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	<title>Talk:セーブデータ - Revision history</title>
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	<updated>2026-04-05T23:55:37Z</updated>
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		<id>https://www.3dbrew.org/w/index.php?title=Talk:%E3%82%BB%E3%83%BC%E3%83%96%E3%83%87%E3%83%BC%E3%82%BF&amp;diff=949&amp;oldid=prev</id>
		<title>Matyapiro31: Created page with &quot;Unknowns: * Hashes at the end of each DIFI blob. * How order / location of hash vs. partitioned blocks is determined. (since not sequentially).   I think there should be a page w...&quot;</title>
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		<updated>2011-07-07T04:59:59Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Unknowns: * Hashes at the end of each DIFI blob. * How order / location of hash vs. partitioned blocks is determined. (since not sequentially).   I think there should be a page w...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Unknowns:&lt;br /&gt;
* Hashes at the end of each DIFI blob.&lt;br /&gt;
* How order / location of hash vs. partitioned blocks is determined. (since not sequentially).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I think there should be a page with infos on how to dump/restore saves.&lt;br /&gt;
[[メインページ|Matyapiro]]:So then,I show you how to do dump and restore saves.&lt;br /&gt;
First,you should have either Nintendo DS/Lite or NDS Adapter a tool to dump DS saves.&lt;br /&gt;
It can restore saves,but Almost saves cannot dump with NDS Adapter,but some of them can.&lt;br /&gt;
If you have Nintendo DS or DS Lite,you should try DSaveManager.&lt;br /&gt;
It uses FTP to dump saves,only dump. Last,I show you another save backup tool for DS. NDS Backup Tool by Rudolph. Eepinator by WinterMute&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hardware:&lt;br /&gt;
* NDS Adapter Plus (by hkems)&lt;br /&gt;
* DS/DSLite &amp;amp; DSaveManager&lt;br /&gt;
* Neo SMS4 (by neoflash, untested)&lt;br /&gt;
&lt;br /&gt;
But I cannot find any key word like player name,high score or play time&lt;br /&gt;
if I decrypt the save.&lt;br /&gt;
&lt;br /&gt;
How do you think about whether any other encryption or special way to read/write save used ?[[User talk:Matyapiro31|Matyapiro]]&lt;br /&gt;
&lt;br /&gt;
* I found those things in a SSFIV saved game...&lt;br /&gt;
&lt;br /&gt;
The important offsets are usually constant, the values change, it&amp;#039;s not hard to look for an offset of data that&amp;#039;s changing predictably after you re-save. &lt;br /&gt;
&lt;br /&gt;
Sometimes you have to use your imagination. To find 20,000 points in SSFIV, you&amp;#039;d search for &amp;quot;0xC8&amp;quot; ( 200 in decimal == &amp;quot;20,000&amp;quot; in game ) because it stores the points in multiples of 100. It&amp;#039;s easier to see if you&amp;#039;re editing saves in front of yourself and constantly making minor changes to it - to see where those changes show up later. --jl&lt;br /&gt;
&lt;br /&gt;
So we need analyze project with each save.?[[User talk:Matyapiro31|Matyapiro]]&lt;br /&gt;
* Only if you&amp;#039;re trying to figure out where the game data is. Just common sense.&lt;br /&gt;
* You can examine each save manually after making small changes ( while playing with it on the 3DS ) but we still don&amp;#039;t know what all the hashes are being used for.&lt;br /&gt;
&lt;br /&gt;
spell error?What&amp;#039;s this?&lt;br /&gt;
~Partitions are &amp;quot;catted&amp;quot; together　&lt;br /&gt;
[[User talk:Matyapiro31|Matyapiro]]&lt;br /&gt;
* Con&amp;#039;&amp;#039;&amp;#039;cat&amp;#039;&amp;#039;&amp;#039;enated. Attached, joined, appended. One follows after the other. lol.&lt;/div&gt;</summary>
		<author><name>Matyapiro31</name></author>
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