Jump to navigation Jump to search
- For the ARM11-visible registers, used for framebuffer configuration, GPU control and bulk data operations, see GPU/External Registers and LCD Registers.
- For details on the internal registers, written to from GPU command buffers and which control rendering, see GPU/Internal Registers.
- For information on certain specific GPU features, see the GPU/Programming Guide.
- For the interface used by applications to control the GPU, see the GSP Services and GSP_Shared_Memory.