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	<id>https://www.3dbrew.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Alex+theman</id>
	<title>3dbrew - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.3dbrew.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Alex+theman"/>
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	<updated>2026-04-19T12:25:33Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Talk:3DS_System_Flaws&amp;diff=7741</id>
		<title>Talk:3DS System Flaws</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Talk:3DS_System_Flaws&amp;diff=7741"/>
		<updated>2013-07-17T17:44:39Z</updated>

		<summary type="html">&lt;p&gt;Alex theman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I have a way to freeze the 3DS which might be exploitable - see [[Talk:Internet Browser]]. [[User:R4wrz0rz0r|R4wrz0rz0r]] 14:59, 20 June 2011 (CEST)&lt;br /&gt;
: That crash isn&#039;t exploitable unless you&#039;re extremely lucky. Don&#039;t waste your time. --[[User:Luigi2us|Luigi2us]] 20:44, 15 August 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
It is not so bad to looking for buffer overflow.&lt;br /&gt;
 But try to know about file system  is more important.&lt;br /&gt;
&lt;br /&gt;
And we do not know enough about CCI,... formats to write an exploit with a loader which loads an executable file!&lt;br /&gt;
Maybe we should try to make a savegame exploit...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yeah, yeah, great hacking plans, kids. What are you going to do once you find a buffer overflow? Blindly write stuff to memory hoping to hit the PICA200 registers someday? Quit wasting your time with buffer overflows. Come back when more is known. --[[User:Luigi2us|Luigi2us]] 20:42, 15 August 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
         How would you write a 3DS Exploit, Luigi2us?&lt;br /&gt;
&lt;br /&gt;
We should ask Neimod to use his RAM dumping setup to see where link&#039;s name is in OOT:3D. If it is not properly limited, and is near the regions the console executes next, we might be able to get a buffer overflow exploit. We should try to get a way to do a system exploit ASAP with this method &lt;br /&gt;
--[[User:Alex theman|Alex theman]] 16:00, 15 July 2013 (CEST)&lt;br /&gt;
:Dear iirc, neimod use RAM modfication not exploit, and yellow use exploit. You can never fully trust a person that you haven&#039;t seen (even you&#039;re all friends) so i think that would be impossible to ask one share one thing that makes him noble (yeah who you are is never so clear dear. BTW, Something is considered to be licensed and can not share with you legally -- yeah ie fundraiser&#039;s SEM image). I don&#039;t think neimod can give you such a thing. If not believed try contact him on IRC. Even i do consider if there is exploit that still accessible in Gateway-3ds (that is &amp;quot;we are exploits based&amp;quot; interested me).--[[User:Syphurith|Syphurith]] 06:29, 16 July 2013 (CEST) &lt;br /&gt;
I know that and we should see what would happen, &#039;&#039;&#039;if&#039;&#039;&#039; we could get this exploit running. And by the way you are really mentally handicapped and should not be posting on this wiki period. Third, [http://tvtropes.org/pmwiki/pmwiki.php/Main/CowboyBebopAtHisComputer your a cowboy bebop at his computer]. And I have been on the sega fourms and i know this BS like the back of my hand. Go on the Sega fourm now!. Before you get banned! For stupidity!&lt;/div&gt;</summary>
		<author><name>Alex theman</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Talk:3DS_System_Flaws&amp;diff=7720</id>
		<title>Talk:3DS System Flaws</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Talk:3DS_System_Flaws&amp;diff=7720"/>
		<updated>2013-07-15T12:42:00Z</updated>

		<summary type="html">&lt;p&gt;Alex theman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I have a way to freeze the 3DS which might be exploitable - see [[Talk:Internet Browser]]. [[User:R4wrz0rz0r|R4wrz0rz0r]] 14:59, 20 June 2011 (CEST)&lt;br /&gt;
: That crash isn&#039;t exploitable unless you&#039;re extremely lucky. Don&#039;t waste your time. --[[User:Luigi2us|Luigi2us]] 20:44, 15 August 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
It is not so bad to looking for buffer overflow.&lt;br /&gt;
 But try to know about file system  is more important.&lt;br /&gt;
&lt;br /&gt;
And we do not know enough about CCI,... formats to write an exploit with a loader which loads an executable file!&lt;br /&gt;
Maybe we should try to make a savegame exploit...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yeah, yeah, great hacking plans, kids. What are you going to do once you find a buffer overflow? Blindly write stuff to memory hoping to hit the PICA200 registers someday? Quit wasting your time with buffer overflows. Come back when more is known. --[[User:Luigi2us|Luigi2us]] 20:42, 15 August 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
         How would you write a 3DS Exploit, Luigi2us?&lt;br /&gt;
&lt;br /&gt;
We should ask Neimod to use his RAM dumping setup to see where link&#039;s name is in OOT:3D. If it is not properly limited, and is near the regions the console executes next, we might be able to get a system exploit. We should try to get a way to do a system exploit ASAP with this method &lt;br /&gt;
--[[User:Alex theman|Alex theman]] 16:00, 15 July 2013 (CEST)&lt;/div&gt;</summary>
		<author><name>Alex theman</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Talk:3DS_System_Flaws&amp;diff=7719</id>
		<title>Talk:3DS System Flaws</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Talk:3DS_System_Flaws&amp;diff=7719"/>
		<updated>2013-07-15T12:00:28Z</updated>

		<summary type="html">&lt;p&gt;Alex theman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I have a way to freeze the 3DS which might be exploitable - see [[Talk:Internet Browser]]. [[User:R4wrz0rz0r|R4wrz0rz0r]] 14:59, 20 June 2011 (CEST)&lt;br /&gt;
: That crash isn&#039;t exploitable unless you&#039;re extremely lucky. Don&#039;t waste your time. --[[User:Luigi2us|Luigi2us]] 20:44, 15 August 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
It is not so bad to looking for buffer overflow.&lt;br /&gt;
 But try to know about file system  is more important.&lt;br /&gt;
&lt;br /&gt;
And we do not know enough about CCI,... formats to write an exploit with a loader which loads an executable file!&lt;br /&gt;
Maybe we should try to make a savegame exploit...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yeah, yeah, great hacking plans, kids. What are you going to do once you find a buffer overflow? Blindly write stuff to memory hoping to hit the PICA200 registers someday? Quit wasting your time with buffer overflows. Come back when more is known. --[[User:Luigi2us|Luigi2us]] 20:42, 15 August 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
         How would you write a 3DS Exploit, Luigi2us?&lt;br /&gt;
&lt;br /&gt;
We should ask Neimod to use his RAM dumping setup to see where link&#039;s name is in OOT:3D. If it is not properly limited, and is near the regions the console executes next, we might be able to load homebrew. We should try to load a hello world program first, then make the loader that can load unsigned code in elf files. &lt;br /&gt;
--[[User:Alex theman|Alex theman]] 16:00, 15 July 2013 (CEST)&lt;/div&gt;</summary>
		<author><name>Alex theman</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=Talk:3DS_System_Flaws&amp;diff=7718</id>
		<title>Talk:3DS System Flaws</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=Talk:3DS_System_Flaws&amp;diff=7718"/>
		<updated>2013-07-15T11:56:48Z</updated>

		<summary type="html">&lt;p&gt;Alex theman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I have a way to freeze the 3DS which might be exploitable - see [[Talk:Internet Browser]]. [[User:R4wrz0rz0r|R4wrz0rz0r]] 14:59, 20 June 2011 (CEST)&lt;br /&gt;
: That crash isn&#039;t exploitable unless you&#039;re extremely lucky. Don&#039;t waste your time. --[[User:Luigi2us|Luigi2us]] 20:44, 15 August 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
It is not so bad to looking for buffer overflow.&lt;br /&gt;
 But try to know about file system  is more important.&lt;br /&gt;
&lt;br /&gt;
And we do not know enough about CCI,... formats to write an exploit with a loader which loads an executable file!&lt;br /&gt;
Maybe we should try to make a savegame exploit...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yeah, yeah, great hacking plans, kids. What are you going to do once you find a buffer overflow? Blindly write stuff to memory hoping to hit the PICA200 registers someday? Quit wasting your time with buffer overflows. Come back when more is known. --[[User:Luigi2us|Luigi2us]] 20:42, 15 August 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
         How would you write a 3DS Exploit, Luigi2us?&lt;br /&gt;
&lt;br /&gt;
We should ask Neimod to use his RAM dumping setup to see where link&#039;s name is in OOT:3D If it is not properly limited, and is near the regions the console executes, we might be able to load homebrew --[[User:Alex theman|Alex theman]] 15:56, 15 July 2013 (CEST)&lt;/div&gt;</summary>
		<author><name>Alex theman</name></author>
	</entry>
	<entry>
		<id>https://www.3dbrew.org/w/index.php?title=3dbrew:Community_portal&amp;diff=4665</id>
		<title>3dbrew:Community portal</title>
		<link rel="alternate" type="text/html" href="https://www.3dbrew.org/w/index.php?title=3dbrew:Community_portal&amp;diff=4665"/>
		<updated>2013-01-01T18:58:07Z</updated>

		<summary type="html">&lt;p&gt;Alex theman: Reordered&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Theme ==&lt;br /&gt;
&lt;br /&gt;
How about we change the default theme to &#039;Vector&#039; to match the Wii and WiiU brew sites? --[[User:Elisherer|Elisherer]] 08:51, 11 December 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Translations==&lt;br /&gt;
To whoever translates this days.. &lt;br /&gt;
*  I recommend you wouldn&#039;t waste your time on translating pages which aren&#039;t finished (i.e. [[Savegames]])&lt;br /&gt;
*  Do not translate database pages like [[Title list]] or [[Friend code]] these pages are updated regulary.&lt;br /&gt;
*  This Wiki doesn&#039;t have a localization plug-in I would recommend waiting until it does..&lt;br /&gt;
--[[User:Elisherer|Elisherer]] 11:06, 15 March 2012 (CET)&lt;br /&gt;
: Okay, I see...--[[User:Wangxuan8331800|Wangxuan8331800]] 12:46, 16 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
Humm...&lt;br /&gt;
&lt;br /&gt;
I think we create the other domains for those languages.--Matyapiro3118:24, 19 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Forum?==&lt;br /&gt;
A forum will be created when it becomes necessary, for e.g. actual discussion about homebrew development. Currently homebrew is not possible, so a forum is not needed yet. --[[User:Neimod|Neimod]] 01:05, 29 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
==weird communication==&lt;br /&gt;
Hello all, I found some weird UDP communication coming from the 3ds to the internet (japan). Connection is made towards IP 203.180.85.77, 202.232.239.25,  and contains a string.&lt;br /&gt;
String starts with afa1, then the number 1,4 or 6, then comes either a short or long string (can contain 00) and it ends with a 2-byte counter (b3 in my case). It seems to be repeated, but I cant reproduce it as of now. It happened after I tried to update the 3ds, but it could be related to video/spotpass (suggestions?)&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
af a1 44 00 00 00 00 00 00 00 00 b3&lt;br /&gt;
&lt;br /&gt;
Any suggestions/ideas what it could be? --[[User:Mr seeker|Mr seeker]] 20:26, 8 December 2011 (CET)&lt;br /&gt;
  &lt;br /&gt;
==3ds dev unit==&lt;br /&gt;
Hey,Xcution,don&#039;t you release helloworld.cia?--Matyapiro31 15:40, 1 December 2011 (CET)&lt;/div&gt;</summary>
		<author><name>Alex theman</name></author>
	</entry>
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