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	<id>https://www.3dbrew.org/w/api.php?action=feedcontributions&amp;user=YamiHoshi.nl&amp;feedformat=atom</id>
	<title>3dbrew - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.3dbrew.org/w/api.php?action=feedcontributions&amp;user=YamiHoshi.nl&amp;feedformat=atom"/>
	<link rel="alternate" type="text/html" href="https://www.3dbrew.org/wiki/Special:Contributions/YamiHoshi.nl"/>
	<updated>2026-06-09T17:17:43Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Category:File_formats&amp;diff=8012</id>
		<title>Category:File formats</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Category:File_formats&amp;diff=8012"/>
		<updated>2013-09-09T04:16:42Z</updated>

		<summary type="html">&lt;p&gt;YamiHoshi.nl: One thing was missing.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of known file formats used by the 3DS.&lt;br /&gt;
&lt;br /&gt;
== [[NCCH]] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.[[NCCH#CXI|CXI]] - CTR Executable image - Are either packaged into a CCI/CSU for running off a cartridge, or packaged into a CIA for installing to the SDMC or NAND.&lt;br /&gt;
&lt;br /&gt;
.[[NCCH#CFA|CFA]] - CTR File Archive - Externalized Rom-FS. This is non-executable specialisation of the NCCH container format. Generally used in conjunction with an executable specialisation of the NCCH container format (CXI).&lt;br /&gt;
&lt;br /&gt;
.[[SD Filesystem#title|APP]] - The per-console encrypted form of a NCCH file, used with installed titles, like eShop and CDN downloads.&lt;br /&gt;
&lt;br /&gt;
== [[NCSD]] ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.[[NCSD|CCI]] - CTR Cart image - Burned into a ROM (or loaded by official debugging hardware). These are also the actual format of ROM dumps, and the response of read requests between a 3DS and a cartridge. This is simply a NCCH container, with a maximum of 8 NCCHs.&lt;br /&gt;
&lt;br /&gt;
.[[NCSD|CSU]] - CTR System Update - Format varies slightly with revisions.&lt;br /&gt;
&lt;br /&gt;
== Descriptor File Formats ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.BSF - Descriptive data used when outputting ICN/BNR files. The .XBSF format used by CiTRUS is based on the concept of .BSF.&lt;br /&gt;
&lt;br /&gt;
.RSF - Descriptive data used when outputting a CCI/CXI file. Specifies options such as: title, save type, and so on. &lt;br /&gt;
&lt;br /&gt;
.DESC - Descriptive data used when outputting a CCI/CXI file. Like the .RSF format, but more complex (more complex in the options which it can specify). The signed NCCH RSA-2048 key pair is taken from this file.&lt;br /&gt;
&lt;br /&gt;
== [[ExeFS]] Related File Formats ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.AXF - Pre-assembled ARM code. Before being linked into the [[ExeFS]] &#039;.code&#039; format. These are ARM specific ELF files. The Plain Region found in the CXI is also obtain from this file.&lt;br /&gt;
&lt;br /&gt;
.BNR - Simply contains a .[[CBMD]] and a .[[BCWAV]]. The .[[CBMD]] has added padding, to make sure the .[[BCWAV]] is aligned to 0x10 bytes. It contains nothing else.(The .[[CBMD]] file&#039;s header is edited to reflect it&#039;s new size)&lt;br /&gt;
&lt;br /&gt;
.[[SMDH|ICN]] - Contains icons, names and flags for an application&lt;br /&gt;
&lt;br /&gt;
== [[RomFS]] Related File Formats ==&lt;br /&gt;
&lt;br /&gt;
.[[ARC]] - Archive. A container of files, all compressed with LZ-10.&lt;br /&gt;
&lt;br /&gt;
.[[ARC|BCMA]] - CTR Manual (an ARC file).&lt;br /&gt;
&lt;br /&gt;
== [[Title Data Structure|Title Installation Related File Formats]] ==&lt;br /&gt;
&lt;br /&gt;
.[[CIA]] - CTR Importable Archive - This format allows the installation titles to the 3DS. CIA files can contain [[NCCH]] files for installation to either the [[SD Filesystem|SDMC]] or CTR NAND. CIA files can also contain .SRL files (format for DS(i) executable images) for installation to the TWL NAND of the 3DS. Anything distributed over Download Play (including card software) are created with this format as well.&lt;br /&gt;
&lt;br /&gt;
.[[TMD]] - Title Meta Data - The format is used with installed/installable titles. Notably they are found in .[[CIA]] files (plain text), on the [[SD Filesystem#title|SD card]] (encrypted), NAND (encrypted) and on Nintendo&#039;s CDN (plain text).&lt;br /&gt;
&lt;br /&gt;
.[[Title Data Structure|CMD]] - Content Meta Data - The format is used to index installed .app files for installed titles. It is encrypted with a console unique [[AES|keyslot]].&lt;br /&gt;
&lt;br /&gt;
.[[Title Data Structure|CTX]] - When beginning eShop app downloads, this file is created. Later this file is written with actual data. When the download is completed, the file is deleted from SD card.(This might then be moved to NAND) This is encrypted with a per-console key. It contains a signed cert followed by unknown data. It is only 1.50kbyte. Here is an example.[http://dl.dropbox.com/u/37418652/00000000.ctx]&lt;br /&gt;
&lt;br /&gt;
== Audio File Formats ==&lt;br /&gt;
&lt;br /&gt;
.[[BCWAV|(B)CWAV]] - CTR waveform file format&lt;br /&gt;
&lt;br /&gt;
.CSAR - CTR adaptation of BRSAR.&lt;br /&gt;
&lt;br /&gt;
== Graphics File Formats ==&lt;br /&gt;
&lt;br /&gt;
.[[CBMD]] - CTR Basic Model Data - Archive file before being made into a CTR banner for games or other applications.&lt;br /&gt;
&lt;br /&gt;
.CTPK - CTR Texture PacKage&lt;br /&gt;
&lt;br /&gt;
.CMDL - CTR MoDeL data&lt;br /&gt;
&lt;br /&gt;
.CTEX - CTR TEXture data&lt;br /&gt;
&lt;br /&gt;
.CSKA / .CSKLA - CTR SKeLetal Animation data&lt;br /&gt;
&lt;br /&gt;
.CMATA - CTR MATerial Animation data&lt;br /&gt;
&lt;br /&gt;
.CMDLA - CTR MoDeL Animation data&lt;br /&gt;
&lt;br /&gt;
.CLGT - CTR LiGhT data&lt;br /&gt;
&lt;br /&gt;
.CPTL - CTR ParTicLe data&lt;br /&gt;
&lt;br /&gt;
.CLTS - CTR LookupableSetdata&lt;br /&gt;
&lt;br /&gt;
.CENV - CTR ENVironment data&lt;br /&gt;
&lt;br /&gt;
.CCAM - CTR CAMera data&lt;br /&gt;
&lt;br /&gt;
.CMAT - CTR MATerial&lt;br /&gt;
&lt;br /&gt;
== Other File Formats ==&lt;br /&gt;
&lt;br /&gt;
.CDI - CTR Development Image - CDI files are system processes which other types of applications depend on for access to various other lower level functions. CDI are normally the same titles as listed in a CXI header&#039;s dependency list, they are just compiled to a different format.  The difference is that CDI is used for a different (test) environment. They&#039;re loaded into hardware debugger&#039;s memory, along with the 2 cores in order to execute. &lt;br /&gt;
&lt;br /&gt;
.NSA - Archive used by several of the communication protocols in the 3DS.&lt;br /&gt;
&lt;br /&gt;
.CIP - (CTR Initial Process)&lt;br /&gt;
&lt;br /&gt;
.[[CRO0|CRO]] - This is a CTR &amp;quot;DLL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
.[[CRO0|CRS]] - This contains symbols for CRO &amp;quot;DLLs&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
.[[CRR0|CRR]] - This contains data for verifying CRO files.&lt;br /&gt;
&lt;br /&gt;
.[[MPO]] - Multi-Picture Object Format - Document describing the file format used in mpo files: http://www.cipa.jp/english/hyoujunka/kikaku/pdf/DC-007_E.pdf&lt;br /&gt;
&lt;br /&gt;
.CGRP - CTR GRouP - Used to package several formats like (CWAR, CWAV, CWSD, CBNK, CSEQ, ect...) sort of like the Wii&#039;s MRG format. (they aren&#039;t the same structures but both package together several formats)&lt;br /&gt;
&lt;br /&gt;
== Filesystem ==&lt;br /&gt;
&lt;br /&gt;
The 3DS filesystem requires absolute paths. It can handle either short (8.3) and long (255 char maximum) file names.&lt;/div&gt;</summary>
		<author><name>YamiHoshi.nl</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Video_Capture&amp;diff=4527</id>
		<title>Video Capture</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Video_Capture&amp;diff=4527"/>
		<updated>2012-12-19T18:05:35Z</updated>

		<summary type="html">&lt;p&gt;YamiHoshi.nl: Links Updated.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
This page documents the procedure of capturing the video signal of the upper and lower screens of the 3DS.&lt;br /&gt;
&lt;br /&gt;
The information on this page was found by 3DBrew User: [[User:Matyapiro31|Matyapiro31]]&lt;br /&gt;
&lt;br /&gt;
[[File:Pinout_point.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
== Lower Screen Dump ==&lt;br /&gt;
&lt;br /&gt;
Test Points on the front of the board:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! # || Name || TP || RED || # || Name || TP || GREEN || # || Name || TP || BLUE&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;10&#039;&#039;&#039;  || CN2-31 || 184 || R0 || &#039;&#039;&#039;20&#039;&#039;&#039; || CN2-39 || 186 || G0 || &#039;&#039;&#039;24&#039;&#039;&#039; || CN1-34 || 188 || B0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;12&#039;&#039;&#039;  || CN2-32 || 178 || R1 || &#039;&#039;&#039;19&#039;&#039;&#039; || CN2-40 || 180 || G1 || &#039;&#039;&#039;18&#039;&#039;&#039; || CN1-33 || 182 || B1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;13&#039;&#039;&#039; || CN2-33 || 172 || R2 || &#039;&#039;&#039;21&#039;&#039;&#039; || CN1-40 || 174 || G2 || &#039;&#039;&#039;17&#039;&#039;&#039; || CN1-32 || 176 || B2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;11&#039;&#039;&#039; || CN2-34 || 166 || R3 || &#039;&#039;&#039;14&#039;&#039;&#039; || CN1-39 || above 180 || G3 || &#039;&#039;&#039;23&#039;&#039;&#039; || CN1-31 || 170 || B3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;2&#039;&#039;&#039;  || CN2-35 || 183 || R4 || &#039;&#039;&#039;22&#039;&#039;&#039; || CN1-38 || 185 || G4 || &#039;&#039;&#039;5&#039;&#039;&#039; || CN1-30 || 187 || B4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;3&#039;&#039;&#039;  || CN2-36 || 177 || R5 || &#039;&#039;&#039;16&#039;&#039;&#039; || CN1-37 || 179 || G5 || &#039;&#039;&#039;6&#039;&#039;&#039; || CN1-29 || 181 || B5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039;  || CN2-37 || 171 || R6 || &#039;&#039;&#039;15&#039;&#039;&#039; || CN1-36 || below 179 || G6 || &#039;&#039;&#039;7&#039;&#039;&#039; || CN1-28 || 175 || B6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;4&#039;&#039;&#039;  || CN2-38 || 165 || R7 || &#039;&#039;&#039;9&#039;&#039;&#039; || CN1-35 || 167 || G7 || &#039;&#039;&#039;8&#039;&#039;&#039; || CN1-27 || 169 || B7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! # || Name || TP || Description&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;25&#039;&#039;&#039;  || CN2-30 || 189 || CLK&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;26&#039;&#039;&#039;  || CN2-28 || 191 || VSYNC&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;27&#039;&#039;&#039;  || CN2-27 || 190 || HSYNC&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
This table (taken from the picture above) shows which TP (test-point) to get the bit of the corresponding color (R=red, G=green, B=blue).&lt;br /&gt;
&lt;br /&gt;
And the TP to get Clock, Vertical-Sync and Horizontal-Sync.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
* DS Version (DSCapture): http://www.3dscapture.com/ds&lt;br /&gt;
* DS Version(NisetroCaptureDS): http://www.3dsvideocapture.com/product-list/1&lt;br /&gt;
* DSi Version(NisetroCaptureDSi): http://www.3dsvideocapture.com/product-list/2&lt;br /&gt;
* 3DS Version(NisetroCapture3DS): http://www.3dsvideocapture.com/product-list/3&lt;br /&gt;
* Pics+Progress Updates (3DSCapture): http://www.3dscapture.com/&lt;br /&gt;
* YouTube video of Loopy&#039;s Device (USB): http://www.youtube.com/watch?v=mT0DuQleuhY&lt;br /&gt;
* YouTube video of Loopy&#039;s Device (HDMI): http://www.youtube.com/watch?v=s99fUS68AB4&lt;/div&gt;</summary>
		<author><name>YamiHoshi.nl</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=3dbrew_talk:Translation_Info&amp;diff=4526</id>
		<title>3dbrew talk:Translation Info</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=3dbrew_talk:Translation_Info&amp;diff=4526"/>
		<updated>2012-12-19T17:59:11Z</updated>

		<summary type="html">&lt;p&gt;YamiHoshi.nl: Just some Spelling Fixes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Here are examples.&lt;br /&gt;
*Please see this page before you edit the page.&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
=== Software Information ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;32%&amp;quot; | This soft request translation(exist languages)&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Client name&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; |Need tweak?&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Word encoding type&lt;br /&gt;
! |Need permission?&lt;br /&gt;
|-&lt;br /&gt;
| [[3DSExplorer]](English)&lt;br /&gt;
| [[User:Elisherer|Elisherer]]&lt;br /&gt;
| No&lt;br /&gt;
|  I don&#039;t know.&lt;br /&gt;
|　Yes, absolutely.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Translator Information  ===&lt;br /&gt;
==== Japanese ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;32%&amp;quot; | Translator name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | In progress&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Finished&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Not started yet&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Matyapiro31|Matyapiro31]]&lt;br /&gt;
| Example_game/main.cpp&lt;br /&gt;
| 3DSExplorer get here&lt;br /&gt;
| Crappy tiny Reader&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==== French ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;32%&amp;quot; | Translator name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | In progress&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Finished&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Not started yet&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Hikari06|Hikari06]]&lt;br /&gt;
| Example_game/main.cpp&lt;br /&gt;
| 3DSExplorer get here&lt;br /&gt;
| Crappy tiny Reader&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==== Swedish ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;32%&amp;quot; | Translator name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | In progress&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Finished&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Not started yet&lt;br /&gt;
|-&lt;br /&gt;
| [[User:filfat|filfat]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 3DSExplorer get here&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*I want Translators to write all translation information here...--Matyapiro31 06:17, 9 March 2012 (CET)&lt;/div&gt;</summary>
		<author><name>YamiHoshi.nl</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Video_Capture&amp;diff=3407</id>
		<title>Video Capture</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Video_Capture&amp;diff=3407"/>
		<updated>2012-06-28T17:45:48Z</updated>

		<summary type="html">&lt;p&gt;YamiHoshi.nl: New Firmware, so I&amp;#039;ve replaced the old Video.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
This page documents the procedure of capturing the video signal of the upper and lower screens of the 3DS.&lt;br /&gt;
&lt;br /&gt;
The information on this page was found by 3DBrew User: [[User:Matyapiro31|Matyapiro31]]&lt;br /&gt;
&lt;br /&gt;
[[File:Pinout_point.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
== Lower Screen Dump ==&lt;br /&gt;
&lt;br /&gt;
Test Points on the front of the board:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! # || Name || TP || RED || # || Name || TP || GREEN || # || Name || TP || BLUE&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;10&#039;&#039;&#039;  || CN2-31 || 184 || R0 || &#039;&#039;&#039;20&#039;&#039;&#039; || CN2-39 || 186 || G0 || &#039;&#039;&#039;24&#039;&#039;&#039; || CN1-34 || 188 || B0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;12&#039;&#039;&#039;  || CN2-32 || 178 || R1 || &#039;&#039;&#039;19&#039;&#039;&#039; || CN2-40 || 180 || G1 || &#039;&#039;&#039;18&#039;&#039;&#039; || CN1-33 || 182 || B1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;13&#039;&#039;&#039; || CN2-33 || 172 || R2 || &#039;&#039;&#039;21&#039;&#039;&#039; || CN1-40 || 174 || G2 || &#039;&#039;&#039;17&#039;&#039;&#039; || CN1-32 || 176 || B2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;11&#039;&#039;&#039; || CN2-34 || 166 || R3 || &#039;&#039;&#039;14&#039;&#039;&#039; || CN1-39 || above 180 || G3 || &#039;&#039;&#039;23&#039;&#039;&#039; || CN1-31 || 170 || B3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;2&#039;&#039;&#039;  || CN2-35 || 183 || R4 || &#039;&#039;&#039;22&#039;&#039;&#039; || CN1-38 || 185 || G4 || &#039;&#039;&#039;5&#039;&#039;&#039; || CN1-30 || 187 || B4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;3&#039;&#039;&#039;  || CN2-36 || 177 || R5 || &#039;&#039;&#039;16&#039;&#039;&#039; || CN1-37 || 179 || G5 || &#039;&#039;&#039;6&#039;&#039;&#039; || CN1-29 || 181 || B5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039;  || CN2-37 || 171 || R6 || &#039;&#039;&#039;15&#039;&#039;&#039; || CN1-36 || below 179 || G6 || &#039;&#039;&#039;7&#039;&#039;&#039; || CN1-28 || 175 || B6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;4&#039;&#039;&#039;  || CN2-38 || 165 || R7 || &#039;&#039;&#039;9&#039;&#039;&#039; || CN1-35 || 167 || G7 || &#039;&#039;&#039;8&#039;&#039;&#039; || CN1-27 || 169 || B7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! # || Name || TP || Description&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;25&#039;&#039;&#039;  || CN2-30 || 189 || CLK&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;26&#039;&#039;&#039;  || CN2-28 || 191 || VSYNC&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;27&#039;&#039;&#039;  || CN2-27 || 190 || HSYNC&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
This table (taken from the picture above) shows which TP (test-point) to get the bit of the corresponding color (R=red, G=green, B=blue).&lt;br /&gt;
&lt;br /&gt;
And the TP to get Clock, Vertical-Sync and Horizontal-Sync.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
* DS Version (DSCapture) : http://home.comcast.net/~olimar/DSCapture/&lt;br /&gt;
* DS Version(NisetroCaptureDS):http://katsukity.ocnk.net/product-list/1&lt;br /&gt;
* DSi Version(NisetroCaptureDSi):http://katsukity.ocnk.net/product-list/2&lt;br /&gt;
* Pics+Progress Updates (3DSCapture): http://home.comcast.net/~olimar/3DSCapture/dev/	&lt;br /&gt;
* YouTube video of Loopy&#039;s Device (USB): http://www.youtube.com/watch?v=mT0DuQleuhY&lt;br /&gt;
* YouTube video of Loopy&#039;s Device (HDMI): http://www.youtube.com/watch?v=s99fUS68AB4&lt;/div&gt;</summary>
		<author><name>YamiHoshi.nl</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Video_Capture&amp;diff=3003</id>
		<title>Video Capture</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Video_Capture&amp;diff=3003"/>
		<updated>2012-05-06T19:00:31Z</updated>

		<summary type="html">&lt;p&gt;YamiHoshi.nl: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
This page documents the procedure of capturing the video signal of the upper and lower screens of the 3DS.&lt;br /&gt;
&lt;br /&gt;
The information on this page was found by 3DBrew User: [[User:Matyapiro31|Matyapiro31]]&lt;br /&gt;
&lt;br /&gt;
[[File:Pinout_point.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
== Lower Screen Dump ==&lt;br /&gt;
&lt;br /&gt;
Test Points on the front of the board:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! # || Name || TP || RED || # || Name || TP || GREEN || # || Name || TP || BLUE&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;10&#039;&#039;&#039;  || CN2-31 || 184 || R0 || &#039;&#039;&#039;20&#039;&#039;&#039; || CN2-39 || 186 || G0 || &#039;&#039;&#039;24&#039;&#039;&#039; || CN1-34 || 188 || B0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;12&#039;&#039;&#039;  || CN2-32 || 178 || R1 || &#039;&#039;&#039;19&#039;&#039;&#039; || CN2-40 || 180 || G1 || &#039;&#039;&#039;18&#039;&#039;&#039; || CN1-33 || 182 || B1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;13&#039;&#039;&#039; || CN2-33 || 172 || R2 || &#039;&#039;&#039;21&#039;&#039;&#039; || CN1-40 || 174 || G2 || &#039;&#039;&#039;17&#039;&#039;&#039; || CN1-32 || 176 || B2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;11&#039;&#039;&#039; || CN2-34 || 166 || R3 || &#039;&#039;&#039;14&#039;&#039;&#039; || CN1-39 || above 180 || G3 || &#039;&#039;&#039;23&#039;&#039;&#039; || CN1-31 || 170 || B3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;2&#039;&#039;&#039;  || CN2-35 || 183 || R4 || &#039;&#039;&#039;22&#039;&#039;&#039; || CN1-38 || 185 || G4 || &#039;&#039;&#039;5&#039;&#039;&#039; || CN1-30 || 187 || B4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;3&#039;&#039;&#039;  || CN2-36 || 177 || R5 || &#039;&#039;&#039;16&#039;&#039;&#039; || CN1-37 || 179 || G5 || &#039;&#039;&#039;6&#039;&#039;&#039; || CN1-29 || 181 || B5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;1&#039;&#039;&#039;  || CN2-37 || 171 || R6 || &#039;&#039;&#039;15&#039;&#039;&#039; || CN1-36 || below 179 || G6 || &#039;&#039;&#039;7&#039;&#039;&#039; || CN1-28 || 175 || B6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;4&#039;&#039;&#039;  || CN2-38 || 165 || R7 || &#039;&#039;&#039;9&#039;&#039;&#039; || CN1-35 || 167 || G7 || &#039;&#039;&#039;8&#039;&#039;&#039; || CN1-27 || 169 || B7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! # || Name || TP || Description&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;25&#039;&#039;&#039;  || CN2-30 || 189 || CLK&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;26&#039;&#039;&#039;  || CN2-28 || 191 || VSYNC&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;27&#039;&#039;&#039;  || CN2-27 || 190 || HSYNC&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
This table (taken from the picture above) shows which TP (test-point) to get the bit of the corresponding color (R=red, G=green, B=blue).&lt;br /&gt;
&lt;br /&gt;
And the TP to get Clock, Vertical-Sync and Horizontal-Sync.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
* DS Version (DSCapture) : http://home.comcast.net/~olimar/DSCapture/&lt;br /&gt;
* DS Version(NisetroCaptureDS):http://katsukity.ocnk.net/product-list/1&lt;br /&gt;
* DSi Version(NisetroCaptureDSi):http://katsukity.ocnk.net/product-list/2&lt;br /&gt;
* 3DS Version(NisetroCapture3DS):http://katsukity.blog123.fc2.com/blog-entry-526.html&lt;br /&gt;
* Link to get a kit in Japan: http://katsukity.ocnk.net/product/20&lt;br /&gt;
* Pics+Progress Updates (3DSCapture): http://home.comcast.net/~olimar/3DSCapture/dev/&lt;br /&gt;
* Install: http://home.comcast.net/~olimar/3DSCapture/install/index.html&lt;br /&gt;
* YouTube video of Katsukity&#039;s Device: http://www.youtube.com/watch?v=FI4qVzaM1PI&lt;br /&gt;
* YouTube video of Loopy&#039;s Device (USB): http://www.youtube.com/watch?v=Wt5U4o-0hPE&lt;br /&gt;
* YouTube video of Loopy&#039;s Device (HDMI): http://www.youtube.com/watch?v=s99fUS68AB4&lt;/div&gt;</summary>
		<author><name>YamiHoshi.nl</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=4.0.0-7&amp;diff=3002</id>
		<title>4.0.0-7</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=4.0.0-7&amp;diff=3002"/>
		<updated>2012-05-06T18:53:40Z</updated>

		<summary type="html">&lt;p&gt;YamiHoshi.nl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Ability to add folders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Probably the biggest new feature, this lets you organise your Home Menu with folders. Here&#039;s how they work.&lt;br /&gt;
Select an unoccupied tile and select &amp;quot;Create Folder&amp;quot;.&lt;br /&gt;
Tap &amp;quot;Edit Settings&amp;quot; if you want to name your folder, but remember: only the first letter shows up on its Home Menu icon. The full name appears on the top screen when you tap the folder.&lt;br /&gt;
Press your stylus onto an icon for a second and you&#039;ll &#039;pick it up&#039;.&lt;br /&gt;
Drag it over to the folder and take your stylus off the screen to &#039;drop&#039; the icon into the folder.&lt;br /&gt;
That&#039;s pretty much all there is to it. You can&#039;t put folders inside other folders, so don&#039;t try to nest them.&lt;br /&gt;
&lt;br /&gt;
Video: http://youtu.be/Uo8cm9rpAA4&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;eShop Revamp&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The other most noticeable improvement is to the eShop. Here&#039;s what&#039;s new:&lt;br /&gt;
* New layout — now split into two rows, the bottom is for easy access to 3DS Download Software, 3DS Virtual Console, DSiWare and 3DS Demos, while the top row is for the usual curated list and &#039;themes&#039;. The search bar is now at the top, too.&lt;br /&gt;
* QR Code option — the 3DS has been able to scan QR codes for ever, but now the eShop gives you a bespoke option. Tap this in the Settings/Other menu, scan a QR code and it&#039;ll open the relevant page in the eShop.&lt;br /&gt;
* Download Later - You can now choose to download later when downloading. Meaning you can decide to download later after you chose to download it (kind of a cancel button for downloading).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ability to patch games&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is a big one. Nintendo has added the ability for games — both retail and download — to receive updates in the form of patches or free add-on content. Here&#039;s what will be available in future.&lt;br /&gt;
Mario Kart 7 will get an update to address glitches. This update will be released in May, so don&#039;t go looking for it now.&lt;br /&gt;
Mighty Switch Force! will get five extra levels and a quick-retry button, all for free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flashcards Block&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Obviously, it blocks some flashcards (like R4, acekard, M3, G6, RTS, DSTT, etc.)&lt;br /&gt;
For that you need the Firmware upgrade of your flashcard&lt;/div&gt;</summary>
		<author><name>YamiHoshi.nl</name></author>
	</entry>
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