<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.3dbrew.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jocopoco</id>
	<title>3dbrew - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.3dbrew.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jocopoco"/>
	<link rel="alternate" type="text/html" href="https://www.3dbrew.org/wiki/Special:Contributions/Jocopoco"/>
	<updated>2026-04-15T03:48:11Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Homebrew_Applications&amp;diff=11266</id>
		<title>Homebrew Applications</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Homebrew_Applications&amp;diff=11266"/>
		<updated>2014-12-25T10:20:28Z</updated>

		<summary type="html">&lt;p&gt;Jocopoco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Installing==&lt;br /&gt;
Applications are installed by copying the necessary files to the 3ds/ folder in the root of the SD-card. Most applications come with two files:&lt;br /&gt;
* boot.3dsx: The executable.&lt;br /&gt;
* icon.bin: The icon/metadata.&lt;br /&gt;
&lt;br /&gt;
The [[Homebrew Launcher]] will scan the sdcard for all .3dsx files, but will only display an icon for those who have one according to the format described above.&lt;br /&gt;
&lt;br /&gt;
==List==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!  Category&lt;br /&gt;
!  Name&lt;br /&gt;
!  Description&lt;br /&gt;
!  Author&lt;br /&gt;
!  Download&lt;br /&gt;
!  Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| Launcher&lt;br /&gt;
| [https://github.com/smealum/3ds_hb_menu The Homebrew Launcher]&lt;br /&gt;
| The ninjhax homebrew launcher.&lt;br /&gt;
| [[User:smea|smea]] et al.&lt;br /&gt;
| [http://smealum.net/ninjhax/dl/hbmenu/boot.3dsx Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Demo&lt;br /&gt;
| cubedemo&lt;br /&gt;
| A short demo of Homebrew on 3ds with working sound.&lt;br /&gt;
| [[User:plutoo|plutoo]]&lt;br /&gt;
| [https://mega.co.nz/#!KUQFiQYA!pv8HDEyrmuX6Eyw2hW0opL7gf9Ztmjd9J5pPsvs_rD4 Here]&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| Game&lt;br /&gt;
| [https://github.com/smealum/yeti3DS Yeti3DS]&lt;br /&gt;
| A quick and dirty port of Derek Evans&#039; Yeti3D software rendering engine.&lt;br /&gt;
| [[User:smea|smea]]&lt;br /&gt;
| N/A&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Game&lt;br /&gt;
| [https://github.com/smealum/3dscraft 3DSCraft]&lt;br /&gt;
| Minecraft clone.&lt;br /&gt;
| [[User:smea|smea]]&lt;br /&gt;
| N/A&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Game&lt;br /&gt;
| [https://github.com/Steveice10/WorldOf3DSand World of 3DSand]&lt;br /&gt;
| World of Sand clone.&lt;br /&gt;
| [[User:Steveice10|Steveice10]]&lt;br /&gt;
| [https://www.dropbox.com/s/91tqtydxpny9p1g/WorldOf3DSand.zip?dl=0 Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Emulator&lt;br /&gt;
| [https://github.com/StapleButter/blargSnes blargSnes]&lt;br /&gt;
| A Super Nintendo emulator.&lt;br /&gt;
| StapleButter&lt;br /&gt;
| [http://blargsnes.kuribo64.net/download/blargSnes_1.2.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Emulator&lt;br /&gt;
| [https://github.com/Drenn1/GameYob/tree/master/platform/3ds GameYob]&lt;br /&gt;
| A Game Boy (Color) emulator.&lt;br /&gt;
| Drenn&lt;br /&gt;
| [https://dl.dropboxusercontent.com/u/100702766/gameyob/gameyob_3ds.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Emulator&lt;br /&gt;
| [https://github.com/st4rk/3DNES 3DNES]&lt;br /&gt;
| An NES emulator.&lt;br /&gt;
| St4rk&lt;br /&gt;
| N/A&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Emulator&lt;br /&gt;
| [https://github.com/Steveice10/3DSGBA 3DSGBA]&lt;br /&gt;
| A GBA emulator.&lt;br /&gt;
| Steveice10&lt;br /&gt;
| [https://www.dropbox.com/s/fraixj1fn9ql3w4/3DSGBA.zip?dl=0 Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Emulator&lt;br /&gt;
| [https://github.com/xerpi/CHIP-3DS CHIP-3DS]&lt;br /&gt;
| A simple and slow CHIP-8 emulator.&lt;br /&gt;
| xerpi&lt;br /&gt;
| [https://www.mediafire.com/?y94yjhzf70fsfsi Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Application&lt;br /&gt;
| [https://github.com/smealum/ftPONY ftPONY]&lt;br /&gt;
| A basic FTP server, useful for testing new homebrew versions without swapping the SD card.&lt;br /&gt;
| [[User:smea|smea]]&lt;br /&gt;
| [https://mega.co.nz/#!nchBkL7B!T3vXnX4q8Uwp6APYYTDSZi2bkm25la-Qyz6j4CjsllI Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Application&lt;br /&gt;
| [https://github.com/mtheall/ftbrony ftBRONY]&lt;br /&gt;
| An FTP server.&lt;br /&gt;
| [[User:mtheall|mtheall]]&lt;br /&gt;
| N/A&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Application&lt;br /&gt;
| [https://github.com/plutooo/ctrrpc ctrrpc]&lt;br /&gt;
| A small and easily extensible RPC server/client written in C/Python. Allows you to quickly poke service-commands and syscalls over wifi from a Python shell on your PC. Useful during reverse-engineering.&lt;br /&gt;
| [[User:plutooo|plutoo]]&lt;br /&gt;
| N/A&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Application&lt;br /&gt;
| [https://github.com/yellows8/ctr-streaming-server ctr-streaming-server]&lt;br /&gt;
| This is a server which runs on a 3DS, which receives audio/video for playback. This can also send [[HID_Shared_Memory|HID]] state to the client (see the README) when enabled. The included parse_hidstream tool can be used to parse that HID data to simulate keyboard/mouse input events, via Linux uinput.&lt;br /&gt;
| [[User:yellows8|yellows8]]&lt;br /&gt;
| N/A&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Application&lt;br /&gt;
| [https://github.com/DownloadMii/DownloadMii DownloadMii]&lt;br /&gt;
| This is a WIP homebrew online store.&lt;br /&gt;
| [[User:filfat|filfat]]&lt;br /&gt;
| N/A&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Application&lt;br /&gt;
| vid3o&lt;br /&gt;
| A real video player for 3ds with support for many codecs.&lt;br /&gt;
| [[User:ILOVEPIE|ILOVEPIE]]&lt;br /&gt;
| N/A&lt;br /&gt;
| Maybe&lt;br /&gt;
|-&lt;br /&gt;
| Application&lt;br /&gt;
| [https://github.com/zeta0134/3ds-homebrew-browser Homebrew Browser]&lt;br /&gt;
| Download homebrew from the internet!&lt;br /&gt;
| [[User:cromo|cromo]] [[User:zeta0134|zeta0134]]&lt;br /&gt;
| [https://github.com/zeta0134/3ds-homebrew-browser/releases/tag/v0.1 Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Application&lt;br /&gt;
| [https://github.com/linoma/fb43ds fb43ds]&lt;br /&gt;
| This is a simple Facebook&#039;s chat client&lt;br /&gt;
| [[User:linoma|linoma]]&lt;br /&gt;
| [https://github.com/linoma/fb43ds Here]&lt;br /&gt;
| Yes&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jocopoco</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Homebrew_Applications&amp;diff=11265</id>
		<title>Homebrew Applications</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Homebrew_Applications&amp;diff=11265"/>
		<updated>2014-12-25T10:19:23Z</updated>

		<summary type="html">&lt;p&gt;Jocopoco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Installing==&lt;br /&gt;
Applications are installed by copying the necessary files to the 3ds/ folder in the root of the SD-card. Most applications come with two files:&lt;br /&gt;
* boot.3dsx: The executable.&lt;br /&gt;
* icon.bin: The icon/metadata.&lt;br /&gt;
&lt;br /&gt;
The [[Homebrew Launcher]] will scan the sdcard for all .3dsx files, but will only display an icon for those who have one according to the format described above.&lt;br /&gt;
&lt;br /&gt;
==List==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!  Category&lt;br /&gt;
!  Name&lt;br /&gt;
!  Description&lt;br /&gt;
!  Author&lt;br /&gt;
!  Download&lt;br /&gt;
!  Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| Launcher&lt;br /&gt;
| [https://github.com/smealum/3ds_hb_menu The Homebrew Launcher]&lt;br /&gt;
| The ninjhax homebrew launcher.&lt;br /&gt;
| [[User:smea|smea]] et al.&lt;br /&gt;
| [http://smealum.net/ninjhax/dl/hbmenu/boot.3dsx Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Demo&lt;br /&gt;
| cubedemo&lt;br /&gt;
| A short demo of Homebrew on 3ds with working sound.&lt;br /&gt;
| [[User:plutoo|plutoo]]&lt;br /&gt;
| [https://mega.co.nz/#!KUQFiQYA!pv8HDEyrmuX6Eyw2hW0opL7gf9Ztmjd9J5pPsvs_rD4 Here]&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| Game&lt;br /&gt;
| [https://github.com/smealum/yeti3DS Yeti3DS]&lt;br /&gt;
| A quick and dirty port of Derek Evans&#039; Yeti3D software rendering engine.&lt;br /&gt;
| [[User:smea|smea]]&lt;br /&gt;
| N/A&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Game&lt;br /&gt;
| [https://github.com/smealum/3dscraft 3DSCraft]&lt;br /&gt;
| Minecraft clone.&lt;br /&gt;
| [[User:smea|smea]]&lt;br /&gt;
| N/A&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Game&lt;br /&gt;
| [https://github.com/Steveice10/WorldOf3DSand World of 3DSand]&lt;br /&gt;
| World of Sand clone.&lt;br /&gt;
| [[User:Steveice10|Steveice10]]&lt;br /&gt;
| [https://www.dropbox.com/s/91tqtydxpny9p1g/WorldOf3DSand.zip?dl=0 Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Emulator&lt;br /&gt;
| [https://github.com/StapleButter/blargSnes blargSnes]&lt;br /&gt;
| A Super Nintendo emulator.&lt;br /&gt;
| StapleButter&lt;br /&gt;
| [http://blargsnes.kuribo64.net/download/blargSnes_1.2.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Emulator&lt;br /&gt;
| [https://github.com/Drenn1/GameYob/tree/master/platform/3ds GameYob]&lt;br /&gt;
| A Game Boy (Color) emulator.&lt;br /&gt;
| Drenn&lt;br /&gt;
| [https://dl.dropboxusercontent.com/u/100702766/gameyob/gameyob_3ds.zip Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Emulator&lt;br /&gt;
| [https://github.com/st4rk/3DNES 3DNES]&lt;br /&gt;
| An NES emulator.&lt;br /&gt;
| St4rk&lt;br /&gt;
| N/A&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Emulator&lt;br /&gt;
| [https://github.com/Steveice10/3DSGBA 3DSGBA]&lt;br /&gt;
| A GBA emulator.&lt;br /&gt;
| Steveice10&lt;br /&gt;
| [https://www.dropbox.com/s/fraixj1fn9ql3w4/3DSGBA.zip?dl=0 Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Emulator&lt;br /&gt;
| [https://github.com/xerpi/CHIP-3DS CHIP-3DS]&lt;br /&gt;
| A simple and slow CHIP-8 emulator.&lt;br /&gt;
| xerpi&lt;br /&gt;
| [https://www.mediafire.com/?y94yjhzf70fsfsi Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Application&lt;br /&gt;
| [https://github.com/smealum/ftPONY ftPONY]&lt;br /&gt;
| A basic FTP server, useful for testing new homebrew versions without swapping the SD card.&lt;br /&gt;
| [[User:smea|smea]]&lt;br /&gt;
| [https://mega.co.nz/#!nchBkL7B!T3vXnX4q8Uwp6APYYTDSZi2bkm25la-Qyz6j4CjsllI Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Application&lt;br /&gt;
| [https://github.com/mtheall/ftbrony ftBRONY]&lt;br /&gt;
| An FTP server.&lt;br /&gt;
| [[User:mtheall|mtheall]]&lt;br /&gt;
| N/A&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Application&lt;br /&gt;
| [https://github.com/plutooo/ctrrpc ctrrpc]&lt;br /&gt;
| A small and easily extensible RPC server/client written in C/Python. Allows you to quickly poke service-commands and syscalls over wifi from a Python shell on your PC. Useful during reverse-engineering.&lt;br /&gt;
| [[User:plutooo|plutoo]]&lt;br /&gt;
| N/A&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Application&lt;br /&gt;
| [https://github.com/yellows8/ctr-streaming-server ctr-streaming-server]&lt;br /&gt;
| This is a server which runs on a 3DS, which receives audio/video for playback. This can also send [[HID_Shared_Memory|HID]] state to the client (see the README) when enabled. The included parse_hidstream tool can be used to parse that HID data to simulate keyboard/mouse input events, via Linux uinput.&lt;br /&gt;
| [[User:yellows8|yellows8]]&lt;br /&gt;
| N/A&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Application&lt;br /&gt;
| [https://github.com/DownloadMii/DownloadMii DownloadMii]&lt;br /&gt;
| This is a WIP homebrew online store.&lt;br /&gt;
| [[User:filfat|filfat]]&lt;br /&gt;
| N/A&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Application&lt;br /&gt;
| vid3o&lt;br /&gt;
| A real video player for 3ds with support for many codecs.&lt;br /&gt;
| [[User:ILOVEPIE|ILOVEPIE]]&lt;br /&gt;
| N/A&lt;br /&gt;
| Maybe&lt;br /&gt;
|-&lt;br /&gt;
| Application&lt;br /&gt;
| [https://github.com/zeta0134/3ds-homebrew-browser Homebrew Browser]&lt;br /&gt;
| Download homebrew from the internet!&lt;br /&gt;
| [[User:cromo|cromo]] [[User:zeta0134|zeta0134]]&lt;br /&gt;
| [https://github.com/zeta0134/3ds-homebrew-browser/releases/tag/v0.1 Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Application&lt;br /&gt;
| fb43ds&lt;br /&gt;
| This is a simple Facebook&#039;s chat client&lt;br /&gt;
| [[User:linoma|linoma]]&lt;br /&gt;
| [https://github.com/linoma/fb43ds Here]&lt;br /&gt;
| Yes&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jocopoco</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=File_talk:CustomNotification.jpg&amp;diff=4626</id>
		<title>File talk:CustomNotification.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=File_talk:CustomNotification.jpg&amp;diff=4626"/>
		<updated>2012-12-28T11:48:33Z</updated>

		<summary type="html">&lt;p&gt;Jocopoco: Created page with &amp;quot;Can you send me the hb?&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Can you send me the hb?&lt;/div&gt;</summary>
		<author><name>Jocopoco</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Talk:CiTRUS&amp;diff=2473</id>
		<title>Talk:CiTRUS</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Talk:CiTRUS&amp;diff=2473"/>
		<updated>2012-03-02T17:20:30Z</updated>

		<summary type="html">&lt;p&gt;Jocopoco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;About the XBSF format, is it a Nintendo&#039;s file format? Will It include an executable image? Are there the sources of CITRUS?--[[User:Jocopoco|Jocopoco]] 08:08, 9 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
Not to downplay the usefulness of this program, but what purpose does it serve for people who don&#039;t get to play around with dev 3DSes? --[[User:Luigi2us|Luigi2us]] 22:58, 27 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;it can be retail signed, provided the right RSA keys&amp;quot; Which is impossible, not even official devs have that retail RSA private key.(they send their titles to Nintendo to sign, like they *always* have) Therefore the output CXI *is* dev unit only. --[[User:Yellows8|Yellows8]] 03:36, 2 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
This application and the linked .CXI are complete crap. The .bcwav file in the application is a mutilated .WAV file, the .ctpk files are just a series of random 0x00 and 0xFF, the .cbmd is another mutilated file (I believe some image file), and the .cxi is complete crap (just look at the file in a hex editor and tell me that&#039;s not immediately ridiculous). Calling for deletion of this ridiculous page. --[[User:Trap15|trap15]] 05:59, 2 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
Well the files may be legit, but since there&#039;s no way to obtain other files than the ones he provided, this is mostly a toy. Have fun creating the same output file over and over again :/  --[[User:Luigi2us|Luigi2us]] 12:21, 2 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
Nintendo wouldn&#039;t use a bog-standard .WAV with changed header names. I can 100% guarantee you that. I am about 99% sure that this code, and [[User::Xcution|Xcution]] are Complete Bullshit™. --[[User:Trap15|trap15]] 19:12, 2 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
Xcution Is there a way for decrypt your demo?--[[User:Jocopoco|Jocopoco]] 19:11, 2 March 2012 (CET)&lt;br /&gt;
:No. --[[User:Trap15|trap15]] 19:12, 2 March 2012 (CET)&lt;br /&gt;
Why? Is it a fake? --[[User:Jocopoco|Jocopoco]] 19:20, 2 March 2012 (CET)&lt;/div&gt;</summary>
		<author><name>Jocopoco</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Talk:CiTRUS&amp;diff=2472</id>
		<title>Talk:CiTRUS</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Talk:CiTRUS&amp;diff=2472"/>
		<updated>2012-03-02T17:20:19Z</updated>

		<summary type="html">&lt;p&gt;Jocopoco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;About the XBSF format, is it a Nintendo&#039;s file format? Will It include an executable image? Are there the sources of CITRUS?--[[User:Jocopoco|Jocopoco]] 08:08, 9 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
Not to downplay the usefulness of this program, but what purpose does it serve for people who don&#039;t get to play around with dev 3DSes? --[[User:Luigi2us|Luigi2us]] 22:58, 27 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;it can be retail signed, provided the right RSA keys&amp;quot; Which is impossible, not even official devs have that retail RSA private key.(they send their titles to Nintendo to sign, like they *always* have) Therefore the output CXI *is* dev unit only. --[[User:Yellows8|Yellows8]] 03:36, 2 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
This application and the linked .CXI are complete crap. The .bcwav file in the application is a mutilated .WAV file, the .ctpk files are just a series of random 0x00 and 0xFF, the .cbmd is another mutilated file (I believe some image file), and the .cxi is complete crap (just look at the file in a hex editor and tell me that&#039;s not immediately ridiculous). Calling for deletion of this ridiculous page. --[[User:Trap15|trap15]] 05:59, 2 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
Well the files may be legit, but since there&#039;s no way to obtain other files than the ones he provided, this is mostly a toy. Have fun creating the same output file over and over again :/  --[[User:Luigi2us|Luigi2us]] 12:21, 2 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
Nintendo wouldn&#039;t use a bog-standard .WAV with changed header names. I can 100% guarantee you that. I am about 99% sure that this code, and [[User::Xcution|Xcution]] are Complete Bullshit™. --[[User:Trap15|trap15]] 19:12, 2 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
Xcution Is there a way for decrypt your demo?--[[User:Jocopoco|Jocopoco]] 19:11, 2 March 2012 (CET)&lt;br /&gt;
:No. --[[User:Trap15|trap15]] 19:12, 2 March 2012 (CET)&lt;br /&gt;
Why? Is it a fake?&lt;/div&gt;</summary>
		<author><name>Jocopoco</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Talk:CiTRUS&amp;diff=2470</id>
		<title>Talk:CiTRUS</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Talk:CiTRUS&amp;diff=2470"/>
		<updated>2012-03-02T17:12:06Z</updated>

		<summary type="html">&lt;p&gt;Jocopoco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;About the XBSF format, is it a Nintendo&#039;s file format? Will It include an executable image? Are there the sources of CITRUS?--[[User:Jocopoco|Jocopoco]] 08:08, 9 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
Not to downplay the usefulness of this program, but what purpose does it serve for people who don&#039;t get to play around with dev 3DSes? --[[User:Luigi2us|Luigi2us]] 22:58, 27 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;it can be retail signed, provided the right RSA keys&amp;quot; Which is impossible, not even official devs have that retail RSA private key.(they send their titles to Nintendo to sign, like they *always* have) Therefore the output CXI *is* dev unit only. --[[User:Yellows8|Yellows8]] 03:36, 2 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
This application and the linked .CXI are complete crap. The .bcwav file in the application is a mutilated .WAV file, the .ctpk files are just a series of random 0x00 and 0xFF, the .cbmd is another mutilated file (I believe some image file), and the .cxi is complete crap (just look at the file in a hex editor and tell me that&#039;s not immediately ridiculous). Calling for deletion of this ridiculous page. --[[User:Trap15|trap15]] 05:59, 2 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
Well the files may be legit, but since there&#039;s no way to obtain other files than the ones he provided, this is mostly a toy. Have fun creating the same output file over and over again :/  --[[User:Luigi2us|Luigi2us]] 12:21, 2 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
Xcution Is there a way for decrypt your demo?--[[User:Jocopoco|Jocopoco]] 19:11, 2 March 2012 (CET)&lt;/div&gt;</summary>
		<author><name>Jocopoco</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Talk:CiTRUS&amp;diff=2469</id>
		<title>Talk:CiTRUS</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Talk:CiTRUS&amp;diff=2469"/>
		<updated>2012-03-02T17:11:31Z</updated>

		<summary type="html">&lt;p&gt;Jocopoco: /* About the Application.CXI in CITRUS page */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;About the XBSF format, is it a Nintendo&#039;s file format? Will It include an executable image? Are there the sources of CITRUS?--[[User:Jocopoco|Jocopoco]] 08:08, 9 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
Not to downplay the usefulness of this program, but what purpose does it serve for people who don&#039;t get to play around with dev 3DSes? --[[User:Luigi2us|Luigi2us]] 22:58, 27 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;it can be retail signed, provided the right RSA keys&amp;quot; Which is impossible, not even official devs have that retail RSA private key.(they send their titles to Nintendo to sign, like they *always* have) Therefore the output CXI *is* dev unit only. --[[User:Yellows8|Yellows8]] 03:36, 2 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
This application and the linked .CXI are complete crap. The .bcwav file in the application is a mutilated .WAV file, the .ctpk files are just a series of random 0x00 and 0xFF, the .cbmd is another mutilated file (I believe some image file), and the .cxi is complete crap (just look at the file in a hex editor and tell me that&#039;s not immediately ridiculous). Calling for deletion of this ridiculous page. --[[User:Trap15|trap15]] 05:59, 2 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
Well the files may be legit, but since there&#039;s no way to obtain other files than the ones he provided, this is mostly a toy. Have fun creating the same output file over and over again :/  --[[User:Luigi2us|Luigi2us]] 12:21, 2 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
XCUTION Is there a way for decrypt your demo?--[[User:Jocopoco|Jocopoco]] 19:11, 2 March 2012 (CET)&lt;/div&gt;</summary>
		<author><name>Jocopoco</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Talk:CiTRUS&amp;diff=2468</id>
		<title>Talk:CiTRUS</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Talk:CiTRUS&amp;diff=2468"/>
		<updated>2012-03-02T17:11:05Z</updated>

		<summary type="html">&lt;p&gt;Jocopoco: /* About the Application.CXI in CITRUS page */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;About the XBSF format, is it a Nintendo&#039;s file format? Will It include an executable image? Are there the sources of CITRUS?--[[User:Jocopoco|Jocopoco]] 08:08, 9 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
Not to downplay the usefulness of this program, but what purpose does it serve for people who don&#039;t get to play around with dev 3DSes? --[[User:Luigi2us|Luigi2us]] 22:58, 27 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;it can be retail signed, provided the right RSA keys&amp;quot; Which is impossible, not even official devs have that retail RSA private key.(they send their titles to Nintendo to sign, like they *always* have) Therefore the output CXI *is* dev unit only. --[[User:Yellows8|Yellows8]] 03:36, 2 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
This application and the linked .CXI are complete crap. The .bcwav file in the application is a mutilated .WAV file, the .ctpk files are just a series of random 0x00 and 0xFF, the .cbmd is another mutilated file (I believe some image file), and the .cxi is complete crap (just look at the file in a hex editor and tell me that&#039;s not immediately ridiculous). Calling for deletion of this ridiculous page. --[[User:Trap15|trap15]] 05:59, 2 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
Well the files may be legit, but since there&#039;s no way to obtain other files than the ones he provided, this is mostly a toy. Have fun creating the same output file over and over again :/  --[[User:Luigi2us|Luigi2us]] 12:21, 2 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== About the Application.CXI in CITRUS page ==&lt;br /&gt;
&lt;br /&gt;
XCUTION Is there a way for decrypt your demo?--[[User:Jocopoco|Jocopoco]] 19:11, 2 March 2012 (CET)&lt;/div&gt;</summary>
		<author><name>Jocopoco</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Talk:3DSExplorer&amp;diff=2319</id>
		<title>Talk:3DSExplorer</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Talk:3DSExplorer&amp;diff=2319"/>
		<updated>2012-02-10T15:14:51Z</updated>

		<summary type="html">&lt;p&gt;Jocopoco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Now I figured that I didn&#039;t explain the target of this app... It&#039;s suppose to be an Explorer like program to see inside the different filesystems that the 3ds has. Now it&#039;s the ExeFS, RomFS and SAVE. As knownledge keep flowing i&#039;ll continue to develop the application. With the goal of making a full functional drag&amp;amp;drop file explorer for image files. --[[User:Elisherer|Elisherer]] 18:35, 15 September 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
It fails showing the tmd file content. Have you finshed working on this feature?--[[User:Lazymarek9614|Lazymarek9614]] 15:49, 20 September 2011 (CEST)&lt;br /&gt;
:No, I don&#039;t have time to work on it..it&#039;s not interesting enough --[[User:Elisherer|Elisherer]] 15:36, 21 September 2011 (CEST)&lt;br /&gt;
::Yeah, the 3DS doesn&#039;t care when the tmd file was modified... it&#039;s not useful for hacking.--[[User:Lazymarek9614|Lazymarek9614]] 21:09, 21 September 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
I downloaded the sources,but I can&#039;t  find Save.cs and reference &amp;quot;System.Development&amp;quot;. Matyapiro31&lt;br /&gt;
:You are right... I fixed it.. notice that the source is not the released version it has some experimental stuff in it... --[[User:Elisherer|Elisherer]] 10:53, 30 September 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
Do you know [http://monodevelop.com/ Mono Develop]?&lt;br /&gt;
You can release it as multi-patform,such as Linux,Machitosh,etc.&lt;br /&gt;
:I did not know that until now. But I don&#039;t have time to make the transition. I&#039;m happy with VS2008 and it&#039;s relatively easy to make changes and new features for the app. The source is open and you can make a linux port if you want. --[[User:Elisherer|Elisherer]] 18:16, 30 September 2011 (CEST)&lt;br /&gt;
:You need no change.mono can run c# program like Java VM. Matyapiro31&lt;br /&gt;
::I tried to compile it,but That was old one,and there is &amp;quot;System.development.&amp;quot;&lt;br /&gt;
:::[http://stackoverflow.com/questions/5865060/c-on-os-x-and-linux This] says that I need to fix stuff after I convert my project. and then work with the mono app which I don&#039;t find very convinient... and about the reference I don&#039;t know what it&#039;s about..I don&#039;t know a namespace called System.Development --[[User:Elisherer|Elisherer]] 17:42, 2 October 2011 (CEST) (P.s you can sign your messages with the quick signature button or 4 tildes: &#039;~&#039; 4 times)&lt;br /&gt;
&lt;br /&gt;
lblBrew_Click() had no exception handler,&lt;br /&gt;
&lt;br /&gt;
you have to change this method in fmExplorer.cs to&lt;br /&gt;
    private void lblBrew_Click(object sender, EventArgs e)&lt;br /&gt;
        {&lt;br /&gt;
            try&lt;br /&gt;
            {&lt;br /&gt;
                System.Diagnostics.Process.Start(lblBrew.Text);&lt;br /&gt;
            }&lt;br /&gt;
            catch (Exception ex)&lt;br /&gt;
            {&lt;br /&gt;
                MessageBox.Show(&amp;quot;Cannot open link that was clicled.\n&amp;quot;+ ex.Message);&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
&lt;br /&gt;
Matyapiro31&lt;br /&gt;
&lt;br /&gt;
The algorithm for the Image Hash might be either MD2 or MD4. I found out by using HxD and Notepad. --[[User:Kiddyshaq34|Kiddyshaq34]]&lt;br /&gt;
:Ok, but of what? (i know it&#039;s suppose to be 128 bit) And why not MD-5? --[[User:Elisherer|Elisherer]] 07:10, 9 October 2011 (CEST)&lt;br /&gt;
::Because MD5 is longer and the Image Hash has the same number of bytes as MD2 and MD4.&lt;br /&gt;
:::MD2, 4 &amp;amp; 5 are all 128bit which is 0x10 bytes... --[[User:Elisherer|Elisherer]] 20:28, 9 October 2011 (CEST)&lt;br /&gt;
::::Oh, I&#039;ve forgotten about MD5. You are right.&lt;br /&gt;
&lt;br /&gt;
3DS include RSA Securuty &#039;s [http://www.rsa.com/node.aspx?id=1204 BSafe]&lt;br /&gt;
&lt;br /&gt;
from 3DS manual. Matyapiro31&lt;br /&gt;
:Thanks Matyapiro31 but I think RSA is used for encryption and *not* hashing. So the RSA might be used for ROMs and WiFi... --[[User:Elisherer|Elisherer]] 14:48, 9 October 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
あほ。RSA BSafe support all security method.See [http://www.rsa.com/japan/products/bsafe/CRYPTOCJ_DS_1101-J.pdf this.] &lt;br /&gt;
&lt;br /&gt;
I cannot find English version,sorry.&lt;br /&gt;
Matyapiro31&lt;br /&gt;
:I guess if you mean [http://www.rsa.com/node.aspx?id=3063 this] then the digest algorithms are the ones that we know of..we havn&#039;t tried HMAC yet or CNG but from experience we see that nintendo uses regular digest algorithms like CRC16-Modbus and SHA-256. I&#039;ll add the HMAC ones to the brute force hash tool to see if it finds something... --[[User:Elisherer|Elisherer]] 22:36, 12 October 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
I&#039;ve tried to decrypt &#039;Super Mario 3D Land&#039; but your tool shows me an &#039;Corrupt Save File&#039; error.--[[User:Lazymarek9614|Lazymarek9614]] 18:36, 18 November 2011 (CET)&lt;br /&gt;
:Corrupted save file might be from 2 reasons: * Size is not right (128K or 512k) * CRC on wearleveling wrong. Both problems occur from NDS adapter plus malfunctioning...try blowing on the cart and the adapter and download the savefile again... --[[User:Elisherer|Elisherer]] 20:16, 18 November 2011 (CET)&lt;br /&gt;
::I actually don&#039;t use the useless NDS Adapter Plus, but I used DSM and I&#039;ve tried it two times (always the same data).. I hope Nintendo doesn&#039;t use a new encryption now! Shall I send you the sav file?--[[User:Lazymarek9614|Lazymarek9614]] 20:27, 18 November 2011 (CET)&lt;br /&gt;
:::Yes please, I could check it within the application... --[[User:Elisherer|Elisherer]] 20:35, 18 November 2011 (CET)&lt;br /&gt;
::::Have you found anything?--[[User:Lazymarek9614|Lazymarek9614]] 21:25, 18 November 2011 (CET)&lt;br /&gt;
:::::No..it&#039;s seems that the key found isn&#039;t the right key (even that it appears 4 times in the file). we need to figure out how to decrypt the save files without searching blindly for the key. --[[User:Elisherer|Elisherer]] 21:33, 18 November 2011 (CET)&lt;br /&gt;
:::::I got an idea. Xor the image&#039;s 0x100-0x103 with every (0x200 block)&#039;s 0x100-0x103 to see if it produces &#039;DISA&#039; ..it should work with the already known files and might be faster to find. i&#039;ll try it tomorrow.. --[[User:Elisherer|Elisherer]] 21:40, 18 November 2011 (CET)&lt;br /&gt;
::::::Mind linking to a SM3DL save here so I could look at it?(Btw, you&#039;re not looking for a &amp;quot;key&amp;quot;, you&#039;re looking for an AES-CTR xorpad.) --[[User:Yellows8|Yellows8]] 06:03, 22 November 2011 (CET)&lt;br /&gt;
:::::::I&#039;ll ask for permission. In the meanwhile, can we talk about it at n-dev.net? I made a [http://n-dev.net/showthread.php?tid=4 thread] there. --[[User:Elisherer|Elisherer]] 16:26, 22 November 2011 (CET)&lt;br /&gt;
::::::::Yes, you can share them!--[[User:Lazymarek9614|Lazymarek9614]] 17:24, 22 November 2011 (CET)&lt;br /&gt;
:::::::Catch the files on my server [http://www.sherer.co.il/saves http://www.sherer.co.il/saves] (Super Mario 3D Land).--[[User:Elisherer|Elisherer]] 17:43, 22 November 2011 (CET)&lt;br /&gt;
::::::::I&#039;m stumped too. Since some chunks of data appears several times in these saves, in theory the CTR should still be repeating.(CTR seems to repeat &amp;gt;0x200 bytes now, not sure.) Didn&#039;t really manage to decrypt much via xor. --[[User:Yellows8|Yellows8]] 22:08, 22 November 2011 (CET)&lt;br /&gt;
::::::::I would guess they finally fixed the bug that limited the xor stream to just 0x200 bytes repeating, and now it behaves more like the data saved to SD cards? --[[User:Neimod|Neimod]] 01:30, 25 November 2011 (CET)&lt;br /&gt;
::::::::But you can see that same blocks share the same xorpad in the file...the DISA header is in the file 4 times and encrypted the same all the 4 times.. so the key may not repeat but maybe every block has it&#039;s own xorpad based on its offset in the image (my speculation) --[[User:Elisherer|Elisherer]] 09:02, 25 November 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
== *FS#.bin decrypt ==&lt;br /&gt;
Maybe I found the key: I think it&#039;s the unknown value at Rom. It&#039;s 16 characters long.&lt;br /&gt;
When I use it, it doesn&#039;t give a error or something.&lt;br /&gt;
--[[User:Gericom|Gericom]] 16:06, 12 December 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
== Extracting Data Files? ==&lt;br /&gt;
&lt;br /&gt;
Hello! I&#039;m SuperMario64DS, I hack Mario Kart Wii &amp;amp; The Super Mario Galaxy 1 &amp;amp; 2 ( Co-creator of the BDL Editor!). Okay, so I was wondering about extracting files from a 3DS ROM; can the program do that? I think I heard some where that it can decrypt 3DS ROMS and veiw their filesystem, is this true? And if not, will his feature be added? And if so, will an option to extract files from a ROM be added? I&#039;ve been looking into studying Mario Kart 7&#039;s formats, and to see how to game works. --[[User:SuperMario64DS|SuperMario64DS]], 04:43, 20 December 2011 (CET)&lt;br /&gt;
:As soon as you get the 3ds common key we could decrpyt the romfs &amp;amp; exefs from the CXIs and then learn the file system... We could however have your help in understanding the CGFX format which has 3d models in it. --[[User:Elisherer|Elisherer]] 07:22, 20 December 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
::Well how faraway would you say we are from decrypting 3DS ROMs? I&#039;d REALLY like to see inside of Mario Kart 7, I know it uses Yaz0, so it can be de-coded. 1: How might we find the decryption key? And 2: How much more longer do you think it will be until we can extract a 3DS ROM&#039;s file system? It would be really helpful. -- [[User:SuperMario64DS|SuperMario64DS]], 16:34, 20 December 2011 (CET)&lt;br /&gt;
:::We are VERY far. (but then again it could happen any day). Nintendo was smart enough to use AES-CTR which is a very strong encryption which can&#039;t be cracked even if you have encrypted and decrypted data (and even the initialization vector) you basicly need the key and it&#039;s far inside the 3ds (maybe even coded in hardware and not just inside the 3ds flash). So unless we were told what the key is I don&#039;t see us getting anywhere. For now, we do what we can. --[[User:Elisherer|Elisherer]] 18:29, 20 December 2011 (CET)&lt;br /&gt;
::::So, we just need that key? How might we look into the 3DS&#039;s Film Ware? Or couldn&#039;t you just observe the &amp;quot;Lock&amp;quot; (The 3DS ROM) And find the shape of the &amp;quot;Key&amp;quot;? (Encryption Key). Then if we took the &amp;quot;Lock&amp;quot; apart, we could re-build a replica of the &amp;quot;Key&amp;quot; and un-lock the File System. -- [[User:SuperMario64DS|SuperMario64DS]], 19:59, 20 December 2011 (CET)&lt;br /&gt;
:::::We know the &amp;quot;shape&amp;quot; of the key, it&#039;s 16 bytes long, combined with an IV you can decypher anything. Please read the rest of the pages on 3dbrew before posting more questions. And you might want to look at [http://gbatemp.net/f201-3ds-hacking-homebrew GBAtemp.net] for more information. --[[User:Elisherer|Elisherer]] 22:01, 20 December 2011 (CET)&lt;br /&gt;
::::::You completely missed my point there (A good point too), but since you want me to stop asking questions I will stop. --[[User:SuperMario64DS|SuperMario64DS]], 05:40, 21 December 2011 (CET)&lt;br /&gt;
:::::::Please don&#039;t stop asking questions. Asking questions leads us to finding things... just ask them in the right place, like GBAtemp or the irc channel. The title of this discussion is &amp;quot;Extracting data files&amp;quot; and clearly it can&#039;t happen for now so this talk is useless. --[[User:Elisherer|Elisherer]] 09:30, 21 December 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
== Xentax ==&lt;br /&gt;
&lt;br /&gt;
I would love to get the models from ace combat assault horizon legacy but I know its a long long way off. but if you are looking to decrypt the files you might want to try xentax. they have a whole decompression section and since you have a tool you have some &amp;quot;street credit&amp;quot;&lt;br /&gt;
:I rekon you&#039;re talking about the website, I looked it up but it doesn&#039;t have any information about decryption.. only game file editors.. They do have a program called MultiEx editor (for blizzard files) that seems similiar to 3dsexplorer... --[[User:Elisherer|Elisherer]] 07:28, 29 January 2012 (CET)&lt;br /&gt;
:I only mean the other users might be of help on the forum anyway i look and see if anyone else is doing the same kind of work as you and send them your way&lt;br /&gt;
&lt;br /&gt;
== questions ==&lt;br /&gt;
&lt;br /&gt;
Elisherer,&lt;br /&gt;
Do you know function &amp;quot;__makeref()&amp;quot; is not defined in CSharp Language Standard? &lt;br /&gt;
in /3DSExplorer/Utils/MarshalUtil.cs you really often use it .--Matyapiro31 17:08, 10 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
Yes, it&#039;s a macro which is deprecated, the new way is too difficult for the purpose of the function using it, so i left it as is (it still works) --[[User:Elisherer|Elisherer]] 13:09, 10 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
But for System.Deployment and __makeref() are not defined in gtksharp,so I cannot compile 3DSExplorer.&lt;br /&gt;
&lt;br /&gt;
Other member belonging to 3DBrew,I know a few of C#,therefore I hope some of you achieve compiling through MonoDevelop.&lt;br /&gt;
&lt;br /&gt;
But even now 3DSExplorer crashes if you use Mono Runtime.&lt;br /&gt;
&lt;br /&gt;
You can use Moma to scan 3DSExplorer for Mono compatibility--[[User:Jocopoco|Jocopoco]] 17:14, 10 February 2012 (CET)&lt;/div&gt;</summary>
		<author><name>Jocopoco</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Talk:CiTRUS&amp;diff=2305</id>
		<title>Talk:CiTRUS</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Talk:CiTRUS&amp;diff=2305"/>
		<updated>2012-02-09T06:08:28Z</updated>

		<summary type="html">&lt;p&gt;Jocopoco: Created page with &amp;quot;About the XBSF format, is it a Nintendo&amp;#039;s file format? Will It include an executable image? Are there the sources of CITRUS?--~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;About the XBSF format, is it a Nintendo&#039;s file format? Will It include an executable image? Are there the sources of CITRUS?--[[User:Jocopoco|Jocopoco]] 08:08, 9 February 2012 (CET)&lt;/div&gt;</summary>
		<author><name>Jocopoco</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Talk:Crappy_Tiny_Reader&amp;diff=2117</id>
		<title>Talk:Crappy Tiny Reader</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Talk:Crappy_Tiny_Reader&amp;diff=2117"/>
		<updated>2012-01-02T09:33:13Z</updated>

		<summary type="html">&lt;p&gt;Jocopoco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Where is the source code? --[[User:Jocopoco|Jocopoco]] 11:32, 2 January 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
Clever name :). --[[User:Elisherer|Elisherer]] 17:35, 10 December 2011 (CET)&lt;br /&gt;
:lol, this programm really is very tiny!--[[User:Lazymarek9614|Lazymarek9614]] 20:59, 10 December 2011 (CET)&lt;/div&gt;</summary>
		<author><name>Jocopoco</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Talk:Crappy_Tiny_Reader&amp;diff=2116</id>
		<title>Talk:Crappy Tiny Reader</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Talk:Crappy_Tiny_Reader&amp;diff=2116"/>
		<updated>2012-01-02T09:32:56Z</updated>

		<summary type="html">&lt;p&gt;Jocopoco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Where is the source code? --[[User:Jocopoco|Jocopoco]] 11:32, 2 January 2012 (CET)&lt;br /&gt;
Clever name :). --[[User:Elisherer|Elisherer]] 17:35, 10 December 2011 (CET)&lt;br /&gt;
:lol, this programm really is very tiny!--[[User:Lazymarek9614|Lazymarek9614]] 20:59, 10 December 2011 (CET)&lt;/div&gt;</summary>
		<author><name>Jocopoco</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=User:Matyapiro31&amp;diff=1800</id>
		<title>User:Matyapiro31</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=User:Matyapiro31&amp;diff=1800"/>
		<updated>2011-12-14T10:42:23Z</updated>

		<summary type="html">&lt;p&gt;Jocopoco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m Japanese.&lt;br /&gt;
Sorry,I cannot write smart English.&lt;br /&gt;
But I bring information written in japanese!&lt;br /&gt;
I bought a new one.&lt;br /&gt;
:A new 3DS for dumping stuff I guess...?--[[User:Lazymarek9614|Lazymarek9614]] 14:36, 23 November 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
Yes,of cource.&lt;br /&gt;
But before dump ram,i will be able to find more info about RAM!&lt;br /&gt;
:I also wanted to do a RAM dump, but the pinout on the board is unknown... Why have you bought a new 3DS when you don&#039;t know how to do a dump?--[[User:Lazymarek9614|Lazymarek9614]] 17:48, 24 November 2011 (CET)&lt;br /&gt;
Here is an excrypted .ctx file.[http://dl.dropbox.com/u/37418652/00000000.ctx] How did you create it?--[[User:Jocopoco|Jocopoco]] 12:42, 14 December 2011 (CET)&lt;/div&gt;</summary>
		<author><name>Jocopoco</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=User:Matyapiro31&amp;diff=1799</id>
		<title>User:Matyapiro31</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=User:Matyapiro31&amp;diff=1799"/>
		<updated>2011-12-14T10:42:06Z</updated>

		<summary type="html">&lt;p&gt;Jocopoco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m Japanese.&lt;br /&gt;
Sorry,I cannot write smart English.&lt;br /&gt;
But I bring information written in japanese!&lt;br /&gt;
I bought a new one.&lt;br /&gt;
:A new 3DS for dumping stuff I guess...?--[[User:Lazymarek9614|Lazymarek9614]] 14:36, 23 November 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
Yes,of cource.&lt;br /&gt;
But before dump ram,i will be able to find more info about RAM!&lt;br /&gt;
:I also wanted to do a RAM dump, but the pinout on the board is unknown... Why have you bought a new 3DS when you don&#039;t know how to do a dump?--[[User:Lazymarek9614|Lazymarek9614]] 17:48, 24 November 2011 (CET)&lt;br /&gt;
Here is an excrypted .ctx file.[http://dl.dropbox.com/u/37418652/00000000.ctx] How did you create it?&lt;/div&gt;</summary>
		<author><name>Jocopoco</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=User_talk:Xcution&amp;diff=1706</id>
		<title>User talk:Xcution</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=User_talk:Xcution&amp;diff=1706"/>
		<updated>2011-11-27T17:34:21Z</updated>

		<summary type="html">&lt;p&gt;Jocopoco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi.&lt;br /&gt;
&lt;br /&gt;
Today I bring news of 2 developer applications which I did not see in &amp;quot;3DS Development Unit Software&amp;quot; :&lt;br /&gt;
&lt;br /&gt;
CecLotCheckTool and WM Test&lt;br /&gt;
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[[File:Ceclotchecktool.jpg|500px|thumb|right|CECLotCheckTool]]&lt;br /&gt;
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[[File:Devmen2app.jpg|500px|thumb|right|Picture of WM Test (In DevMen)]]&lt;br /&gt;
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CecLotCheckTool and WM Test tools do not appear to have an icon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Info CecLotCheckTool :&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First, you may wonder what &amp;quot;CEC&amp;quot; stands for. It means Chance Encounter Communication, AKA StreetPass. It is noted by lib that StreetPass is not possible between a dev unit and a retail system. CECLotCheckTool is used to check StreetPass info. Unfortunately, I only have 1 dev unit =p so I can&#039;t really do a whole lot with this, since it&#039;s only developer unit -&amp;gt; developer unit. I still think it&#039;s interesting though..&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Info WM Test :&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Unfortunately I do not have pictures of WM Test as it seems to freeze on my somewhat outdated rev although lib/sdk states it is a TWL program BUT lib states WM Test has 2 unique features :&lt;br /&gt;
&lt;br /&gt;
It runs through DevMen in &amp;quot;TWL Compatibility&amp;quot; mode AND runs in &amp;quot;Noise mode&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And another unfortunate point to bring is I could not find so far information about these 2 modes, which is sort of a let down =/ but interesting that it notes those two things.&lt;br /&gt;
&lt;br /&gt;
Are you Collosalpokemon from GBA Temp, because they look like his(or her) photos--[[User:3dsguy|3dsguy]] 02:54, 27 November 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
Also if you want to test streetpass between dev 3DSs, your best chance of doing this is at a nintendo public event where they are likly to have 3DS demos running on Dev 3DSs.--[[User:3dsguy|3dsguy]] 02:59, 27 November 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
Yes, that&#039;s why my pictures are the same. I thought I&#039;d show some stuff that 3DBrew doesn&#039;t documented yet. Also I would avoid bringing this to a public event as this is my only copy of the developer 3ds, and if I was caught by a nintendo employee that wouldn&#039;t be great :p I came across an interesting format while digging through the lib, it wasn&#039;t even mentioned in nintendo&#039;s documentation lol so I&#039;m still learning what it does exactly. I&#039;ll add my findings to the file format list here, just know it wasn&#039;t much yet--[[User:Xcution|Xcution]] 03:50 27 November 2011&lt;br /&gt;
&lt;br /&gt;
Well thanks for the info on CECLotcheckTool, you gave me enough to get me started on working out on what it does, you should see my findings on my 3DS Development Unit Software page soon. Also WM Test is a wireless test app, more info should also appear on my page soon.--[[User:3dsguy|3dsguy]] &lt;br /&gt;
&lt;br /&gt;
Ah, right. WM Test was for wireless according to lib. Also I updated the format list with 3 formats noted in the compiler, but hidden from documentation. I also found 1 more format which I did not list yet, called OLS. It seems to be something similar to a CIA but I remember seeing it somewhere documented in the lib so I&#039;m checking it out. Also, I&#039;ve figured out the format of RSF so maybe I&#039;ll add that to 3DBrew documentations soon.--[[User:Xcution|Xcution]]&lt;br /&gt;
&lt;br /&gt;
[[User:Xcution|Xcution]], can you upload any files with an undocumented format (mentioned in [[File Formats]]) that we can document them successfuly? Maybe we are also able to find out their purpose.--[[User:Lazymarek9614|Lazymarek9614]] 11:29, 27 November 2011 (CET)&lt;br /&gt;
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[[User:Lazymarek9614|Lazymarek9614]] unfortunately not all of them. The best I could get you guys would be CFA, NSA, RSF, AXF, BCWAV, and DESC files but not the few I&#039;ve found in the lib. btw RSF and DESC are both in plain text. I could also make you guys some custom CXI&#039;s to see but I&#039;m not sure how useful they would be to anyone. Lib references Common Header Keys also. I have successfully generated my own CXI file (Hello World), can I upload it here? It had to be made with a nintendo linker but I made the file so does it count as &amp;quot;copyrighted&amp;quot; by nintendo? they didn&#039;t approve of this work so I don&#039;t think so but I&#039;d rather be safe than sorry.--[[User:Xcution|Xcution]]&lt;br /&gt;
&lt;br /&gt;
I&#039;m not sure about the copyright... Can you upload the other formats first (if you are allowed to) and wait until you&#039;re sure about the copyright stuff. Are the common header keys for 3ds test units only or for the public normal 3ds? I think not all formats are useful for us, but the CXI is.--[[User:Lazymarek9614|Lazymarek9614]] 12:06, 27 November 2011 (CET)&lt;br /&gt;
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Ah. I&#039;ll see about those. The Common Header Keys are likely for both retail and dev 3ds because lib allows building for both retail and dev files using the same keys, however I don&#039;t know if they are dummy keys like the RSA are. I&#039;ll try to get the format BCWAV (3DS Audio Wave files) soon.--[[User:Xcution|Xcution]]&lt;br /&gt;
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OK, so please look for the keys you can get &amp;amp; publish legal and upload some files.--[[User:Lazymarek9614|Lazymarek9614]] 16:18, 27 November 2011 (CET)&lt;br /&gt;
:I wouldn&#039;t recommend uploading anything to 3dbrew because it *might* be illegal. I recommend using the PM in gbatemp to ask. There are only few people here that would benefit from looking at these files (and by saying &#039;these&#039; i don&#039;t mean any specific files). --[[User:Elisherer|Elisherer]] 17:03, 27 November 2011 (CET)&lt;br /&gt;
::Yes, it has to be legal! [[User:Xcution|Xcution]], maybe if you want to send me &#039;these&#039; files, click on my username to see the e-mail contact and don&#039;t upload anything illegal on 3dbrew.--[[User:Lazymarek9614|Lazymarek9614]] 18:57, 27 November 2011 (CET)&lt;br /&gt;
Can you send me also, please? --[[User:Jocopoco|Jocopoco]] 19:33, 27 November 2011 (CET)&lt;/div&gt;</summary>
		<author><name>Jocopoco</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=User_talk:Xcution&amp;diff=1705</id>
		<title>User talk:Xcution</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=User_talk:Xcution&amp;diff=1705"/>
		<updated>2011-11-27T17:33:59Z</updated>

		<summary type="html">&lt;p&gt;Jocopoco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi.&lt;br /&gt;
&lt;br /&gt;
Today I bring news of 2 developer applications which I did not see in &amp;quot;3DS Development Unit Software&amp;quot; :&lt;br /&gt;
&lt;br /&gt;
CecLotCheckTool and WM Test&lt;br /&gt;
&lt;br /&gt;
[[File:Ceclotchecktool.jpg|500px|thumb|right|CECLotCheckTool]]&lt;br /&gt;
&lt;br /&gt;
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[[File:Devmen2app.jpg|500px|thumb|right|Picture of WM Test (In DevMen)]]&lt;br /&gt;
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CecLotCheckTool and WM Test tools do not appear to have an icon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Info CecLotCheckTool :&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First, you may wonder what &amp;quot;CEC&amp;quot; stands for. It means Chance Encounter Communication, AKA StreetPass. It is noted by lib that StreetPass is not possible between a dev unit and a retail system. CECLotCheckTool is used to check StreetPass info. Unfortunately, I only have 1 dev unit =p so I can&#039;t really do a whole lot with this, since it&#039;s only developer unit -&amp;gt; developer unit. I still think it&#039;s interesting though..&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Info WM Test :&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Unfortunately I do not have pictures of WM Test as it seems to freeze on my somewhat outdated rev although lib/sdk states it is a TWL program BUT lib states WM Test has 2 unique features :&lt;br /&gt;
&lt;br /&gt;
It runs through DevMen in &amp;quot;TWL Compatibility&amp;quot; mode AND runs in &amp;quot;Noise mode&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And another unfortunate point to bring is I could not find so far information about these 2 modes, which is sort of a let down =/ but interesting that it notes those two things.&lt;br /&gt;
&lt;br /&gt;
Are you Collosalpokemon from GBA Temp, because they look like his(or her) photos--[[User:3dsguy|3dsguy]] 02:54, 27 November 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
Also if you want to test streetpass between dev 3DSs, your best chance of doing this is at a nintendo public event where they are likly to have 3DS demos running on Dev 3DSs.--[[User:3dsguy|3dsguy]] 02:59, 27 November 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
Yes, that&#039;s why my pictures are the same. I thought I&#039;d show some stuff that 3DBrew doesn&#039;t documented yet. Also I would avoid bringing this to a public event as this is my only copy of the developer 3ds, and if I was caught by a nintendo employee that wouldn&#039;t be great :p I came across an interesting format while digging through the lib, it wasn&#039;t even mentioned in nintendo&#039;s documentation lol so I&#039;m still learning what it does exactly. I&#039;ll add my findings to the file format list here, just know it wasn&#039;t much yet--[[User:Xcution|Xcution]] 03:50 27 November 2011&lt;br /&gt;
&lt;br /&gt;
Well thanks for the info on CECLotcheckTool, you gave me enough to get me started on working out on what it does, you should see my findings on my 3DS Development Unit Software page soon. Also WM Test is a wireless test app, more info should also appear on my page soon.--[[User:3dsguy|3dsguy]] &lt;br /&gt;
&lt;br /&gt;
Ah, right. WM Test was for wireless according to lib. Also I updated the format list with 3 formats noted in the compiler, but hidden from documentation. I also found 1 more format which I did not list yet, called OLS. It seems to be something similar to a CIA but I remember seeing it somewhere documented in the lib so I&#039;m checking it out. Also, I&#039;ve figured out the format of RSF so maybe I&#039;ll add that to 3DBrew documentations soon.--[[User:Xcution|Xcution]]&lt;br /&gt;
&lt;br /&gt;
[[User:Xcution|Xcution]], can you upload any files with an undocumented format (mentioned in [[File Formats]]) that we can document them successfuly? Maybe we are also able to find out their purpose.--[[User:Lazymarek9614|Lazymarek9614]] 11:29, 27 November 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
[[User:Lazymarek9614|Lazymarek9614]] unfortunately not all of them. The best I could get you guys would be CFA, NSA, RSF, AXF, BCWAV, and DESC files but not the few I&#039;ve found in the lib. btw RSF and DESC are both in plain text. I could also make you guys some custom CXI&#039;s to see but I&#039;m not sure how useful they would be to anyone. Lib references Common Header Keys also. I have successfully generated my own CXI file (Hello World), can I upload it here? It had to be made with a nintendo linker but I made the file so does it count as &amp;quot;copyrighted&amp;quot; by nintendo? they didn&#039;t approve of this work so I don&#039;t think so but I&#039;d rather be safe than sorry.--[[User:Xcution|Xcution]]&lt;br /&gt;
&lt;br /&gt;
I&#039;m not sure about the copyright... Can you upload the other formats first (if you are allowed to) and wait until you&#039;re sure about the copyright stuff. Are the common header keys for 3ds test units only or for the public normal 3ds? I think not all formats are useful for us, but the CXI is.--[[User:Lazymarek9614|Lazymarek9614]] 12:06, 27 November 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
Ah. I&#039;ll see about those. The Common Header Keys are likely for both retail and dev 3ds because lib allows building for both retail and dev files using the same keys, however I don&#039;t know if they are dummy keys like the RSA are. I&#039;ll try to get the format BCWAV (3DS Audio Wave files) soon.--[[User:Xcution|Xcution]]&lt;br /&gt;
&lt;br /&gt;
OK, so please look for the keys you can get &amp;amp; publish legal and upload some files.--[[User:Lazymarek9614|Lazymarek9614]] 16:18, 27 November 2011 (CET)&lt;br /&gt;
:I wouldn&#039;t recommend uploading anything to 3dbrew because it *might* be illegal. I recommend using the PM in gbatemp to ask. There are only few people here that would benefit from looking at these files (and by saying &#039;these&#039; i don&#039;t mean any specific files). --[[User:Elisherer|Elisherer]] 17:03, 27 November 2011 (CET)&lt;br /&gt;
::Yes, it has to be legal! [[User:Xcution|Xcution]], maybe if you want to send me &#039;these&#039; files, click on my username to see the e-mail contact and don&#039;t upload anything illegal on 3dbrew.--[[User:Lazymarek9614|Lazymarek9614]] 18:57, 27 November 2011 (CET)&lt;br /&gt;
Can you send me also, please--[[User:Jocopoco|Jocopoco]] 19:33, 27 November 2011 (CET)&lt;/div&gt;</summary>
		<author><name>Jocopoco</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=User:3dsguy&amp;diff=1619</id>
		<title>User:3dsguy</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=User:3dsguy&amp;diff=1619"/>
		<updated>2011-11-18T17:09:41Z</updated>

		<summary type="html">&lt;p&gt;Jocopoco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi its me. Hello :)&lt;br /&gt;
&lt;br /&gt;
I have a 3DS Test Unit, which is capable of installing 3DS/DSi applications compiled in the .cia format from an SD card. So while a way to install applications you create yourself, for normal 3DSs is not possible (i.e. homebrew for 3DS is not yet possible), I am willing to test them for you. If you do make any applications you want me to test, send them in an email with a description of what the application is suppose to do and any instructions. And if you want I can send screenshots and feedback (as detailed as I can) I make about the applications you or others may send. You can send them to &amp;quot;devguy@hotmail.com.au&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Please can you post a link to an uploaded example CIA fie?-[[User:Lazymarek9614|Lazymarek9614]] 13:30, 1 November 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
Do you mean one, that someone has sent me? As I do not have any of my own. By the way I will only post links to .cia files if the sender gives me permission.(I have sent an email asking for permission about 5 minutes ago, so I will or will not give a link depending on their response)--[[User:3dsguy|3dsguy]] 14:21, 1 November 2011 (CET)&lt;br /&gt;
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Yes, that&#039;s exactly what I mean. Is there actually a way that I can create CIA files too?--[[User:Lazymarek9614|Lazymarek9614]] 15:54, 1 November 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
I do not know a way of creating .CIA files. its just that [[Jl12]] asked me as part of a set of questions on my talk page:&lt;br /&gt;
*&amp;quot;Would you be willing to run pre-compiled apps imported through your dev menu on your test unit? [and if so do you have an email to send them to]&amp;quot;&lt;br /&gt;
I said of course, and gave some details. Then, to my surprise, someone responded to that yesterday, emailing me 3 apps to test. This person on the other hand does know how to compile apps in the .cia format and appeared to have access to the DSi SDK from what i gathered from the email. I can tell you that they did not work once installed from the .cia file, but they did install which I was impressed about. But like I said before I&#039;m waiting on a reply on whether I can distribute the .cia files he/she sent me.--[[User:3dsguy|3dsguy]] 22:37, 1 November 2011 (CET)&lt;br /&gt;
:This is the problem many people seem to have with the test units. From what I can tell, the only way to actually run some unsigned application (not created by Nintendo) is by programming it on a development flashcard. --[[User:Neimod|Neimod]] 01:11, 2 November 2011 (CET)&lt;br /&gt;
:I&#039;m not sure why you deleted your previous post, but I agree that there are &#039;&#039;&#039;supposed&#039;&#039;&#039; to be different kinds of media (development flashcard, and copying from SD card to internal NAND) that allow running applications on a test unit. However, of these methods, only so far the development flashcard has proven to work with &#039;&#039;&#039;unsigned&#039;&#039;&#039; code. The problem lies in the fact that the unsigned development CXI image uses a dummy RSA private key to create the RSA signature, while official Nintendo development CXI images use the real deal. So as it stands, no developer can create proper CXI images for CIA importing. --[[User:Neimod|Neimod]] 14:11, 2 November 2011 (CET)&lt;br /&gt;
* I sent him 3 pre-compiled apps at first. ( all by Nintendo ). The first two don&#039;t boot because they&#039;re not compiled with the libs/firmware  running on his test-unit. The 3rd TWL NAND app, doesn&#039;t have any icon/banner/title to identify itself after being installed, and although it imports/installs succesfully, it can&#039;t be selected or launched from Dev Menu or the Home Menu. Later, I sent him a self-built application ( one not by Nint. ), it installs, boots and runs properly and it just displays some information on the screens; those are the files and images he&#039;s linked to here. [the &amp;quot;Hello Galaxy!!!&amp;quot; test-application.]&lt;br /&gt;
* They&#039;re not unsigned. Dev/test units use a different set of keys then the retail/production units do. &lt;br /&gt;
* &#039;&#039;So as it stands, no developer can create proper CXI images for CIA importing.&#039;&#039; - What. I&#039;ve sent self-built apps to test to 3dsguy and somebody else who owns a test unit running on a different firmware. They work fine. ( Although it&#039;s difficult to line up firmware revisions. )&lt;br /&gt;
* The one that runs was made (compiled/built) using the SDK/firmware revision matching his test-unit. &lt;br /&gt;
* He probably removed the 1st link because I asked him not to post anything with  ( even potentially ) copyrighted contents for the sake of not getting this wiki associated with it, the binaries contained code from an e3 demo and the TWL/DSi SDK, we&#039;re not doing ourselves any benefit by posting it. The app that runs ( &#039;Hello Galaxy&#039; ) is a self-compiled application, so it&#039;s probably not going to be mistaken for a game or another commercial application. [thus probably safe for wiki.] [[User:Jl12|Jl12]]&lt;br /&gt;
::Interesting. That&#039;s the first I hear about running self compiled CIA&#039;s on a test unit. And yes, sorry I said unsigned application, but I meant signed with the development RSA private key provided by the SDK. The official Nintendo development CIA&#039;s do not use keys from the SDK, but rather, a private one that is not distributed. --[[User:Neimod|Neimod]] 02:17, 4 November 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I had a look at your previous post, 3dsguy, where you have posted a download link for a CIA file. We don&#039;t know much about CIA files so it was interesting to see a file and look into it. The actual data for the app/tmd/cmd files seems to be encrypted (expected that) there&#039;s only some plain text like &amp;quot;Root&amp;quot;&amp;quot;, &amp;quot;CA00000004&amp;quot;  and &amp;quot;Root-CA00000004&amp;quot; to name a few (...) which obviously are paths on the NAND FS. However, I&#039;ve found out that the name of the files/directories (eg name of the app file:&amp;quot;ad7e6744&amp;quot;) which are saved on the SD card after installing the archieve seem to be in the CIA file: Not as plain text, they&#039;re actually hex values. I&#039;m not really sure about that. It would be nice if you could post another CIA file, 3dsguy, that we can compare them and find out more about it. Shall we actually create a new page about CIA files?--[[User:Lazymarek9614|Lazymarek9614]] 21:48, 2 November 2011 (CET)&lt;br /&gt;
: They&#039;re certificates.&lt;br /&gt;
: It&#039;s mentioned partially under &amp;quot;[[Download Play]]&amp;quot;, because it&#039;s another use of the same file format. [[User:Jl12|Jl12]]&lt;br /&gt;
&lt;br /&gt;
Yes I think we should create another page made for .CIA file and move some of this page to its discussion page. But I&#039;ve got another .cia file and and boots. see [[http://121.215.146.1/3ds/more_cia_stuff.rar]] for everything you may want to know about it and perhaps from this we can start a new page.--[[User:3dsguy|3dsguy]] 07:52, 3 November 2011 (CET)&lt;br /&gt;
: I think this is more about getting our own code running on the 3DS/CTR then it is about CIA. [[User:Jl12|Jl12]]&lt;br /&gt;
&lt;br /&gt;
Lazymarek9614, those &amp;quot;paths&amp;quot; are from the cert chain and the ticket. CIA is based on WAD. --[[User:Yellows8|Yellows8]] 16:25, 3 November 2011 (CET)&lt;br /&gt;
: If you are right and the format is based on WAD, then it might be little endian (unlike WAD). First there&#039;s an unknown byte (0x20) and then 4 bytes (0x20000000), which looks a lot like the header size in WAD (which is &#039;always&#039; 32, in BE). So if this is the same field, I&#039;m pretty sure it&#039;s LE. --[[User:Lesderid|lesderid]] 19:45, 3 November 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
@3dsguy - if the situation changes about being able to get any other test-units please let me know, thanks. [[User:Jl12|Jl12]]&lt;br /&gt;
&lt;br /&gt;
@[[User:Jl12|Jl12]]: Do you have the Nintendo SDK? If so, can you upload it (correct me if this is a crime)?&lt;br /&gt;
: If I did, I wouldn&#039;t be posting it here, see bullet #5 above.  -[[User:Jl12|Jl12]]&lt;br /&gt;
::Oops, sorry. Maybe can you upload some more CIA files which differs in some cases only like the title name, icon etc.?--[[User:Lazymarek9614|Lazymarek9614]] 18:20, 5 November 2011 (CET)&lt;br /&gt;
@--[[User:Lesderid|lesderid]]: &amp;quot;So if this is the same field, I&#039;m pretty sure it&#039;s LE.&amp;quot; I think it&#039;s HE. Is the header size actually 0x20 large? There&#039;s always a 0x80 byte after 0x20 bytes...--[[User:Lazymarek9614|Lazymarek9614]] 22:09, 4 November 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
Who ever has the ip &amp;quot;151.26.190.77&amp;quot; living in Campobasso, Italy, stop probing the website where I&#039;ve hosted the files. There are no SDKs on that website so stop trying find something that does not exist.--[[User:3dsguy|3dsguy]] 13:13, 5 November 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
Just a simple question, 3dsguy. In the CIA page you uploaded a CIA example. Can you upload also the binary format uncrypted,please?--[[User:Jocopoco|Jocopoco]] 07:42, 18 November 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
@[[User:Jocopoco|Jocopoco]] - you should ask [[User:Jl12|Jl12]] for it, it&#039;s his app after all. If he asks you which one it is it&#039;s this one &amp;quot;JlTestApp - test_02.cia&amp;quot;--[[User:3dsguy|3dsguy]] 17:39, 18 November 2011 (CET)&lt;br /&gt;
:[[User:Jocopoco|Jocopoco]], that CIA isn&#039;t encrypted at all, just use ctrtool to extract the CXI and ExeFS.(and anything else) --[[User:Yellows8|Yellows8]] 18:44, 18 November 2011 (CET)&lt;br /&gt;
Sure? In the content folder there is a file named [&#039;&#039;id&#039;&#039;?].app it&#039;s encrypted I cant find anything, arm opcodes, text plain --[[User:Jocopoco|Jocopoco]] 19:09, 18 November 2011 (CET)&lt;/div&gt;</summary>
		<author><name>Jocopoco</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=User:3dsguy&amp;diff=1597</id>
		<title>User:3dsguy</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=User:3dsguy&amp;diff=1597"/>
		<updated>2011-11-18T05:42:21Z</updated>

		<summary type="html">&lt;p&gt;Jocopoco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi its me. Hello :)&lt;br /&gt;
&lt;br /&gt;
I have a 3DS Test Unit, which is capable of installing 3DS/DSi applications compiled in the .cia format from an SD card. So while a way to install applications you create yourself, for normal 3DSs is not possible (i.e. homebrew for 3DS is not yet possible), I am willing to test them for you. If you do make any applications you want me to test, send them in an email with a description of what the application is suppose to do and any instructions. And if you want I can send screenshots and feedback (as detailed as I can) I make about the applications you or others may send. You can send them to &amp;quot;devguy@hotmail.com.au&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Please can you post a link to an uploaded example CIA fie?-[[User:Lazymarek9614|Lazymarek9614]] 13:30, 1 November 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
Do you mean one, that someone has sent me? As I do not have any of my own. By the way I will only post links to .cia files if the sender gives me permission.(I have sent an email asking for permission about 5 minutes ago, so I will or will not give a link depending on their response)--[[User:3dsguy|3dsguy]] 14:21, 1 November 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
Yes, that&#039;s exactly what I mean. Is there actually a way that I can create CIA files too?--[[User:Lazymarek9614|Lazymarek9614]] 15:54, 1 November 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
I do not know a way of creating .CIA files. its just that [[Jl12]] asked me as part of a set of questions on my talk page:&lt;br /&gt;
*&amp;quot;Would you be willing to run pre-compiled apps imported through your dev menu on your test unit? [and if so do you have an email to send them to]&amp;quot;&lt;br /&gt;
I said of course, and gave some details. Then, to my surprise, someone responded to that yesterday, emailing me 3 apps to test. This person on the other hand does know how to compile apps in the .cia format and appeared to have access to the DSi SDK from what i gathered from the email. I can tell you that they did not work once installed from the .cia file, but they did install which I was impressed about. But like I said before I&#039;m waiting on a reply on whether I can distribute the .cia files he/she sent me.--[[User:3dsguy|3dsguy]] 22:37, 1 November 2011 (CET)&lt;br /&gt;
:This is the problem many people seem to have with the test units. From what I can tell, the only way to actually run some unsigned application (not created by Nintendo) is by programming it on a development flashcard. --[[User:Neimod|Neimod]] 01:11, 2 November 2011 (CET)&lt;br /&gt;
:I&#039;m not sure why you deleted your previous post, but I agree that there are &#039;&#039;&#039;supposed&#039;&#039;&#039; to be different kinds of media (development flashcard, and copying from SD card to internal NAND) that allow running applications on a test unit. However, of these methods, only so far the development flashcard has proven to work with &#039;&#039;&#039;unsigned&#039;&#039;&#039; code. The problem lies in the fact that the unsigned development CXI image uses a dummy RSA private key to create the RSA signature, while official Nintendo development CXI images use the real deal. So as it stands, no developer can create proper CXI images for CIA importing. --[[User:Neimod|Neimod]] 14:11, 2 November 2011 (CET)&lt;br /&gt;
* I sent him 3 pre-compiled apps at first. ( all by Nintendo ). The first two don&#039;t boot because they&#039;re not compiled with the libs/firmware  running on his test-unit. The 3rd TWL NAND app, doesn&#039;t have any icon/banner/title to identify itself after being installed, and although it imports/installs succesfully, it can&#039;t be selected or launched from Dev Menu or the Home Menu. Later, I sent him a self-built application ( one not by Nint. ), it installs, boots and runs properly and it just displays some information on the screens; those are the files and images he&#039;s linked to here. [the &amp;quot;Hello Galaxy!!!&amp;quot; test-application.]&lt;br /&gt;
* They&#039;re not unsigned. Dev/test units use a different set of keys then the retail/production units do. &lt;br /&gt;
* &#039;&#039;So as it stands, no developer can create proper CXI images for CIA importing.&#039;&#039; - What. I&#039;ve sent self-built apps to test to 3dsguy and somebody else who owns a test unit running on a different firmware. They work fine. ( Although it&#039;s difficult to line up firmware revisions. )&lt;br /&gt;
* The one that runs was made (compiled/built) using the SDK/firmware revision matching his test-unit. &lt;br /&gt;
* He probably removed the 1st link because I asked him not to post anything with  ( even potentially ) copyrighted contents for the sake of not getting this wiki associated with it, the binaries contained code from an e3 demo and the TWL/DSi SDK, we&#039;re not doing ourselves any benefit by posting it. The app that runs ( &#039;Hello Galaxy&#039; ) is a self-compiled application, so it&#039;s probably not going to be mistaken for a game or another commercial application. [thus probably safe for wiki.] [[User:Jl12|Jl12]]&lt;br /&gt;
::Interesting. That&#039;s the first I hear about running self compiled CIA&#039;s on a test unit. And yes, sorry I said unsigned application, but I meant signed with the development RSA private key provided by the SDK. The official Nintendo development CIA&#039;s do not use keys from the SDK, but rather, a private one that is not distributed. --[[User:Neimod|Neimod]] 02:17, 4 November 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I had a look at your previous post, 3dsguy, where you have posted a download link for a CIA file. We don&#039;t know much about CIA files so it was interesting to see a file and look into it. The actual data for the app/tmd/cmd files seems to be encrypted (expected that) there&#039;s only some plain text like &amp;quot;Root&amp;quot;&amp;quot;, &amp;quot;CA00000004&amp;quot;  and &amp;quot;Root-CA00000004&amp;quot; to name a few (...) which obviously are paths on the NAND FS. However, I&#039;ve found out that the name of the files/directories (eg name of the app file:&amp;quot;ad7e6744&amp;quot;) which are saved on the SD card after installing the archieve seem to be in the CIA file: Not as plain text, they&#039;re actually hex values. I&#039;m not really sure about that. It would be nice if you could post another CIA file, 3dsguy, that we can compare them and find out more about it. Shall we actually create a new page about CIA files?--[[User:Lazymarek9614|Lazymarek9614]] 21:48, 2 November 2011 (CET)&lt;br /&gt;
: They&#039;re certificates.&lt;br /&gt;
: It&#039;s mentioned partially under &amp;quot;[[Download Play]]&amp;quot;, because it&#039;s another use of the same file format. [[User:Jl12|Jl12]]&lt;br /&gt;
&lt;br /&gt;
Yes I think we should create another page made for .CIA file and move some of this page to its discussion page. But I&#039;ve got another .cia file and and boots. see [[http://121.215.146.1/3ds/more_cia_stuff.rar]] for everything you may want to know about it and perhaps from this we can start a new page.--[[User:3dsguy|3dsguy]] 07:52, 3 November 2011 (CET)&lt;br /&gt;
: I think this is more about getting our own code running on the 3DS/CTR then it is about CIA. [[User:Jl12|Jl12]]&lt;br /&gt;
&lt;br /&gt;
Lazymarek9614, those &amp;quot;paths&amp;quot; are from the cert chain and the ticket. CIA is based on WAD. --[[User:Yellows8|Yellows8]] 16:25, 3 November 2011 (CET)&lt;br /&gt;
: If you are right and the format is based on WAD, then it might be little endian (unlike WAD). First there&#039;s an unknown byte (0x20) and then 4 bytes (0x20000000), which looks a lot like the header size in WAD (which is &#039;always&#039; 32, in BE). So if this is the same field, I&#039;m pretty sure it&#039;s LE. --[[User:Lesderid|lesderid]] 19:45, 3 November 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
@3dsguy - if the situation changes about being able to get any other test-units please let me know, thanks. [[User:Jl12|Jl12]]&lt;br /&gt;
&lt;br /&gt;
@[[User:Jl12|Jl12]]: Do you have the Nintendo SDK? If so, can you upload it (correct me if this is a crime)?&lt;br /&gt;
: If I did, I wouldn&#039;t be posting it here, see bullet #5 above.  -[[User:Jl12|Jl12]]&lt;br /&gt;
::Oops, sorry. Maybe can you upload some more CIA files which differs in some cases only like the title name, icon etc.?--[[User:Lazymarek9614|Lazymarek9614]] 18:20, 5 November 2011 (CET)&lt;br /&gt;
@--[[User:Lesderid|lesderid]]: &amp;quot;So if this is the same field, I&#039;m pretty sure it&#039;s LE.&amp;quot; I think it&#039;s HE. Is the header size actually 0x20 large? There&#039;s always a 0x80 byte after 0x20 bytes...--[[User:Lazymarek9614|Lazymarek9614]] 22:09, 4 November 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
Who ever has the ip &amp;quot;151.26.190.77&amp;quot; living in Campobasso, Italy, stop probing the website where I&#039;ve hosted the files. There are no SDKs on that website so stop trying find something that does not exist.--[[User:3dsguy|3dsguy]] 13:13, 5 November 2011 (CET)&lt;br /&gt;
&lt;br /&gt;
Just a simple question, 3dsguy. In the CIA page you uploaded a CIA example. Can you upload also the binary format uncrypted,please?--[[User:Jocopoco|Jocopoco]] 07:42, 18 November 2011 (CET)&lt;/div&gt;</summary>
		<author><name>Jocopoco</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Talk:News&amp;diff=1289</id>
		<title>Talk:News</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Talk:News&amp;diff=1289"/>
		<updated>2011-09-17T11:30:12Z</updated>

		<summary type="html">&lt;p&gt;Jocopoco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is the defective by designs campaign really relevant to 3dbrew? Should it really be on the news page? --[[User:Matthew|Matthew]] 06:27, 13 May 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
I believe so. Homebrew appears to be a primary target of the Nintendo 3DS EULA and any bricking efforts Nintendo may implement.--[[User:Winmaster|Winmaster]] 17:29, 13 May 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It shouldn&#039;t be there. This wiki is for cataloging up to date knowledge about the 3ds hardware/software and any development efforts. It is not a bulletin board or a place to solicitate anything - even if its related to the 3DS platform.&lt;br /&gt;
&lt;br /&gt;
It&#039;s also myth and wrong/misinformation. Another reason we shouldn&#039;t be hosting or &amp;quot;spreading&amp;quot; it.&lt;br /&gt;
&lt;br /&gt;
The only argument I&#039;ve read about that was referencing a statement in the user manual that says something about &amp;quot;interruption of service&amp;quot;. There&#039;s a service associated with the 3ds. How do you think you get your updates and notifications. Apparently someone believed it meant they&#039;re going to &amp;quot;brick&amp;quot; your 3ds. Don&#039;t believe everything you come across plz. Do your own homework and check for it up yourself.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t spread misinformation if you don&#039;t know either.&lt;br /&gt;
&lt;br /&gt;
I feel sorry for the one getting those paper bricks ( if the page isn&#039;t shut down first ) because he&#039;s not responsible for some kid misreading their user manual elsewhere in the world or the lame trends they started, instead of asking somebody else that would have known better. Someone studying law maybe. Not like gbatemp/wiki I guess. &amp;gt;_&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Jl12|Jl12]] 20:39, 14 May 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
What about crown3ds? Is it a fake?--[[User:Lazymarek9614|Lazymarek9614]] 19:30, 16 September 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
Why would it be a fake? Crown3DS&#039;s website is 50% finished. Fake flashcards never let you know when their website will be completed. --[[User:Kiddyshaq34|Kiddyshaq34]] 19:36, 16 September 2011 (BST)&lt;br /&gt;
&lt;br /&gt;
For me the video on their page seems to be a fake. It looks like starting a normal SplinterCell3D with its extern hardware (just put the chips on another board). Maybe it&#039;s a fake,&lt;br /&gt;
but I&#039;m not sure.--[[User:Lazymarek9614|Lazymarek9614]] 20:52, 16 September 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
It look&#039;s pretty fake. And like [[User:Lazymarek9614|Lazymarek9614]] said, they probably just have the ROM chip from the Splinter Cell cartridge stuck on another board. Also it&#039;s directly promoting piracy, so it doesn&#039;t belong here.  --[[User:CHR15x94|CHR15x94]] 21:26, 16 September 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
Why? huf :( --[[User:Jocopoco|Jocopoco]] 15:28, 17 September 2011 (CEST)&lt;/div&gt;</summary>
		<author><name>Jocopoco</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Talk:News&amp;diff=1288</id>
		<title>Talk:News</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Talk:News&amp;diff=1288"/>
		<updated>2011-09-17T11:28:31Z</updated>

		<summary type="html">&lt;p&gt;Jocopoco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is the defective by designs campaign really relevant to 3dbrew? Should it really be on the news page? --[[User:Matthew|Matthew]] 06:27, 13 May 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
I believe so. Homebrew appears to be a primary target of the Nintendo 3DS EULA and any bricking efforts Nintendo may implement.--[[User:Winmaster|Winmaster]] 17:29, 13 May 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It shouldn&#039;t be there. This wiki is for cataloging up to date knowledge about the 3ds hardware/software and any development efforts. It is not a bulletin board or a place to solicitate anything - even if its related to the 3DS platform.&lt;br /&gt;
&lt;br /&gt;
It&#039;s also myth and wrong/misinformation. Another reason we shouldn&#039;t be hosting or &amp;quot;spreading&amp;quot; it.&lt;br /&gt;
&lt;br /&gt;
The only argument I&#039;ve read about that was referencing a statement in the user manual that says something about &amp;quot;interruption of service&amp;quot;. There&#039;s a service associated with the 3ds. How do you think you get your updates and notifications. Apparently someone believed it meant they&#039;re going to &amp;quot;brick&amp;quot; your 3ds. Don&#039;t believe everything you come across plz. Do your own homework and check for it up yourself.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t spread misinformation if you don&#039;t know either.&lt;br /&gt;
&lt;br /&gt;
I feel sorry for the one getting those paper bricks ( if the page isn&#039;t shut down first ) because he&#039;s not responsible for some kid misreading their user manual elsewhere in the world or the lame trends they started, instead of asking somebody else that would have known better. Someone studying law maybe. Not like gbatemp/wiki I guess. &amp;gt;_&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Jl12|Jl12]] 20:39, 14 May 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
What about crown3ds? Is it a fake?--[[User:Lazymarek9614|Lazymarek9614]] 19:30, 16 September 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
Why would it be a fake? Crown3DS&#039;s website is 50% finished. Fake flashcards never let you know when their website will be completed. --[[User:Kiddyshaq34|Kiddyshaq34]] 19:36, 16 September 2011 (BST)&lt;br /&gt;
&lt;br /&gt;
For me the video on their page seems to be a fake. It looks like starting a normal SplinterCell3D with its extern hardware (just put the chips on another board). Maybe it&#039;s a fake,&lt;br /&gt;
but I&#039;m not sure.--[[User:Lazymarek9614|Lazymarek9614]] 20:52, 16 September 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
It look&#039;s pretty fake. And like [[User:Lazymarek9614|Lazymarek9614]] said, they probably just have the ROM chip from the Splinter Cell cartridge stuck on another board. Also it&#039;s directly promoting piracy, so it doesn&#039;t belong here.  --[[User:CHR15x94|CHR15x94]] 21:26, 16 September 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
Why? huf--[[User:Jocopoco|Jocopoco]] 15:28, 17 September 2011 (CEST)&lt;/div&gt;</summary>
		<author><name>Jocopoco</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Talk:News&amp;diff=1287</id>
		<title>Talk:News</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Talk:News&amp;diff=1287"/>
		<updated>2011-09-17T11:28:14Z</updated>

		<summary type="html">&lt;p&gt;Jocopoco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is the defective by designs campaign really relevant to 3dbrew? Should it really be on the news page? --[[User:Matthew|Matthew]] 06:27, 13 May 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
I believe so. Homebrew appears to be a primary target of the Nintendo 3DS EULA and any bricking efforts Nintendo may implement.--[[User:Winmaster|Winmaster]] 17:29, 13 May 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It shouldn&#039;t be there. This wiki is for cataloging up to date knowledge about the 3ds hardware/software and any development efforts. It is not a bulletin board or a place to solicitate anything - even if its related to the 3DS platform.&lt;br /&gt;
&lt;br /&gt;
It&#039;s also myth and wrong/misinformation. Another reason we shouldn&#039;t be hosting or &amp;quot;spreading&amp;quot; it.&lt;br /&gt;
&lt;br /&gt;
The only argument I&#039;ve read about that was referencing a statement in the user manual that says something about &amp;quot;interruption of service&amp;quot;. There&#039;s a service associated with the 3ds. How do you think you get your updates and notifications. Apparently someone believed it meant they&#039;re going to &amp;quot;brick&amp;quot; your 3ds. Don&#039;t believe everything you come across plz. Do your own homework and check for it up yourself.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t spread misinformation if you don&#039;t know either.&lt;br /&gt;
&lt;br /&gt;
I feel sorry for the one getting those paper bricks ( if the page isn&#039;t shut down first ) because he&#039;s not responsible for some kid misreading their user manual elsewhere in the world or the lame trends they started, instead of asking somebody else that would have known better. Someone studying law maybe. Not like gbatemp/wiki I guess. &amp;gt;_&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Jl12|Jl12]] 20:39, 14 May 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
What about crown3ds? Is it a fake?--[[User:Lazymarek9614|Lazymarek9614]] 19:30, 16 September 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
Why would it be a fake? Crown3DS&#039;s website is 50% finished. Fake flashcards never let you know when their website will be completed. --[[User:Kiddyshaq34|Kiddyshaq34]] 19:36, 16 September 2011 (BST)&lt;br /&gt;
&lt;br /&gt;
For me the video on their page seems to be a fake. It looks like starting a normal SplinterCell3D with its extern hardware (just put the chips on another board). Maybe it&#039;s a fake,&lt;br /&gt;
but I&#039;m not sure.--[[User:Lazymarek9614|Lazymarek9614]] 20:52, 16 September 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
It look&#039;s pretty fake. And like [[User:Lazymarek9614|Lazymarek9614]] said, they probably just have the ROM chip from the Splinter Cell cartridge stuck on another board. Also it&#039;s directly promoting piracy, so it doesn&#039;t belong here.  --[[User:CHR15x94|CHR15x94]] 21:26, 16 September 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
Why? Huff--[[User:Jocopoco|Jocopoco]] 15:28, 17 September 2011 (CEST)&lt;/div&gt;</summary>
		<author><name>Jocopoco</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Talk:News&amp;diff=1284</id>
		<title>Talk:News</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Talk:News&amp;diff=1284"/>
		<updated>2011-09-17T05:11:54Z</updated>

		<summary type="html">&lt;p&gt;Jocopoco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is the defective by designs campaign really relevant to 3dbrew? Should it really be on the news page? --[[User:Matthew|Matthew]] 06:27, 13 May 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
I believe so. Homebrew appears to be a primary target of the Nintendo 3DS EULA and any bricking efforts Nintendo may implement.--[[User:Winmaster|Winmaster]] 17:29, 13 May 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It shouldn&#039;t be there. This wiki is for cataloging up to date knowledge about the 3ds hardware/software and any development efforts. It is not a bulletin board or a place to solicitate anything - even if its related to the 3DS platform.&lt;br /&gt;
&lt;br /&gt;
It&#039;s also myth and wrong/misinformation. Another reason we shouldn&#039;t be hosting or &amp;quot;spreading&amp;quot; it.&lt;br /&gt;
&lt;br /&gt;
The only argument I&#039;ve read about that was referencing a statement in the user manual that says something about &amp;quot;interruption of service&amp;quot;. There&#039;s a service associated with the 3ds. How do you think you get your updates and notifications. Apparently someone believed it meant they&#039;re going to &amp;quot;brick&amp;quot; your 3ds. Don&#039;t believe everything you come across plz. Do your own homework and check for it up yourself.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t spread misinformation if you don&#039;t know either.&lt;br /&gt;
&lt;br /&gt;
I feel sorry for the one getting those paper bricks ( if the page isn&#039;t shut down first ) because he&#039;s not responsible for some kid misreading their user manual elsewhere in the world or the lame trends they started, instead of asking somebody else that would have known better. Someone studying law maybe. Not like gbatemp/wiki I guess. &amp;gt;_&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Jl12|Jl12]] 20:39, 14 May 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
What about crown3ds? Is it a fake?--[[User:Lazymarek9614|Lazymarek9614]] 19:30, 16 September 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
Why would it be a fake? Crown3DS&#039;s website is 50% finished. Fake flashcards never let you know when their website will be completed. --[[User:Kiddyshaq34|Kiddyshaq34]] 19:36, 16 September 2011 (BST)&lt;br /&gt;
&lt;br /&gt;
For me the video on their page seems to be a fake. It looks like starting a normal SplinterCell3D with its extern hardware (just put the chips on another board). Maybe it&#039;s a fake,&lt;br /&gt;
but I&#039;m not sure.--[[User:Lazymarek9614|Lazymarek9614]] 20:52, 16 September 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
It look&#039;s pretty fake. And like [[User:Lazymarek9614|Lazymarek9614]] said, they probably just have the ROM chip from the Splinter Cell cartridge stuck on another board. Also it&#039;s directly promoting piracy, so it doesn&#039;t belong here.  --[[User:CHR15x94|CHR15x94]] 21:26, 16 September 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
The Crown3DS is very great team :) :( --[[User:Jocopoco|Jocopoco]] 09:11, 17 September 2011 (CEST)&lt;/div&gt;</summary>
		<author><name>Jocopoco</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Talk:News&amp;diff=1283</id>
		<title>Talk:News</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Talk:News&amp;diff=1283"/>
		<updated>2011-09-17T05:11:37Z</updated>

		<summary type="html">&lt;p&gt;Jocopoco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is the defective by designs campaign really relevant to 3dbrew? Should it really be on the news page? --[[User:Matthew|Matthew]] 06:27, 13 May 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
I believe so. Homebrew appears to be a primary target of the Nintendo 3DS EULA and any bricking efforts Nintendo may implement.--[[User:Winmaster|Winmaster]] 17:29, 13 May 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It shouldn&#039;t be there. This wiki is for cataloging up to date knowledge about the 3ds hardware/software and any development efforts. It is not a bulletin board or a place to solicitate anything - even if its related to the 3DS platform.&lt;br /&gt;
&lt;br /&gt;
It&#039;s also myth and wrong/misinformation. Another reason we shouldn&#039;t be hosting or &amp;quot;spreading&amp;quot; it.&lt;br /&gt;
&lt;br /&gt;
The only argument I&#039;ve read about that was referencing a statement in the user manual that says something about &amp;quot;interruption of service&amp;quot;. There&#039;s a service associated with the 3ds. How do you think you get your updates and notifications. Apparently someone believed it meant they&#039;re going to &amp;quot;brick&amp;quot; your 3ds. Don&#039;t believe everything you come across plz. Do your own homework and check for it up yourself.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t spread misinformation if you don&#039;t know either.&lt;br /&gt;
&lt;br /&gt;
I feel sorry for the one getting those paper bricks ( if the page isn&#039;t shut down first ) because he&#039;s not responsible for some kid misreading their user manual elsewhere in the world or the lame trends they started, instead of asking somebody else that would have known better. Someone studying law maybe. Not like gbatemp/wiki I guess. &amp;gt;_&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Jl12|Jl12]] 20:39, 14 May 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
What about crown3ds? Is it a fake?--[[User:Lazymarek9614|Lazymarek9614]] 19:30, 16 September 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
Why would it be a fake? Crown3DS&#039;s website is 50% finished. Fake flashcards never let you know when their website will be completed. --[[User:Kiddyshaq34|Kiddyshaq34]] 19:36, 16 September 2011 (BST)&lt;br /&gt;
&lt;br /&gt;
For me the video on their page seems to be a fake. It looks like starting a normal SplinterCell3D with its extern hardware (just put the chips on another board). Maybe it&#039;s a fake,&lt;br /&gt;
but I&#039;m not sure.--[[User:Lazymarek9614|Lazymarek9614]] 20:52, 16 September 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
It look&#039;s pretty fake. And like [[User:Lazymarek9614|Lazymarek9614]] said, they probably just have the ROM chip from the Splinter Cell cartridge stuck on another board. Also it&#039;s directly promoting piracy, so it doesn&#039;t belong here.  --[[User:CHR15x94|CHR15x94]] 21:26, 16 September 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
The Crown3DS is very great team --[[User:Jocopoco|Jocopoco]] 09:11, 17 September 2011 (CEST)&lt;/div&gt;</summary>
		<author><name>Jocopoco</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Talk:News&amp;diff=1282</id>
		<title>Talk:News</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Talk:News&amp;diff=1282"/>
		<updated>2011-09-17T05:11:21Z</updated>

		<summary type="html">&lt;p&gt;Jocopoco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is the defective by designs campaign really relevant to 3dbrew? Should it really be on the news page? --[[User:Matthew|Matthew]] 06:27, 13 May 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
I believe so. Homebrew appears to be a primary target of the Nintendo 3DS EULA and any bricking efforts Nintendo may implement.--[[User:Winmaster|Winmaster]] 17:29, 13 May 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It shouldn&#039;t be there. This wiki is for cataloging up to date knowledge about the 3ds hardware/software and any development efforts. It is not a bulletin board or a place to solicitate anything - even if its related to the 3DS platform.&lt;br /&gt;
&lt;br /&gt;
It&#039;s also myth and wrong/misinformation. Another reason we shouldn&#039;t be hosting or &amp;quot;spreading&amp;quot; it.&lt;br /&gt;
&lt;br /&gt;
The only argument I&#039;ve read about that was referencing a statement in the user manual that says something about &amp;quot;interruption of service&amp;quot;. There&#039;s a service associated with the 3ds. How do you think you get your updates and notifications. Apparently someone believed it meant they&#039;re going to &amp;quot;brick&amp;quot; your 3ds. Don&#039;t believe everything you come across plz. Do your own homework and check for it up yourself.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t spread misinformation if you don&#039;t know either.&lt;br /&gt;
&lt;br /&gt;
I feel sorry for the one getting those paper bricks ( if the page isn&#039;t shut down first ) because he&#039;s not responsible for some kid misreading their user manual elsewhere in the world or the lame trends they started, instead of asking somebody else that would have known better. Someone studying law maybe. Not like gbatemp/wiki I guess. &amp;gt;_&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Jl12|Jl12]] 20:39, 14 May 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
What about crown3ds? Is it a fake?--[[User:Lazymarek9614|Lazymarek9614]] 19:30, 16 September 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
Why would it be a fake? Crown3DS&#039;s website is 50% finished. Fake flashcards never let you know when their website will be completed. --[[User:Kiddyshaq34|Kiddyshaq34]] 19:36, 16 September 2011 (BST)&lt;br /&gt;
&lt;br /&gt;
For me the video on their page seems to be a fake. It looks like starting a normal SplinterCell3D with its extern hardware (just put the chips on another board). Maybe it&#039;s a fake,&lt;br /&gt;
but I&#039;m not sure.--[[User:Lazymarek9614|Lazymarek9614]] 20:52, 16 September 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
It look&#039;s pretty fake. And like [[User:Lazymarek9614|Lazymarek9614]] said, they probably just have the ROM chip from the Splinter Cell cartridge stuck on another board. Also it&#039;s directly promoting piracy, so it doesn&#039;t belong here.  --[[User:CHR15x94|CHR15x94]] 21:26, 16 September 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
The Crown3DS is very great --[[User:Jocopoco|Jocopoco]] 09:11, 17 September 2011 (CEST)&lt;/div&gt;</summary>
		<author><name>Jocopoco</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Talk:CXI&amp;diff=1171</id>
		<title>Talk:CXI</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Talk:CXI&amp;diff=1171"/>
		<updated>2011-09-06T08:27:01Z</updated>

		<summary type="html">&lt;p&gt;Jocopoco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;How 3DS system judge encryption type? --[[User_talk:Matyapiro|Matyapiro]]&lt;br /&gt;
: Sorry the question is not understood. What do you mean? --[[User:Neimod|Neimod]]&lt;br /&gt;
&lt;br /&gt;
:: I think that he means &amp;quot;How does the 3DS decide what encryption method must be used&amp;quot; --[[User:Quincy|Quincy]] 23:47, 29 May 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
::: That question does not make sense. There are no decisions. It is always AES CTR. --[[User:Neimod|Neimod]]&lt;br /&gt;
&lt;br /&gt;
Sorry,how does the 3DS decide what key to use for encryption?&lt;br /&gt;
--[[User_talk:Matyapiro|Matyapiro]]&lt;br /&gt;
: If you figure that out, let us know, thanks. --[[User:Neimod|Neimod]] 02:45, 1 June 2011 (CEST)&lt;br /&gt;
There&#039;s a common key used to generate output at compile time, when the cci/ctx files are made. Why do you say 128 bit AES CTR though?  --[[User:Jl12|Jl12]]&lt;br /&gt;
: Because 128-bit AES CTR is used to encrypt those formats. --[[User:Neimod|Neimod]] 15:40, 18 June 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
I know *something* is used to encrypt but do we know it is 128 bit AES CTR?  --[[User:Jl12|Jl12]]&lt;br /&gt;
&lt;br /&gt;
Frankly I don&#039;t think it was AES. I think it&#039;s using RSA for encryption. Besides it already used it once for the 2048-bit signature as you said. Wouldn&#039;t it make way more sense to also use it for the encryption scheme. --[[User:Jl12|Jl12]]&lt;br /&gt;
: Lol.  --[[User:Neimod|Neimod]] 16:06, 20 June 2011 (CEST)&lt;br /&gt;
What&#039;s funny? So I guess it&#039;s just based purely on speculation? You should say so. That way nobody believes something that isn&#039;t right. --[[User:Jl12|Jl12]] 22:28, 20 June 2011 (CEST)&lt;br /&gt;
: RSA is only used for the signature. After that a symmetric block cipher called AES is used in CTR mode. --[[User:Neimod|Neimod]] 23:32, 20 June 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How did you get this data? Did you find some way to dump 3DS cartridges? --[[User:Popoffka|Popoffka]] 09:15, 1 June 2011 (CEST)&lt;br /&gt;
:Yes, someone found a way to dump the data on 3DS cards. Unfortunately the method cannot be disclosed, and at this point dumping is not really useful since most of the information is encrypted. --[[User:Neimod|Neimod]] 10:03, 1 June 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
Do you have any method to run a Dump? and did you find the key for the ctrtool? --[[User:Stevechou|Stevechou]]&lt;br /&gt;
:Nope on both questions. --[[User:Neimod|Neimod]] 17:33, 25 June 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
There&#039;s code in ctrtool that takes the AES counter value from some partition ID and type. I can&#039;t help but wonder, how do you know that the counter value is generated this way? And if we know that, isn&#039;t it a start to finding out the key? --[[User:Luigi2us|Luigi2us]] 20:17, 25 June 2011 (CEST)&lt;br /&gt;
:Sorry this information cannot be disclosed. --[[User:Neimod|Neimod]] 05:17, 27 June 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
Anyway, can you read the encrypt datas?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hi! Do we already know where the offset of the ARM11 code is?&lt;br /&gt;
And that I got correctly, that the hole 3DS ROM encrypted by AES?&lt;br /&gt;
--[[User:Lazymarek9614|Lazymarek9614]] 21:10, 1 August 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
Hi Neimod, love your work! my question is: The extended header suppose to start right after the NCCH header so why there is twice the space? (extended header size is usually 1024 and plain region offset is usually 5*512 = 2560 -&amp;gt; 2048 after the end of the ncch) thanks. --[[User:Elisherer|Elisherer]] 11:46, 6 September 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
I have a simple question why Neimod are thinking the code is compressed? I think LZSS is not good for binary images.&lt;/div&gt;</summary>
		<author><name>Jocopoco</name></author>
	</entry>
</feed>