo || AM9J || 00040002
+
| ESHOP://50010000009161.J00101Z00118 || JPN || The Rolling Western || JAMJ || 0004000000059B00
 
|-
 
|-
| ESHOP://50010000009102.J00101Z00106 || JPN || Denpa Ningen RPG || JD8J ||  
+
| ESHOP://50010000009261 || USA || Dillon's Rolling Western || JAME || 000400000007C400
 
|-
 
|-
| ESHOP://50010000009161.J00101Z00118 || JPN || Dillon's Rolling Western || JAMJ || 00040000
+
| ESHOP://50010000009401.J00101Z00120 || JPN || Kingdom Hearts 3D Nintendo Direct 2012.2.22 Video || JZ8J || 0004000000092E00
 
|-
 
|-
| ESHOP://50010000009261 || USA || Dillon's Rolling Western || JAME? || 00040000
+
| ESHOP://50010000009403.J00101Z00119 || JPN || Dragon Quest Monsters: Terry no Wonderland 3D Nintendo Direct 2012.2.22 Video || JZ7J || 0004000000092F00
 
|-
 
|-
| ESHOP://50010000009401.J00101Z00120 || JPN || Kingdom Hearts 3D Video Download || JZ8J ||
+
| ESHOP://50010000009575.PEAALL000000 || EUR || Kid Icarus: Of Myths And Monsters (Virtual Console) || RBLP || 0004000000069500
 
|-
 
|-
| ESHOP://50010000009403.J00101Z00119 || JPN || DQM 3D Video Download || JZ7J ||
+
| ESHOP://50010000009846 || USA || Ketzal's Corridors || JELE || 0004000000083800
 
|-
 
|-
| ESHOP://50010000009575.PEAALL000000 || EUR || Kid Icarus: Of Myths and Monsters (Virtual Console) || ? ||
+
| ESHOP://50010000010434 || USA || New Super Mario Bros. 2 Trailer
 
|-
 
|-
| ESHOP://50010000009846 || USA || Ketzal's Corridors || ? ||
+
| ESHOP://50010000014732.J00101Z00407 || JPN || Chain Blaster || JCBJ || 00040000000DCC00
 
|}
 
|}
  
 
* New QR Code for Japanese "Photos with Super Mario" has a different code string: ESHOP://50010000013120.J00108Z00001.CD588EAE95A3A68D15C647DA2AC0945FD88F70AB8A31149E51C4B05FB927B0B8
 
* New QR Code for Japanese "Photos with Super Mario" has a different code string: ESHOP://50010000013120.J00108Z00001.CD588EAE95A3A68D15C647DA2AC0945FD88F70AB8A31149E51C4B05FB927B0B8
  
* There is a link in the Japanese eshop <nowiki>[http://www.nintendo.co.jp/3ds/eshop/qrCode.html?####]</nowiki> where you can replace the #### with the Japanese eShop title's serial and you will get its qrcode. (i.e. http://www.nintendo.co.jp/3ds/eshop/qrCode.html?jcaj will get you the pushmo qr code)
+
* There is a link in the Japanese eShop <nowiki>[http://www.nintendo.co.jp/3ds/eshop/qrCode.html?####]</nowiki> where you can replace the #### with the Japanese eShop title's serial and you will get it's QR code. (i.e. http://www.nintendo.co.jp/3ds/eshop/qrCode.html?JCAJ will get you the pushmo QR code)
 +
 
 +
* You could use Google's Chart API to create a QR code from the codes above: https://chart.googleapis.com/chart?chs=150x150&cht=qr&chl=ESHOP (replace the ESHOP text with the ESHOP:// link from one of the above)
  
* You could use Google's Chart API to create a qr code from the codes above: https://chart.googleapis.com/chart?chs=150x150&cht=qr&chl=ESHOP (replace the ESHOP text with the ESHOP:// link from one of the above..)
+
== NS eShop application parameters ==
 +
This section describes the 0x1C-byte structure stored at the application parameters from [[APT:StartApplication]], under the 0x300-byte buffer listed there.
 +
 
 +
{| class="wikitable"
 +
|-
 +
! Offset
 +
! Size
 +
! Description
 +
|-
 +
| 0x0
 +
| 0x4
 +
| Unknown, usually 0x3?
 +
|-
 +
| 0x4
 +
| 0x4
 +
| Unknown, usually 0x0?
 +
|-
 +
| 0x8
 +
| 0x8
 +
| u64 binary eShop content ID, same ID from the first string in eShop QR-codes except in binary form.
 +
|-
 +
| 0x10
 +
| 0x10
 +
| This is the last string from the QR-code(if any), no NUL-termination.
 +
|}
  
 
== ExtData ==
 
== ExtData ==
The ExtData File System for eShop is as follows:
+
The ExtData [[Extdata#Filesystem|File System]] for eShop is as follows:
  
 
  root
 
  root
Line 81: Line 114:
 
!  Details
 
!  Details
 
!  Size
 
!  Size
FW Introduced
+
Firmware Introduced
Plaintext
+
Plain text
 
|-
 
|-
 
|  icon
 
|  icon
|  Duplicate from Application ExeFS. Always image 00000002.
+
|  Duplicate from application ExeFS. Always image 00000002
0x36c0 Bytes
+
0x36C0 Bytes
 
|  [[2.0.0-2]]
 
|  [[2.0.0-2]]
 
|  [https://dl.dropboxusercontent.com/u/60710927/CTR/Sample/eShopExtdata/icon Download_EUR]
 
|  [https://dl.dropboxusercontent.com/u/60710927/CTR/Sample/eShopExtdata/icon Download_EUR]
Line 92: Line 125:
 
|  TIGER100.tmp
 
|  TIGER100.tmp
 
|  Always image 00000003.
 
|  Always image 00000003.
0xce47 Bytes (Varies?)
+
0xCE47 bytes (varies?)
 
|  [[2.0.0-2]]
 
|  [[2.0.0-2]]
 
|   
 
|   
 
|}
 
|}
 +
 +
== Music ==
 +
The eShop pulls its music from a static, region-specific link in a format similar to the following:
 +
 +
<nowiki>https://a248.e.akamai.net/f/248/103046/10m/npdl.c.app.nintendowifi.net/p01/nsa/CtfKXACbUPl8s7lk/BGM1/<region>_BGM1</nowiki>,
 +
where region is one of the primary system regions (JP, US, EU, KR, etc.) Support also exists for 'BGM2', but this seems to be unused.
 +
The music is held in a [[SpotPass|BOSS]] container.
 +
 +
The format consists of a brief XML header describing the audio (including the date it was set as the main eShop theme, loop times, size, etc) followed by a raw AAC stream. Tools such as FFmpeg can handle rebuilding this stream with ADTS headers for proper time info and such.
 +
 +
The [[Home_Menu|Home Menu]] uses nearly the same format for the Theme Shop's background music.
 +
 +
== URLs ==
 +
 +
eShop uses the following domains over HTTPS:
 +
 +
* cp3s-auth.c.shop.nintendowifi.net
 +
* a248.e.akamai.net
 +
* ninja.ctr.shop.nintendo.net
 +
* samurai.ctr.shop.nintendo.net
 +
* ccif.ctr.shop.nintendo.net
 +
* eou.c.shop.nintendowifi.net
 +
 +
These domains are used by [[NIM_Services|NIM]]:
 +
 +
* nus.c.shop.nintendowifi.net
 +
* ecs.c.shop.nintendowifi.net
 +
* cas.c.shop.nintendowifi.net
 +
 +
ninja.ctr.shop.nintendo.net and samurai.ctr.shop.nintendo.net contain the bulk of the eShop information.
 +
 +
Requests with the following parameters will always return XML unless the header "Accept: application/json" is used, in which case JSON will be returned.
 +
 +
=== Common Parameters to ninja and samurai ===
 +
 +
For every request to the ninja and samurai servers, three parameters are always sent, though are not necessarily required:
 +
 +
{| class="wikitable" border="1"
 +
|-
 +
!  Parameter
 +
!  Required
 +
!  Description
 +
!  Type
 +
!  Normal value
 +
|-
 +
|  shop_id
 +
|  depends on the URL, usually no
 +
|  Describes which eShop instance should be used. 1 indicates the 3DS eShop, 2 indicates the Wii U eShop. 3 yields the same results as 2 but uses the img-eshop image server. 4 yields similar results as 3 but includes VC titles and updates, lacks image links for /titles and lacks release dates, prices and whether eShop and web sales are possible. For 4, links are given in both MP4 and Moflex formats for movies. Values greater than 4 or less than 1 are invalid. Defaults to 2 if not given.
 +
|  unsigned integer
 +
|  1
 +
|-
 +
|  lang
 +
|  no
 +
|  Describes the language. Seems to be an ISO 639-1 code in lower case. Every eShop region has a default language that is used if this parameter is not given. Some regions have multiple languages, such as CA (en and fr).
 +
|  string (two characters)
 +
|  depends on region and eShop settings; for US: en
 +
|-
 +
|  _type
 +
|  no
 +
|  Describes whether the client wants to receive JSON or XML. This parameter seems actually unused and the servers always return XML.
 +
|  string
 +
|  json
 +
|}
 +
 +
=== samurai ===
 +
 +
samurai.ctr.shop.nintendo.net (samurai) provides metadata about titles. The samurai server provides the backend for the eShop title search.
 +
 +
Common parameters described above can always be sent.
 +
 +
{| class="wikitable" border="1"
 +
|-
 +
!  Path
 +
!  Description
 +
!  Parameters
 +
|-
 +
|  /samurai/ws/'''region'''/contents
 +
|  Fetches the content list, containing basic content information like the content id (not the 3DS title id), the product code and the localized title name
 +
|  All of these are optional.
 +
* genre[]: genre ID (unsigned int)
 +
* publisher[]: publisher ID (unsigned int)
 +
* price_min: minimum price in region currency (signed int)
 +
* price_max: maximum price in region currency (signed int)
 +
* video_format: "moflex"
 +
* freeword: keyword(s?) to look for (string)
 +
* limit: maximum results
 +
* offset: results to skip
 +
* sort: one of "new", "popular" or "score"
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* release_date_before: date/time title must have been released before (UNIX timestamp prefixed by +)
 +
* release_date_after: date/time title must have been released after (UNIX timestamp prefixed by -)
 +
|-
 +
|  /samurai/ws/'''region'''/titles
 +
|  Same as /contents but only shows software titles
 +
|  see /contents
 +
|-
 +
|  /samurai/ws/'''region'''/title/'''content id'''
 +
|  Returns information about the title, more verbose than /titles.
 +
|  (none)
 +
|-
 +
|  /samurai/ws/'''region'''/title/'''content id'''/aocs
 +
|  Returns a list of add-on contents/downloadable content and prices in eShop region currency.
 +
|  (none)
 +
|-
 +
|  /samurai/ws/'''region'''/demo/'''content id'''
 +
|  Returns information about a demo. Content ID is available in the main game's /title entry.
 +
|  (none)
 +
|-
 +
|  /samurai/ws/'''region'''/movies
 +
|  Same as /contents but only shows movies
 +
|  see /contents
 +
|-
 +
|  /samurai/ws/'''region'''/movie/'''content id'''
 +
|  Returns information about the movie, more verbose than /movies.
 +
|  (none)
 +
|-
 +
|  /samurai/ws/'''region'''/news
 +
|  eShop news section
 +
|  (none)
 +
|-
 +
|  /samurai/ws/'''region'''/telops
 +
|  Scrolling news on the top screen
 +
|  shop_id is required
 +
|-
 +
|  /samurai/ws/'''region'''/directories
 +
|  Returns a list of directories available on the regional server with the name, image, id used for the directory api point, etc.
 +
|  pattern: Unsure of the purpose, default value is B from  what I can tell.
 +
|-
 +
|  /samurai/ws/'''region'''/directory/'''(long long unsigned int)''' and /samurai/ws/'''region'''/directory/~'''(string)'''
 +
|  Collections, like sales
 +
|  (none)
 +
|-
 +
|  /samurai/ws/'''region'''/genres
 +
|  Returns a list of human-readable genre names and their corresponding genre id.
 +
|  (none)
 +
|-
 +
|  /samurai/ws/'''region'''/publishers
 +
|  Returns a list of human-readable publisher names and their corresponding publisher id.
 +
|  (none)
 +
|-
 +
|  /samurai/ws/'''region'''/platforms
 +
|  Returns a list of human-readable platform names and their corresponding platform id.
 +
|  (none)
 +
|-
 +
|  /samurai/ws/'''region'''/languages
 +
|  Returns a list of languages available on the regional server with the ISO 639-1 code used for the lang parameter.
 +
|  (none)
 +
|}
 +
 +
=== ninja ===
 +
 +
ninja.ctr.shop.nintendo.net (ninja) contains the seeds for the new 9.6 crypto, pricing information and handles actions that require authentication, such as purchases. Authentication information seems to be obtained from the [[ACT_Services|act:u sysmodule]] and works through OAuth2.
 +
 +
{| class="wikitable" border="1"
 +
|-
 +
!  Path
 +
!  Description
 +
!  Parameters
 +
|-
 +
|  /ninja/ws/'''region'''/title/'''content id'''/ec_info
 +
|  Contains information about the title. Such as title id, content size, and if available, the 9.6 crypto seed
 +
|  (none)
 +
|-
 +
|  /ninja/ws/titles/id_pair
 +
|  Provides the content id for the given title id, or vice versa.
 +
|  title_id[] or ns_uid[] is required.
 +
|-
 +
|  /ninja/ws/'''region'''/tax_locations
 +
|  Provides the tax location ID
 +
|  postal_code is required.
 +
|-
 +
|  /ninja/ws/service_hosts
 +
|  Provides CCIF and Samurai servers
 +
|  country and shop_id is required.
 +
|-
 +
|  /ninja/ws/country/'''region'''
 +
|  Various eshop related information for a given region
 +
|  (none)
 +
|-
 +
|  /ninja/ws/country/'''region'''/replenish_amounts
 +
|  Provides the amounts of money you can replenish to your account.
 +
|  (none)
 +
|}
 +
 +
=== Trusted Root CAs ===
 +
The eShop application itself uses a [[HTTP_Services|RootCertChain]] for all HTTPS requests, all of the trusted root CAs are the following [[SSLC:RootCertChainAddDefaultCert|default]] ones:
 +
* CertID 0x3
 +
* CertID 0x6
 +
* CertID 0x7
 +
* CertID 0x8
 +
* CertID 0x9
 +
* CertID 0xA
 +
 +
=== Server changes following the November 2, 2015, maintenance ===
 +
Pre-v10.0 eShop used an URL like this: "%s/samurai/ws/%s/title/%llu/other_purchased?shop_id=1&lang=%s&_type=json". That URL was removed with v10.0. That URL was requested when trying to load eShop app-pages. Following the maintenance mentioned above, this page was removed from the server, which broke pre-v10.0 eShop app whenever it tried to access that page.
 +
 +
URL changes between [[9.7.0-25]] and [[10.0.0-27]] are (green = add, red = remove):
 +
 +
%s/ninja/ws/%s/titles/online_prices?title%%5B%%5D=%s&lang=%s<span style="color:#00FF00">&include_coupon=true</span>&shop_id=1&_type=json
 +
 +
<span style="color:#00FF00">%s/ninja/ws/%s/coupon/!check?shop_id=1&_type=json</span>
 +
 +
<span style="color:#00FF00">%s/ninja/ws/my/owned_coupons?ns_uid=%llu&shop_id=1&_type=json</span>
 +
 +
<span style="color:#00FF00">%s/ninja/ws/my/owned_coupons?shop_id=1&_type=json</span>
 +
 +
<span style="color:#00FF00">%s/ninja/ws/my/parental_control/!put?shop_id=1&_type=json</span>
 +
 +
<span style="color:#00FF00">%s/ninja/ws/%s/title/%llu/prepurchase_info?%s=%s&shop_id=1&_type=json</span>
 +
 +
<span style="color:#00FF00">%s/samurai/ws/%s/coupon/%llu/titles?lang=%s&limit=%u&offset=%u&shop_id=1&_type=json</span>
 +
 +
<span style="color:#00FF00">%s/ninja/ws/my/auto_billing/plans?limit=%u&offset=%u&shop_id=1&_type=json</span>
 +
 +
<span style="color:#00FF00">%s/ninja/ws/%s/titles/online_prices?title%%5B%%5D=%s&lang=%s&include_coupon=true&coupon_id=%llu&shop_id=1&_type=json</span>
 +
 +
<span style="color:#00FF00">%s/ninja/ws/my/auto_billing/%014llu/!cancel?shop_id=1&_type=json</span>
 +
 +
<span style="color:#FF0000">%s/samurai/ws/%s/title/%llu/other_purchased?shop_id=1&lang=%s&_type=json</span>
 +
 +
<span style="color:#FF0000">%s/samurai/movie/%s/%s/%014llu/moflex</span>
 +
 +
==New3DS==
 +
CheckNew3DS is called in two functions. This is only used for disabling UI button(s) for downloading New3DS titles when running on Old3DS. For example, on a New3DS patching a CheckNew3DS func-call with <retval=0>, results in the download button on the app page being grayed-out for a New3DS-only title.
 +
 +
Attempting to download a New3DS-only title with an Old3DS eShop account(even with a New3DS using an Old3DS account), results in the ninja server(specifically the "prepurchase_info" page) returning an error. HTTP 400 is returned with the following json reply:
 +
000000: 7b 22 65 72 72 6f 72 22 3a 7b 22 63 6f 64 65 22  {"error":{"code"
 +
000010: 3a 22 33 31 35 36 22 2c 22 6d 65 73 73 61 67 65  :"3156","message
 +
000020: 22 3a 22 54 68 69 73 20 70 72 6f 64 75 63 74 20  ":"This product
 +
000030: 63 61 6e 6e 6f 74 20 62 65 20 70 75 72 63 68 61  cannot be purcha
 +
000040: 73 65 64 5c 6e 6f 72 20 72 65 64 65 65 6d 65 64  sed\nor redeemed
 +
000050: 20 66 6f 72 20 75 73 65 20 6f 6e 20 74 68 69 73  for use on this
 +
000060: 20 73 79 73 74 65 6d 2e 5c 6e 5c 6e 49 66 20 74  system.\n\nIf t
 +
000070: 68 65 20 70 72 6f 62 6c 65 6d 20 70 65 72 73 69  he problem persi
 +
000080: 73 74 73 2c 20 70 6c 65 61 73 65 5c 6e 6d 61 6b  sts, please\nmak
 +
000090: 65 20 6e 6f 74 65 20 6f 66 20 74 68 65 20 65 72  e note of the er
 +
0000a0: 72 6f 72 20 63 6f 64 65 20 61 6e 64 5c 6e 76 69  ror code and\nvi
 +
0000b0: 73 69 74 20 73 75 70 70 6f 72 74 2e 6e 69 6e 74  sit support.nint
 +
0000c0: 65 6e 64 6f 2e 63 6f 6d 2e 22 7d 7d              endo.com."}}
 +
 +
==TitleID checks==
 +
There's titleID checks in the system eShop application code for "Pokémon Omega Ruby". This appears to be used with UI-related code, unknown why.

Latest revision as of 23:02, 6 June 2017

The Nintendo 3DS eShop was added in the June 2011 update for JP/EUR/USA.

From here, you can download Virtual Console games, 3D Classics, DSiware software, view screenshots, and 3D trailers for upcoming 3DS titles.

While eShop is loading, eShop will use command NIMS:CheckSysupdateAvailableSOAP. If a system update is available where title installation for system titles still needs finalized (or when the updated titles were not downloaded at all), eShop will then display the "system update is available" message.

The eShop application uses command AMNet:FinishInstallToMedia to finalize the SD title install (if the whole title is downloaded while eShop is still running), however, before using that command the eShop application also uses AMNet:FinishInstallToMedia to finalize installing all system titles (from system updates).

eShop QR Codes[edit]

eShop QR Codes can be scanned with the camera, allowing one to quickly navigate to the desired eShop title with just two clicks. The QR Codes themselves is a simple text/url QR, started with "ESHOP://" string followed by a decimal eShop content link id(same IDs used internally by eShop for all content) and then some special data, delimited by a dot symbol, which can be ommited.

In order for the QR-code string data to be valid for eShop, it must begin with "ESHOP://5", with the first ID being all decimal.

QR Code source Region Title Serial Title ID
ESHOP://50010000000201.PEAALL000000 EUR nintendogs + cats: Golden Retriever & New Friends ADAP 0004000000030C00
ESHOP://50010000007463.J00101Z00061 JPN Pushmo JCAJ 0004000000068D00
ESHOP://50010000007870.PEAALL000000 EUR Crush 3D ACRP 0004000000040400
ESHOP://50010000008009.PEAALL000000 EUR Resident Evil Revelations ABRE 000400000005EE00
ESHOP://50010000008123.J00101Z00095 JPN Rhythm Kaitou R: Koutei Napoleon no Isan ARTJ 0004000000078100
ESHOP://50010000008404.PEAALL000000 EUR Mario & Sonic at the London 2012 Olympic Games ACMP 0004000000054900
ESHOP://50010000008447.J00101Z00094 JPN Biohazard Revelations ABRJ 0004000000053B00
ESHOP://50010000008449.J00101Z00082 JPN Itsu no Ma ni Koukan Nikki JFRJ 0004000000051600
ESHOP://50010000008561 USA Swapnote JFRE 0004000000051700
ESHOP://50010000008647.J00101Z00096 JPN Metal Gear Solid Snake Eater 3D AMGJ 000400000007A000
ESHOP://50010000008648.J00101Z00097 JPN Theatrythm Final Fantasy ATHJ 0004000000078200
ESHOP://50010000008782.PEAALL000000 EUR Metal Gear Solid Snake Eater 3D AMGE 0004000000082400
ESHOP://50010000008842.PEAALL000000 EUR Rhythm Thief And The Emperor's Treasure ARTP 000400000006DA00
ESHOP://50010000009084.J00101Z00121 JPN Hatsune Miku And Future Stars: Project Mirai AM9J 0004000000048000
ESHOP://50010000009102.J00101Z00106 JPN Denpa Ningen no RPG JD8J 0004000000077E00
ESHOP://50010000009161.J00101Z00118 JPN The Rolling Western JAMJ 0004000000059B00
ESHOP://50010000009261 USA Dillon's Rolling Western JAME 000400000007C400
ESHOP://50010000009401.J00101Z00120 JPN Kingdom Hearts 3D Nintendo Direct 2012.2.22 Video JZ8J 0004000000092E00
ESHOP://50010000009403.J00101Z00119 JPN Dragon Quest Monsters: Terry no Wonderland 3D Nintendo Direct 2012.2.22 Video JZ7J 0004000000092F00
ESHOP://50010000009575.PEAALL000000 EUR Kid Icarus: Of Myths And Monsters (Virtual Console) RBLP 0004000000069500
ESHOP://50010000009846 USA Ketzal's Corridors JELE 0004000000083800
ESHOP://50010000010434 USA New Super Mario Bros. 2 Trailer
ESHOP://50010000014732.J00101Z00407 JPN Chain Blaster JCBJ 00040000000DCC00
  • New QR Code for Japanese "Photos with Super Mario" has a different code string: ESHOP://50010000013120.J00108Z00001.CD588EAE95A3A68D15C647DA2AC0945FD88F70AB8A31149E51C4B05FB927B0B8
  • There is a link in the Japanese eShop [http://www.nintendo.co.jp/3ds/eshop/qrCode.html?####] where you can replace the #### with the Japanese eShop title's serial and you will get it's QR code. (i.e. http://www.nintendo.co.jp/3ds/eshop/qrCode.html?JCAJ will get you the pushmo QR code)

NS eShop application parameters[edit]

This section describes the 0x1C-byte structure stored at the application parameters from APT:StartApplication, under the 0x300-byte buffer listed there.

Offset Size Description
0x0 0x4 Unknown, usually 0x3?
0x4 0x4 Unknown, usually 0x0?
0x8 0x8 u64 binary eShop content ID, same ID from the first string in eShop QR-codes except in binary form.
0x10 0x10 This is the last string from the QR-code(if any), no NUL-termination.

ExtData[edit]

The ExtData File System for eShop is as follows:

root
├── icon
├── boss
│   └── TIGER100.tmp
└── user
File Details Size Firmware Introduced Plain text
icon Duplicate from application ExeFS. Always image 00000002 0x36C0 Bytes 2.0.0-2 Download_EUR
TIGER100.tmp Always image 00000003. 0xCE47 bytes (varies?) 2.0.0-2

Music[edit]

The eShop pulls its music from a static, region-specific link in a format similar to the following:

https://a248.e.akamai.net/f/248/103046/10m/npdl.c.app.nintendowifi.net/p01/nsa/CtfKXACbUPl8s7lk/BGM1/<region>_BGM1, where region is one of the primary system regions (JP, US, EU, KR, etc.) Support also exists for 'BGM2', but this seems to be unused. The music is held in a BOSS container.

The format consists of a brief XML header describing the audio (including the date it was set as the main eShop theme, loop times, size, etc) followed by a raw AAC stream. Tools such as FFmpeg can handle rebuilding this stream with ADTS headers for proper time info and such.

The Home Menu uses nearly the same format for the Theme Shop's background music.

URLs[edit]

eShop uses the following domains over HTTPS:

  • cp3s-auth.c.shop.nintendowifi.net
  • a248.e.akamai.net
  • ninja.ctr.shop.nintendo.net
  • samurai.ctr.shop.nintendo.net
  • ccif.ctr.shop.nintendo.net
  • eou.c.shop.nintendowifi.net

These domains are used by NIM:

  • nus.c.shop.nintendowifi.net
  • ecs.c.shop.nintendowifi.net
  • cas.c.shop.nintendowifi.net

ninja.ctr.shop.nintendo.net and samurai.ctr.shop.nintendo.net contain the bulk of the eShop information.

Requests with the following parameters will always return XML unless the header "Accept: application/json" is used, in which case JSON will be returned.

Common Parameters to ninja and samurai[edit]

For every request to the ninja and samurai servers, three parameters are always sent, though are not necessarily required:

Parameter Required Description Type Normal value
shop_id depends on the URL, usually no Describes which eShop instance should be used. 1 indicates the 3DS eShop, 2 indicates the Wii U eShop. 3 yields the same results as 2 but uses the img-eshop image server. 4 yields similar results as 3 but includes VC titles and updates, lacks image links for /titles and lacks release dates, prices and whether eShop and web sales are possible. For 4, links are given in both MP4 and Moflex formats for movies. Values greater than 4 or less than 1 are invalid. Defaults to 2 if not given. unsigned integer 1
lang no Describes the language. Seems to be an ISO 639-1 code in lower case. Every eShop region has a default language that is used if this parameter is not given. Some regions have multiple languages, such as CA (en and fr). string (two characters) depends on region and eShop settings; for US: en
_type no Describes whether the client wants to receive JSON or XML. This parameter seems actually unused and the servers always return XML. string json

samurai[edit]

samurai.ctr.shop.nintendo.net (samurai) provides metadata about titles. The samurai server provides the backend for the eShop title search.

Common parameters described above can always be sent.

Path Description Parameters
/samurai/ws/region/contents Fetches the content list, containing basic content information like the content id (not the 3DS title id), the product code and the localized title name All of these are optional.
  • genre[]: genre ID (unsigned int)
  • publisher[]: publisher ID (unsigned int)
  • price_min: minimum price in region currency (signed int)
  • price_max: maximum price in region currency (signed int)
  • video_format: "moflex"
  • freeword: keyword(s?) to look for (string)
  • limit: maximum results
  • offset: results to skip
  • sort: one of "new", "popular" or "score"
  • release_date_before: date/time title must have been released before (UNIX timestamp prefixed by +)
  • release_date_after: date/time title must have been released after (UNIX timestamp prefixed by -)
/samurai/ws/region/titles Same as /contents but only shows software titles see /contents
/samurai/ws/region/title/content id Returns information about the title, more verbose than /titles. (none)
/samurai/ws/region/title/content id/aocs Returns a list of add-on contents/downloadable content and prices in eShop region currency. (none)
/samurai/ws/region/demo/content id Returns information about a demo. Content ID is available in the main game's /title entry. (none)
/samurai/ws/region/movies Same as /contents but only shows movies see /contents
/samurai/ws/region/movie/content id Returns information about the movie, more verbose than /movies. (none)
/samurai/ws/region/news eShop news section (none)
/samurai/ws/region/telops Scrolling news on the top screen shop_id is required
/samurai/ws/region/directories Returns a list of directories available on the regional server with the name, image, id used for the directory api point, etc. pattern: Unsure of the purpose, default value is B from what I can tell.
/samurai/ws/region/directory/(long long unsigned int) and /samurai/ws/region/directory/~(string) Collections, like sales (none)
/samurai/ws/region/genres Returns a list of human-readable genre names and their corresponding genre id. (none)
/samurai/ws/region/publishers Returns a list of human-readable publisher names and their corresponding publisher id. (none)
/samurai/ws/region/platforms Returns a list of human-readable platform names and their corresponding platform id. (none)
/samurai/ws/region/languages Returns a list of languages available on the regional server with the ISO 639-1 code used for the lang parameter. (none)

ninja[edit]

ninja.ctr.shop.nintendo.net (ninja) contains the seeds for the new 9.6 crypto, pricing information and handles actions that require authentication, such as purchases. Authentication information seems to be obtained from the act:u sysmodule and works through OAuth2.

Path Description Parameters
/ninja/ws/region/title/content id/ec_info Contains information about the title. Such as title id, content size, and if available, the 9.6 crypto seed (none)
/ninja/ws/titles/id_pair Provides the content id for the given title id, or vice versa. title_id[] or ns_uid[] is required.
/ninja/ws/region/tax_locations Provides the tax location ID postal_code is required.
/ninja/ws/service_hosts Provides CCIF and Samurai servers country and shop_id is required.
/ninja/ws/country/region Various eshop related information for a given region (none)
/ninja/ws/country/region/replenish_amounts Provides the amounts of money you can replenish to your account. (none)

Trusted Root CAs[edit]

The eShop application itself uses a RootCertChain for all HTTPS requests, all of the trusted root CAs are the following default ones:

  • CertID 0x3
  • CertID 0x6
  • CertID 0x7
  • CertID 0x8
  • CertID 0x9
  • CertID 0xA

Server changes following the November 2, 2015, maintenance[edit]

Pre-v10.0 eShop used an URL like this: "%s/samurai/ws/%s/title/%llu/other_purchased?shop_id=1&lang=%s&_type=json". That URL was removed with v10.0. That URL was requested when trying to load eShop app-pages. Following the maintenance mentioned above, this page was removed from the server, which broke pre-v10.0 eShop app whenever it tried to access that page.

URL changes between 9.7.0-25 and 10.0.0-27 are (green = add, red = remove):

%s/ninja/ws/%s/titles/online_prices?title%%5B%%5D=%s&lang=%s&include_coupon=true&shop_id=1&_type=json

%s/ninja/ws/%s/coupon/!check?shop_id=1&_type=json

%s/ninja/ws/my/owned_coupons?ns_uid=%llu&shop_id=1&_type=json

%s/ninja/ws/my/owned_coupons?shop_id=1&_type=json

%s/ninja/ws/my/parental_control/!put?shop_id=1&_type=json

%s/ninja/ws/%s/title/%llu/prepurchase_info?%s=%s&shop_id=1&_type=json

%s/samurai/ws/%s/coupon/%llu/titles?lang=%s&limit=%u&offset=%u&shop_id=1&_type=json

%s/ninja/ws/my/auto_billing/plans?limit=%u&offset=%u&shop_id=1&_type=json

%s/ninja/ws/%s/titles/online_prices?title%%5B%%5D=%s&lang=%s&include_coupon=true&coupon_id=%llu&shop_id=1&_type=json

%s/ninja/ws/my/auto_billing/%014llu/!cancel?shop_id=1&_type=json

%s/samurai/ws/%s/title/%llu/other_purchased?shop_id=1&lang=%s&_type=json

%s/samurai/movie/%s/%s/%014llu/moflex

New3DS[edit]

CheckNew3DS is called in two functions. This is only used for disabling UI button(s) for downloading New3DS titles when running on Old3DS. For example, on a New3DS patching a CheckNew3DS func-call with <retval=0>, results in the download button on the app page being grayed-out for a New3DS-only title.

Attempting to download a New3DS-only title with an Old3DS eShop account(even with a New3DS using an Old3DS account), results in the ninja server(specifically the "prepurchase_info" page) returning an error. HTTP 400 is returned with the following json reply:

000000: 7b 22 65 72 72 6f 72 22 3a 7b 22 63 6f 64 65 22  {"error":{"code"
000010: 3a 22 33 31 35 36 22 2c 22 6d 65 73 73 61 67 65  :"3156","message
000020: 22 3a 22 54 68 69 73 20 70 72 6f 64 75 63 74 20  ":"This product 
000030: 63 61 6e 6e 6f 74 20 62 65 20 70 75 72 63 68 61  cannot be purcha
000040: 73 65 64 5c 6e 6f 72 20 72 65 64 65 65 6d 65 64  sed\nor redeemed
000050: 20 66 6f 72 20 75 73 65 20 6f 6e 20 74 68 69 73   for use on this
000060: 20 73 79 73 74 65 6d 2e 5c 6e 5c 6e 49 66 20 74   system.\n\nIf t
000070: 68 65 20 70 72 6f 62 6c 65 6d 20 70 65 72 73 69  he problem persi
000080: 73 74 73 2c 20 70 6c 65 61 73 65 5c 6e 6d 61 6b  sts, please\nmak
000090: 65 20 6e 6f 74 65 20 6f 66 20 74 68 65 20 65 72  e note of the er
0000a0: 72 6f 72 20 63 6f 64 65 20 61 6e 64 5c 6e 76 69  ror code and\nvi
0000b0: 73 69 74 20 73 75 70 70 6f 72 74 2e 6e 69 6e 74  sit support.nint
0000c0: 65 6e 64 6f 2e 63 6f 6d 2e 22 7d 7d              endo.com."}}

TitleID checks[edit]

There's titleID checks in the system eShop application code for "Pokémon Omega Ruby". This appears to be used with UI-related code, unknown why.